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Dieu_Le_Fera
 
PostPosted: Fri, Sep 16 2011, 14:34 PM 

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as much as I cant wait to play my cleric of isis with community domain I am waiting patiently!

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wereguy2
 
PostPosted: Sat, Sep 17 2011, 1:25 AM 

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On this matter, how restrictive IS NWScript? Sounds kinda awful...

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TormakSaber
 
PostPosted: Sat, Sep 17 2011, 7:07 AM 

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Not as restrictive as you'd think byt enough to be annoying.

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Selmak
 
PostPosted: Sat, Sep 17 2011, 17:21 PM 

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It is at times a bit like trying to send a man to the Moon using a toaster. You may get your fingers hot and not get very far. ;)


 
      
MoshingChris
 
PostPosted: Sat, Sep 17 2011, 18:46 PM 

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Very_Svensk wrote:
They should recruit!


We do recruit, but becoming a tester means you have to have a good record, this makes finding testers almost as hard as finding DM's and finding Developers is harder than finding DM's.

Do note that GreatPigeon has put in so many hours testing he almost burnt out.

Luckily I was there with Selmaks toaster and jury rigged one of them heart paddle shock machines and revived him.

Osiris yeah.

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GreatPigeon
 
PostPosted: Sat, Sep 17 2011, 19:32 PM 

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He didnt jury-rigg nothing. He opened up that tray with stale bread crumbs at the bottom...

Stale bread is a pigeon's elixer... duh.

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MoshingChris
 
PostPosted: Sun, Sep 18 2011, 2:33 AM 

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Well I was the one that fed you the uncooked rice in the first place.

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Mr. Hackums
 
PostPosted: Mon, Sep 19 2011, 15:44 PM 

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Question:

If a current Harper Scout were to have items that were OOC: Harper Scout Only, would they be usable by said Harper Scout after he's been rebuilt into a Master Scout?


 
      
PaladinOfSune
 
PostPosted: Mon, Sep 19 2011, 17:07 PM 

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Ayup.

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Izzzt
 
PostPosted: Tue, Sep 20 2011, 8:33 AM 



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Uhh. Silly question: Knight Commanders will have Taunt as a class skill, right?

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Dieu_Le_Fera
 
PostPosted: Tue, Sep 20 2011, 9:05 AM 

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taunt plays an important part in one of the auras... so I would think so

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Lutra
 
PostPosted: Wed, Sep 21 2011, 0:21 AM 



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Izzzt wrote:
Uhh. Silly question: Knight Commanders will have Taunt as a class skill, right?


yes


 
      
Valve
 
PostPosted: Mon, Oct 03 2011, 14:28 PM 

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Bump for a player


 
      
Lutra
 
PostPosted: Mon, Oct 03 2011, 23:36 PM 



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Since there are players who have to rebuild their characters, it is possible to give an exact and detailed list of the new feats for the MS and the KC classes?


 
      
TormakSaber
 
PostPosted: Mon, Oct 03 2011, 23:45 PM 

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... Read the topics.

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Lutra
 
PostPosted: Tue, Oct 04 2011, 0:13 AM 



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I confess! I'm too lame to find anything!...now I'm gonna cry at the off topic thread


 
      
TeroSNS
 
PostPosted: Thu, Oct 13 2011, 16:43 PM 

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So do assassins receive those feats as extra/free feats or are they just available to pick after the stated levels?

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PaladinOfSune
 
PostPosted: Thu, Oct 13 2011, 16:46 PM 

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viewtopic.php?f=20&p=934656#p934656

Me in that topic wrote:
Optional Epic Feats:
These feats must be taken as epic bonus feats on Assassin (level 14 or 18 Assassin). They are not given freely as the feats listed below this section are.

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TeroSNS
 
PostPosted: Thu, Oct 13 2011, 16:50 PM 

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well sorry for being such dumb. On a side note, it's an improvement for the epic feat selection option for assassin.

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Mobile_Svensk
 
PostPosted: Thu, Oct 13 2011, 19:00 PM 

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PaladinOfSune wrote:
http://www.amiaworld.net/phpBB3/viewtopic.php?f=20&p=934656#p934656

Me in that topic wrote:
Optional Epic Feats:
These feats must be taken as epic bonus feats on Assassin (level 14 or 18 Assassin). They are not given freely as the feats listed below this section are.


Crippling strike ;

Note: For this to function, the Assassin must have at least one rank of Sneak Attack.

???
is this a bug or intentional?

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PaladinOfSune
 
PostPosted: Thu, Oct 13 2011, 19:03 PM 

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It's a hard-coded feature of Crippling Strike. It only applies on successful sneak attacks; death attack doesn't count.

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TeroSNS
 
PostPosted: Thu, Oct 13 2011, 19:11 PM 

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It wasn't probably attached to the death attack becouse, well, it was intenionally left on rogue and his sneak attack only.

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Homunculus
 
PostPosted: Thu, Oct 13 2011, 20:46 PM 

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Question!

If you have crippling strike on your rogue and deal ability score STR damage, would the damage be changed to ability score DEX with the Weapon Finesse feat?

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PaladinOfSune
 
PostPosted: Thu, Oct 13 2011, 20:50 PM 

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No, it's still STR.

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Charles1810
 
PostPosted: Sun, Oct 23 2011, 17:26 PM 

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The new power of the divine champion its similar to divine night correct? My concern was if it would work like flameweapon or alchemist fire when a shifter shifts and just not go away.

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PaladinOfSune
 
PostPosted: Sun, Oct 23 2011, 17:28 PM 

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No, it's a weapon buff otherwise it wouldn't stack with Divine Might. Weapon buffs bug on shifters? First I've ever seen it reported.

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Charles1810
 
PostPosted: Sun, Oct 23 2011, 17:34 PM 

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Believe it was brought up before due to you shifting the weapon buff remains active til unshift since the weapon properties merge over yet the duration of temp effects do not. So the build I had in mind for a shifter if this effect works how flame n alchemist fire works be a +15divine damage all day which is... ummm yea I think need fixed.

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TormakSaber
 
PostPosted: Sun, Oct 23 2011, 17:34 PM 

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Oh shit. I forgot about that.

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Charles1810
 
PostPosted: Sun, Oct 23 2011, 17:36 PM 

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...yea... never got a chance to test it but screams icky balance issue.

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PaladinOfSune
 
PostPosted: Sun, Oct 23 2011, 17:40 PM 

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I got an idea on how to fix it.

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Lord Jarski
 
PostPosted: Sun, Oct 23 2011, 18:27 PM 



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Does Crippling Strike work for an Assassin without Sneak Attack feat from any class, but instead Sneak Attack from an item?


 
      
PaladinOfSune
 
PostPosted: Sun, Oct 23 2011, 18:42 PM 

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Yes.

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Lord Jarski
 
PostPosted: Sun, Oct 23 2011, 19:16 PM 



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\o/ HURAH!


 
      
HellScourge
 
PostPosted: Mon, Oct 24 2011, 5:12 AM 

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Joined: 17 Jan 2007
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I am not sure if this was intended.

On the Death Domain it says that you summon an outsider when you are good or neutral. My Jergal Cleric summoned an undead though albeit she was TN.

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GreatPigeon
 
PostPosted: Mon, Oct 24 2011, 5:15 AM 

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Death will summon undead,
Repose will summon outsider now...

I am fairly certain?

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
HellScourge
 
PostPosted: Mon, Oct 24 2011, 5:58 AM 

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Well, then the description of it should be changed. It was sort of misleading.

And yup, Repose summons an outsider (I switched to that when I noticed I got the undead version)

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SirPrice
 
PostPosted: Mon, Oct 24 2011, 17:08 PM 

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I have a question about "Barricade of Swords" of the Knight Commander:

It says, the damage is based on CHA-modifier. Is it the DnD-like "CHA-mod, if any" or the actual modifier with negative factors, if CHA is <10?

(technically the question extends to all CHA-related abilities of the Knight Commander)

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PaladinOfSune
 
PostPosted: Mon, Oct 24 2011, 18:43 PM 

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It's the former.

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Vaul Tarrith
 
PostPosted: Tue, Oct 25 2011, 12:59 PM 

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What kind of duration / uses per day are we looking at on the KC auras? I see that info for some of them in-game, but not all. Is there a default duration or use per day for those not noted?


 
      
Kraniumbrud
 
PostPosted: Tue, Oct 25 2011, 14:04 PM 

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kc aura is unlimited times a day for unlimited time

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Vaul Tarrith
 
PostPosted: Tue, Oct 25 2011, 14:28 PM 

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Beautiful! Thanks


 
      
TeroSNS
 
PostPosted: Mon, Oct 31 2011, 22:58 PM 

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what if you get casted eagles splendor then use aura, Does it be with the new modified cha mod until you turn it off or does the aura weaken when the eagles splendor runs out?

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