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Dergaii
 
PostPosted: Thu, Oct 13 2011, 12:09 PM 

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The builders usually urge everyone to take both epic prowess and blind fight so stay away from erasing those.

The chose is thus either epic dodge or knockdown.

If you intend to jump to the shadows whenever you are being attacked to then strike them with a sneak attack then you probably have no need for those feats. As KD is used for getting sneaks and putting the enemies on the ground to run. (If you want to help party members in trouble: sneak the critter do death). so epic dodge could give you an escape from their first hit if they are quick to duck back into the shadows.

If you intend to fight head on melee then I'm inclined to go to KD to get those sneaks in. Remember though that epic dodge would up your survivability quite a lot since you have little hp to spare wimpy rogue.

It's flavour.


 
      
GreatPigeon
 
PostPosted: Thu, Oct 13 2011, 13:18 PM 

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Epic Dodge is the best feat. If you can take it and don't. You are a sillypants.

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Mobile_Svensk
 
PostPosted: Thu, Oct 13 2011, 13:28 PM 

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GreatPigeon wrote:
Epic Dodge is the best feat. If you can take it and don't. You are a sillypants.


THIS CANNOT BE QUOTED ENOUGH FOR EMPHASIS!

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serbiris
 
PostPosted: Thu, Oct 13 2011, 13:35 PM 

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Yeah, you'll want want want epic dodge, HiPS is no substitute. Rogue/SD gets all the prereqs easy so there's no reason *not* to take it.

I think the usefulness of epic prowess is overstated, possibly for humorous effect. That said, the correct (at least as far as my limited knowledge goes!) answer is to drop none of those: without WF/EWF you're hurting for AB, and a rogue/SD is already going to be sadly low. KD is still somewhat indispensable... but unlike the three feats you listed, you can get KD on an item. Get that, and you're set.

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Naivatkal
 
PostPosted: Thu, Oct 13 2011, 13:43 PM 

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Very_Svensk wrote:
GreatPigeon wrote:
Epic Dodge is the best feat. If you can take it and don't. You are a sillypants.


THIS CANNOT BE QUOTED ENOUGH FOR EMPHASIS!


AGREED

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Aeqvinox
 
PostPosted: Thu, Oct 13 2011, 15:25 PM 

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serbiris wrote:
but unlike the three feats you listed, you can get KD on an item. Get that, and you're set.


There! Right there is the answer to my question i didn't actually ask ^^
Thanks mate.

As for my AB it's still going to be rather acceptable, although not awesome. The build has plenty of ways to boost it over the 41 [with any +5 weapon].

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DerkDerkistan
 
PostPosted: Thu, Oct 13 2011, 20:47 PM 

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....what build has no room for Blindfight, Weapon Focus, and Epic Weapon Focus? Sounds like a terrible one.

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DustSpray101
 
PostPosted: Thu, Oct 13 2011, 20:59 PM 

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DerkDerkistan wrote:
....what build has no room for Blindfight, Weapon Focus, and Epic Weapon Focus? Sounds like a terrible one.

Pure Skill Whore. Bard with decent-high Int, take the song related feats... Then purely go for as many skill foci as possible!

Likely awesome in RP as the ultimate jack-of-all-trades but Mediocre at best in solo PvM.

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PaladinOfSune
 
PostPosted: Thu, Oct 13 2011, 21:01 PM 

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There's no real need for Extra Music or Lingering Song, though.

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DerkDerkistan
 
PostPosted: Thu, Oct 13 2011, 21:07 PM 

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DustSpray101 wrote:
DerkDerkistan wrote:
....what build has no room for Blindfight, Weapon Focus, and Epic Weapon Focus? Sounds like a terrible one.

Pure Skill Whore. Bard with decent-high Int, take the song related feats... Then purely go for as many skill foci as possible!

Likely awesome in RP as the ultimate jack-of-all-trades but Mediocre at best in solo PvM.


Yes! But the build listed does not appear to be any of them. It's a Rogue/SD with epic dodge. It should absolutely have room for those three.

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DustSpray101
 
PostPosted: Thu, Oct 13 2011, 21:38 PM 

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True, but your comment begged an answer. :wink: I agree, though, should take blind fight at minimum. You can spam HIPS/attack enough to eventually crit with just about anything and bypass the need for more reliable AB. It is highly inefficient, however, and not recommended.

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Aeqvinox
 
PostPosted: Thu, Oct 13 2011, 23:33 PM 

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DerkDerkistan wrote:
....what build has no room for Blindfight, Weapon Focus, and Epic Weapon Focus? Sounds like a terrible one.


Ah what the hell.

----------------------------
Drow, NE

STR 13
DEX 19 [26]
CON 10
INT 10 (12)
WIS 08
CHA 14 (16)

01: -Rogue(01): PA
02: Rogue(02)
03: Rogue(03): WFin
04: Rogue(04)
05: -Rogue(05)
06: Rogue(06): Cleave
07: Rogue(07)
08: +Rogue(08)
09: Blackguard(01): Dodge
10: Blackguard(02)
11: Blackguard(03)
12: Blackguard(04): DMight
13: +Blackguard(05)
14: Blackguard(06)
15: Blackguard(07): Mobility
16: -SD(01):
17: SD(02)
18: +Blackguard(08): DShield
19: SD(03)
20: SD(04):
21: SD(05): EProwess
22: SD(06):
23: Rogue(09)
24: Rogue(10): #Imp Evasion, Blind Fight [Dex=25]
25: Rogue(11):
26: Rogue(12)
27: Rogue(13): #Crippling Strike/ESF:Hide, EDodge
28: Blackguard(09): [Dex=26]

saves: 16 26 12 [22 32 18 with max CHA]
skills 209: hide 30, ms 30, tumble 30, umd 30, Disci 31, Taunt 28, spot 30
9d6 sneak attack
+9 saves, AC, dmg
SR 39
HP 204
BAB 21
AB 30 (36 maxed DEX, 41 with +5 weapon)
AC possible up to 70
--------------------------

It's my main char right now. You can see why it's feat starved, but i like to think that it's worth it. I hesitated to invest time in this, but in the end it's the best SD build i could figure out.

Good overall saving throws, good armor class coupled with the racial SR and HiPS makes it solid, while maintaining a decent sneak attack dice. AB could be compared to a pure 3/4 BAB build like a heavy monk, but Taunt, UMD and flanking/flat-footing makes it bearable.

Originally the plan was to go rogue12/BG8 pre-epic, trading 2 reflex which is already high for more fort and will, but i decided that earlier HiPS is necessary.

What do you think?

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PaladinOfSune
 
PostPosted: Thu, Oct 13 2011, 23:38 PM 

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I prefer Rogue/Blackguard/Ranger, but it's not too shabby. The +2 ECL hurts it, though. Main problem is that you'll always need to flankfoot to hit reliably with that AB.

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Ulir
 
PostPosted: Fri, Oct 14 2011, 0:24 AM 

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This comes a little late, but GMW actually gives you +5 enchantment to gloves as well. An unarmed wiz/monk/rog would be awesome.

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Naivatkal
 
PostPosted: Fri, Oct 14 2011, 1:03 AM 

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So I'm reaching an impasse in my wizard build:
Should I end on 28 or 26 INT?

The build originally called for 28, which eats up Great INT as an epic feat. However I have been thinking, the build with gear is only lacking a tier 3 and 7 spell at that point... so does it really matter? Yeah, I know another level 7 spell is awesome, that's not the point. Is there anything else that should be considered mechanics-wise, or is that it?

If I can free that Great INT, I get to snag an extra Epic Spell Focus, which is cool, too. Damn trade offs haha

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PaladinOfSune
 
PostPosted: Fri, Oct 14 2011, 1:06 AM 

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26 INT is a fine place to stop at, but +1 DC to all your spells is also rather useful. It really depends if you think you can do better with two extra feats or an extra DC on top of all your spells.

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Naivatkal
 
PostPosted: Fri, Oct 14 2011, 1:19 AM 

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Wellll it's just one feat actually. Annnnd It's gonna only go to am Epic Focus, or which I have the Greater already. Sooo not a huge deal for just the +2. +1 to all is sooo much better haha.

And that's what I wasn't sure, if the DC kept going up. I was 99% sure it did, but was having a brain spasm lol

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PaladinOfSune
 
PostPosted: Fri, Oct 14 2011, 1:38 AM 

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How is only one feat taking you from 26 to 28?

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Naivatkal
 
PostPosted: Fri, Oct 14 2011, 1:52 AM 

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With the level up abilities, it's ending 27 when sinking all into INT, that's why lol

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Arcadence
 
PostPosted: Fri, Oct 14 2011, 2:08 AM 

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Ulir wrote:
This comes a little late, but GMW actually gives you +5 enchantment to gloves as well. An unarmed wiz/monk/rog would be awesome.


I think my last question is if the revamped Blackstaff works on gloves as well. I'm going to have a gay old time if it does.

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Dergaii
 
PostPosted: Fri, Oct 14 2011, 7:48 AM 

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Arcadence wrote:
Ulir wrote:
This comes a little late, but GMW actually gives you +5 enchantment to gloves as well. An unarmed wiz/monk/rog would be awesome.


I think my last question is if the revamped Blackstaff works on gloves as well. I'm going to have a gay old time if it does.


Because once you go black, you never go back!

I don't think those have been worked to cooperate with gloves yet. Only Flame weapon and GMW. Correct me if I'm wrong.


 
      
The1Kobra
 
PostPosted: Fri, Oct 14 2011, 15:01 PM 

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Arcadence wrote:
Wizard/monk definitely works out a lot better, but this is for a set gimmick, so I'm sticking to it. I'm fine with dropping kamas as well (there's some ridiculous gloves that make it worthwhile), but I'm left wondering if losing AC for damage (aka shifting to strength) is worth it or not.


I wouldn't say going STR based is worth it, you'll want that delicious juicy high AC from being dex based, and also the character won't have a high HP score (especially if you go 10 CON, I'd get it to 12, final HP with a 10 CON assuming 23/6/1 is 150) so having a lower AC will hurt a lot more.

I'd say you couldn't really go wrong with this setup:

Pre-epic feats: Blind Fight, Finesse, Weapon Focus, IMPR Crit, Extend Spell, Empower Spell, Maximize Spell, (Free feat. Suggestion: G-Fort)
Epic Feats: Epic Mage Armor, Epic Summon, Epic Weapon Focus(Take on Ranger level?), 3 free, recommended: Armor Skin, Epic Ruin OR Hellball, Epic Prowess OR G-Stat as neccecary to even out stats.

Personally I'd go with the starting stats 10/14/12/12/12/16, and take EMA, Epic Mummy Dust, Epic Weapon Focus (unarmed), G-Dex 1, Epic Hellball(Take on sorc bonus feat, can sub out with greater-ruin), Epic Prowess(Take on Ranger Bonus Feat)
End stats are: 10/18/12/12/12/20

Just be sure to play your levels right when levelling up in epic levels so you can get the epic spells, AKA going sorc through 24, take a ranger level, sorc until 27, take monk at 28 and 29, and sorc at 30 will work to get all the feats you want at the end.

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Ulir
 
PostPosted: Fri, Oct 14 2011, 15:46 PM 

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Yup, I made a wiz/monk/rog strength focused build a while back, just for fun.

Wizard 23/Monk 6/Rogue 1

Str: 16 ~ 22
Dex: 14
Con: 10
Int: 18 ~ 20
Wis: 10
Cha: 6

AB: 46 (with Tenser's)
AC: 64 (fully buffed)

Yes, a lawful fire genasi, I know. There are other ways of course, but could be fun to have your nature and morals conflict. That was my approach back then. A chaotic soul that would need taming through monkish training and self-control (roughly).

But go for it. Sounds like a fun approach to be a spellfisting individual :)

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Ulir
 
PostPosted: Fri, Oct 14 2011, 15:48 PM 

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You can also use the Shapechange spell better with monk, which should be interesting.

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TormakSaber
 
PostPosted: Fri, Oct 14 2011, 17:06 PM 

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Naivatkal wrote:
With the level up abilities, it's ending 27 when sinking all into INT, that's why lol


Then you go 28. You never end on an odd number.

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Ulir
 
PostPosted: Fri, Oct 14 2011, 17:37 PM 

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Odd number for a shifter is ok I would say. 27 wisdom for example, then use a certain scroll and wis pot. Having wisdom on your gear is silly for a shifter.

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TormakSaber
 
PostPosted: Fri, Oct 14 2011, 17:38 PM 

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Odd numbers are never OK.

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Ulir
 
PostPosted: Fri, Oct 14 2011, 17:47 PM 

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25 dex for epic dodge (for example) would be overridden by the shapes with higher dex. It's pretty tough to max out stats as a shifter. I agree with you that it is annoying to have an odd number generally, but shifters I don't mind because it isn't as important if the shape overrides it.

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Naivatkal
 
PostPosted: Fri, Oct 14 2011, 17:52 PM 

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TormakSaber wrote:
Naivatkal wrote:
With the level up abilities, it's ending 27 when sinking all into INT, that's why lol


Then you go 28. You never end on an odd number.


Oh I know, I was just telling Sune that with the level up points the build gets to 27, 28 with Great INT.

So yeah, I'd be sticking a level up point somewhere else if I ditched Great INT so its 26 plus gear.

But I'm keeping Great INT. Plus 1 DC to all spells is better than plus 2 to one school lol (already have one epic spell focus)

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Remal
 
PostPosted: Fri, Oct 14 2011, 17:58 PM 

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Aeqvinox wrote:
I could use some advice folks, i started playing a Rogue/SD character which is rather feat starved, and i'm starting to feel the lack of KD is hurting.

...

Is Epic Dodge a must for a hipster, or HiPS is already defense enough and i can drop it for KD? [AC on this build can reach 70]


If you are using one handed weapon, don't even bother without IKD. Just a waste of feat if your AB ain't really high. There's ring that can give you KD.

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Ulir
 
PostPosted: Fri, Oct 14 2011, 18:25 PM 

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Yeah, mediocre ab + IKD only takes down those without around 60 disc or so, which is easy to reach. Rogue 17/SD 7/Fighter 6 would be a nice combo. Grants you a bit more feats, one more attack, more fort and such.

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PaladinOfSune
 
PostPosted: Fri, Oct 14 2011, 18:28 PM 

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16 Rogue/8 Fighter/6 SD is far superior.

Aside from the fact there's more to the server than building for PvP, IKD can hit plenty of targets in PvM even with a mediocre 40 AB. It's really useful and ensures you aren't just spamming HiPS to even get any sneak attacks off, which quickly gets tedious.

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NinjaClarinet
 
PostPosted: Fri, Oct 14 2011, 21:31 PM 



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Alright, what I'm looking for is a divine Juggernaut sort of build. Imagine if you will a Protection Paladin from WoW, great at soloing PvM, unkillable but otherwise useless in PvP, unstoppable with friends. Perhaps with a touch of Shadow Priest face-melting for flavor. My cookie cutter, knee-jerk reaction is to go 10fighter/20cleric. However, I'm wondering if that can't be spruced up with the changes Amia has made lately.

My Ideas:

10 fighter/20 cleric
10 Divine Champion/20 cleric
10 paladin/20 cleric
5 fighter/5 knight commander/20 cleric
5 paladin/5 knight commander/20 cleric
5 fighter/5 divine champion/20 cleric
5 paladin/5divine champion/20 cleric
5 knight commander/5 divine champion/20 cleric

That's only the basic ideas, I'm hoping you guys that know the server and the classes better can chime in.


 
      
TormakSaber
 
PostPosted: Fri, Oct 14 2011, 23:10 PM 

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25 cleric/4 fighter/1 UMD class.

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Uncle-Opustus
 
PostPosted: Sat, Oct 15 2011, 8:23 AM 

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I might pull a Cleric24/Fighter5/UMD1 for the luxury of EWS.

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DerkDerkistan
 
PostPosted: Sat, Oct 15 2011, 8:36 AM 

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Opinion question. On a rogue bonus feat for a character that will have EWSpec on both shortswords and a sling, and will be primarily using the sling, would you forgo Crippling Strike in favor of an epic skill focus?

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TormakSaber
 
PostPosted: Sat, Oct 15 2011, 9:03 AM 

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Yes.

:(

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DustSpray101
 
PostPosted: Sat, Oct 15 2011, 22:29 PM 

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Need to figure out the best stats and build order for an Earth Genasi Paladin/Rogue (or Bard)/KC...

Heavy on the Paladin, minor on the Rogue (or Bard), and a full 5 on the KC.

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dayfer
 
PostPosted: Sat, Oct 15 2011, 22:33 PM 

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Probaly a noobish question, but can you have both Divine Might, and Divine Shield active at the same time?


 
      
Aeqvinox
 
PostPosted: Sat, Oct 15 2011, 22:35 PM 

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Indeed you can. The feat applies an effect to your character, it's not a combat mode like Power Attack or Defensive Stance.

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Selmak
 
PostPosted: Sat, Oct 15 2011, 22:47 PM 

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However since your uses of both are tied to how many Turn Undeads you have left, using both will obviously deplete it more.


 
      
Uncle-Opustus
 
PostPosted: Sat, Oct 15 2011, 23:01 PM 

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DustSpray101 wrote:
Need to figure out the best stats and build order for an Earth Genasi Paladin/Rogue (or Bard)/KC...

Heavy on the Paladin, minor on the Rogue (or Bard), and a full 5 on the KC.

Paladin23/KC5/Rogue2, WIS14, CHA 14, max that bitch of a STR the shit up.

EDIT: Or if you're not aiming for Dev, you might as well even out between STR and CHA, because a round 10 in D. Shield and Might is pretty nice.

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DustSpray101
 
PostPosted: Sun, Oct 16 2011, 0:31 AM 

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Starting with a -2 to Wis and Cha... +2 to Str and Con. What should I do ability score wise? Genasi is perhaps the worst choice I could make for a divine class, but it fits the persona I wish to work around.

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The1Kobra
 
PostPosted: Sun, Oct 16 2011, 0:50 AM 

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A paladin will want a 14 Wisdom, no more, no less. (Barring insane Zen archer builds). That already makes a 16 WIS.

You probably won't need a high dex, can go with 8. Skills are nice but if push comes to shove you can get by with just disc and tumble, meaning 10 INT. CON... affects your HP totals, so always useful.
You might just want to forego going CHA on a genasi, the -2 hurts, pump STR and grab DV Crit.

Could do something like: 16(18)/8/10(12)/10/16(14)/14(12), pump all STR, try for DV crit?

If you want a reasonable CHA you could dock STR by 2, raise CHA by 2, but that's getting expensive. You could also drop CON by 2 to get a 1 in STR or CHA, but that leaves you with a 10 CON.

Oh, and if you're only getting 10 INT, I'd go monk instead of rogue.

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MoshingChris
 
PostPosted: Sun, Oct 16 2011, 2:34 AM 

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This is how I'd do it:

Character Creation

15STR (17)
8 DEX
8CON (10)
15 WIS (13)
14 INT
15 CHA (13)

At end build you want to look like this

18 STR
8 DEX
10 CON
14 WIS
14INT
18 CHA

Because with Knight Commander the synergy means you'll want high AC and be able to dump taunt to its maximum.

Feats you'll want pre-epic:
Toughness, Skill Focus Discipline, Weapon Focus, Improved Critical, Power Attack, Divine Might, Divine Shield, Extend Spell

Feats you'll want in epic:
Blindfight, Armor Skin, Epic Weapon Focus, Epic Prowess, 1 Free (I'd drop it into epic skill focus discipline)

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Sin4given
 
PostPosted: Sun, Oct 16 2011, 4:03 AM 

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Curious on a Dwarven Battlerager build using a greataxe, tons of HP and a high damage output? Judging by what I read, the concern for AC is put to second as they just try to kill everything fast and in a rage. So I'm thinking Barbarian with most if not all of the rages?

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Arcadence
 
PostPosted: Sun, Oct 16 2011, 6:07 AM 

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Yes, I do put away all these builds for later use. How later depends. For a rogue/assassin type, due to feat starvation to snag up Epic Dodge, I'm left choosing between ESF: Hide/MS and ESF: Parry/Spot. They both make sense in their own ways, but I'm not familiar with how badly you need the Hide/MS to do it effectively.

Sin4given: It depends on what you're doing. If you go for Dev Crit, you can pick up Terrifying and Thundering Rage. If you're going for tankier stuff, you can go Mighty Rage and Terrifying Rage.

The latter probably looks something like:

Barb 24 Fighter 4 Rogue 2
17 (22) Str, 8 Dex, 18 (22) Con, 8 Wis, 13 Int (Imp KD), 8 Cha
Disc, Intimidate, Spot, Tumble, UMD

Pre-epic: Self-explanatory with free space.
Epic: Great Strength, EWF, Prowess, WS + EWS, Great Con, Terrifying + Mighty Rage

That's something I puked out on a knee-jerk whim though.

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Sin4given
 
PostPosted: Sun, Oct 16 2011, 12:54 PM 

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Ah well, I was wanting Dev crit with tons of HP lol Would that be possible?

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PaladinOfSune
 
PostPosted: Sun, Oct 16 2011, 13:14 PM 

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The spirit of the thread is for you to try first.

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Remal
 
PostPosted: Sun, Oct 16 2011, 13:17 PM 

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Depends what tons of hp actually means to you. Mighty rage is the best course for that but it means getting dev crit is next to impossible. Dev crit demands focusing solely on strength, and that means no Con and therefore mighty rage. It could be possible if you take Earth Genasi and completely gimp all other stats, and sacrifice some Epic feats for Great Str and Con, but then you'll end up with completely mental and social retard. :mrgreen:

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