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Spirit of Rock
 
PostPosted: Mon, Sep 14 2015, 23:44 PM 

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Joined: 17 Oct 2005
Location: England

In this thread I touched upon the idea of making characters with an express purpose and perhaps short lifespan: to be a thief who gets caught and beheaded, to be the peasant who is marauded against, and so on. Basically to enrich your fellow players' roleplay without sacrificing much of your own investment.

It's time to put my money where my mouth is and rely on you, my dear companions, to aid me in a deed most foul. If the title wasn't sufficient explanation, I am looking for a sad sack who we can truss up and lay upon the altar while the dark storm clouds gather overhead, and the wind howls of impending doooooooom!

DM oversight would of course be welcomed, but a large part of my reasoning behind the 'make a mook' thread was that, in reality, we are strong, independent players who don't need no DMs. Sometimes.

Of course, any established characters who might be interested are still welcomed should their player(s) think this might be an interesting part of their story. It's just that the whole human sacrifice thing loses a bit of its magic if it's not... well, permanent. But I am still open to suggestions.

I am aiming for old school gothic melodrama with a hint of the comedic, not a re-enactment of the Saw films or some egotistical power trip, so please don't be (too) afraid of volunteering. I do accept that things may go awry should our party come across other players during the adventure, but at this early stage in my character's development I am sort of hoping things go off without the entire Isle turning up to permakill my wee chappy.

In the spirit of fair play, I would happily fill a similar role for any volunteers should the need ever arise. You scratch my back, etcetera.

Do PM me if you're interested and we can sort out dates and the like. Spirit out.


 
      
Akhlys
 
PostPosted: Tue, Sep 15 2015, 0:04 AM 

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Joined: 17 Feb 2015

Seems like a cheapened experience if they agree before hand. I don't understand why you couldn't take NPCs instead.

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Spirit of Rock
 
PostPosted: Tue, Sep 15 2015, 1:06 AM 

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Joined: 17 Oct 2005
Location: England

I could use an NPC, but I thought I'd try a different initiative to be less reliant on DMs for a story. I'm testing the waters and hoping people will get on board with helping their fellow players out.

I was hoping this could lead to greater things later on, like an open dialogue where both sides can build a story with enough spontaneity and openness to not be waddling through a series of foregone conclusions, with people raising and dropping side-cast characters alongside the protagonists. One look at the forum right now shows the need for a serious open dialogue between antagonistic factions to build stories that can satisfy everyone. If that means sacrificing a little bit of spontaneity and immersion to avoid rampant bad feeling then I think it's a fair choice.

I would just like this to be a fun way to build my character from his beginnings on the Isle. My character is probably going to be the centre of a lot of conflict, and I would really like to make sure that something worthwhile can come out of these incidences instead of leaving people feeling upset. Besides, wouldn't the experience be just as cheap if I used an NPC anyway? The only difference is that someone's in the DM client as opposed to being a player.

I'm not interested in dictating every aspect of this whole encounter, more asking anyone interested if they'd like to join in on a RP scenario with a few pointers that could still develop in a number of ways. I've seen events like this handled in the Underdark with some great success, and also witnessed some which left a bad taste in everyones' mouths. But it's not just about this one event; it's also about trying to bring a change in our attitudes towards one another. Asking each other for a hand in crafting stories should be encouraged.


 
      
Naivatkal
 
PostPosted: Tue, Sep 15 2015, 1:15 AM 

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Joined: 26 May 2010

It's actually been done a fair number of times in the past, and everyone enjoyed it.

Though it was always with characters that were created for the purpose of sacrifice.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
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