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GreatPigeon
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Posted: Wed, Dec 07 2011, 4:59 AM |
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Joined: 04 May 2009 Location: London, UK
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Im partial to anything that uses summons. I like the idea of a druid or sorceror using the abilities while watching everything go fight fight boom.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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MoshingChris
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Posted: Thu, Dec 08 2011, 7:49 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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20 Fighter 5 Master Scout 5 Knight Commander!
24 Rogue 5 KC 1 Ranger!
Any Class 5 KC any other class!
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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MoshingChris
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Posted: Thu, Dec 08 2011, 7:49 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Or my personal favorite.
18 DwD 7 Fighter 5 KC.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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DerkDerkistan
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Posted: Thu, Dec 08 2011, 9:31 AM |
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Joined: 18 Jan 2009 Location: Earth
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MoshingChris wrote: Or my personal favorite.
18 DwD 7 Fighter 5 KC. Partied with an EDR version of one of these. (At least I think he was EDR). Was pretty mean.
_________________ Remember when I knew a boxer, baby
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MoshingChris
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Posted: Thu, Dec 08 2011, 21:47 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Not exactly mean but a fairly good foil for Rogues and Two handers.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Thu, Dec 08 2011, 22:03 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Prob is that most of the KC abilities are CHA based. And that it's designed to be a sort of 'Damage soaker', See Entreatment. While i see that Dwd could match fairly well, It feels sort of contra productive to invest in CHA when you should be investing in CON And STR on such a build.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Ulir
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Posted: Thu, Dec 08 2011, 22:07 PM |
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Joined: 09 Mar 2009
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Why not a normal bard? You will be giving your teammates more buffs that they could ever dream of. Con is good though, if you want to taunt/tank, which I see as a very handy tool for bards, who get the best taunts I would believe, due to curse/bard song.
_________________ 
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FeyDC
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Posted: Thu, Dec 08 2011, 22:12 PM |
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Joined: 22 Sep 2011
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Speaking of KC, does using Bulwark of Vigilance lower someone's AC by up to 5 (if they have tumble of course). Player I tried it with a while back said his AC didn't change (tho tumble ranks dropped to 0). I assumed it's because AC from tumble ranks is hardcoded meaning curse song wouldn't lower them either? Anyone else have experience with this?
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Mobile_Svensk
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Posted: Thu, Dec 08 2011, 22:56 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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FeyDC wrote: Speaking of KC, does using Bulwark of Vigilance lower someone's AC by up to 5 (if they have tumble of course). Player I tried it with a while back said his AC didn't change (tho tumble ranks dropped to 0). I assumed it's because AC from tumble ranks is hardcoded meaning curse song wouldn't lower them either? Anyone else have experience with this? Could be a bug?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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MoshingChris
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Posted: Thu, Dec 08 2011, 22:58 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Very_Svensk wrote: Prob is that most of the KC abilities are CHA based. And that it's designed to be a sort of 'Damage soaker', See Entreatment. While i see that Dwd could match fairly well, It feels sort of contra productive to invest in CHA when you should be investing in CON And STR on such a build. My Dwarf with Eight Cha easily gets to 20 Cha in a party with buffers and 20 Cha is the Cap on KC abilities. Sune designed in such a way that the class could still be extremely effective without being a Sorc/Bard/Paladin. And with Entreatment think it through, my EDR DwD with 70 Taunt attracts the attention of every single critter in a mob, never takes an Iota of damage because he's running 30 Reduction all day and gives everyone in the party a +2 Flanking Bonus. Combine that with the Damage Shield you get. Yeah I'm a fan of EDR/KC's.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Thu, Dec 08 2011, 23:05 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Does the Damage shield stack with Flame potions and Death armor potions?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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FeyDC
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Posted: Thu, Dec 08 2011, 23:12 PM |
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Joined: 22 Sep 2011
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Very_Svensk wrote: FeyDC wrote: Speaking of KC, does using Bulwark of Vigilance lower someone's AC by up to 5 (if they have tumble of course). Player I tried it with a while back said his AC didn't change (tho tumble ranks dropped to 0). I assumed it's because AC from tumble ranks is hardcoded meaning curse song wouldn't lower them either? Anyone else have experience with this? Could be a bug? Person could have just seen it wrong too, so maybe I should retry with someone else later 
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Mr. Hackums
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Posted: Thu, Dec 08 2011, 23:40 PM |
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Joined: 22 May 2008
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Yeah, I was curious about that. But isn't it the case that tumble only gives AC based on how much RANKS you take in it? Not the actual skill level + modifier? (Which is what the Bulwark takes down, right?)
I think the effect of the Bulwark of Vigilance is to make it so your allies capitalize on all the attacks of opportunities? (Consistently failed tumble rolls).
Could be wrong though- certainly curious.
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PaladinOfSune
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Posted: Fri, Dec 09 2011, 16:50 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Mr. Hackums wrote: Yeah, I was curious about that. But isn't it the case that tumble only gives AC based on how much RANKS you take in it? Not the actual skill level + modifier? (Which is what the Bulwark takes down, right?)
I think the effect of the Bulwark of Vigilance is to make it so your allies capitalize on all the attacks of opportunities? (Consistently failed tumble rolls).
Could be wrong though- certainly curious. This is correct.
_________________ "Let's unwrite these pages and replace them with our own words."
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Mobile_Svensk
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Posted: Fri, Dec 09 2011, 17:40 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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If you ad PM to a bard, like 20/10, will you get more spellslots then? Www.nwnwiki.com.is crypic.in its answers...
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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TormakSaber
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Posted: Fri, Dec 09 2011, 21:01 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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No. Why would you get more spellslots after 20? No class does. Basic shit here.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Sun Dog
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Posted: Fri, Dec 09 2011, 22:10 PM |
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Joined: 23 Nov 2009
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I've seen mention of these builds in this thread but can't find any, so I'll ask anew:
I'm thinking of a mystic type char...combining cleric/mage. It seems like Sorc would be better than Wiz due to the Cha aspect of both, but I'm open to either type mage.
What are some good mixes of these two classes? 9 Cleric / 21 Sorc? (to get epic spells) 17 Cleric / 12 Wiz / 1 Rog? 12 Cleric / 17 Wiz / 1 Rog?
Is it better to go heavy on Cleric and less of Mage or visa versa? It's too much for me to figure out...
Is this even a viable, useful build? I"ll ask in the Lore thread about deities that support this type char...
If I can get a class balance, that's my starting point for figuring out the Ability stats and feats.
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The1Kobra
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Posted: Sat, Dec 10 2011, 0:01 AM |
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Joined: 11 Oct 2009
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For a Theurge, you're probably going to have to decide on Cleric heavy or Wizard heavy from the start. Don't worry, you can get a lot out of those 5 levels of the other class if used wisely.
For stats, optimal would be 18 INT/14 WIS, or vice versa if you go cleric heavy. 14 CON, 10 in wherever.
For level spreads, I recommend going 23/6/1 or 23/7, with the other being some tumbledump class.
If you're going wiz heavy, go 16/4 pre-epic...
For pre-epic feats, take Extend Spell, Maximize Spell, Empower Spell, two greater-spell foci, plus if you go wizard primary, I'd grab either a third greater focus or some of the item creation stuff.
Epic feats, will depend on whether you go cleric or mage primary.
Mage primary will have 2 bonus wizard feats. first should go to G-Int 1, you get 5 feats after. Could get 3 spell foci and 2 epic spells, or 2 epic spell foci, and grab EMA, EMD/EDK, and Ruin/Hellball.
Cleric primary, gets 4 standard, 1 bonus cleric feat, 1 epic wiz feat. Personally I'd get 2 epic spell foci, 1 Great-wis(Cleric), an item creation feat (wiz), and EMD/EDK and Ruin/Hellball.
Variations are the spice of life, alas. Of course to do more I'd need to know more, race/align,.. etc.
_________________ I play: 
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Uncle-Opustus
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Posted: Sat, Dec 10 2011, 14:16 PM |
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Joined: 10 Jul 2007 Location: Finland
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I don't see why people are so thrilled about making a Bard/KC. Combining two buffers into one build makes it just more liable for the party to fail if that squishy bampot gets beaten. I prefer the idea of a KC that can outlast the battle, not fall after first blow and make itself useless to everybody.
_________________ UCE THIS, YOU COW.
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MoshingChris
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Posted: Sun, Dec 11 2011, 0:26 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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A proper party wouldn't let their KC die.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Naivatkal
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Posted: Sun, Dec 11 2011, 0:29 AM |
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Joined: 26 May 2010
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MoshingChris wrote: A proper party wouldn't let their bard die. Fixed!
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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MoshingChris
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Posted: Sun, Dec 11 2011, 0:38 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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I would. IF its cast Lasting its better to keep the mages and tanks alive than the Bard for the purposes of DPS.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Zorak
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Posted: Sun, Dec 11 2011, 4:43 AM |
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Joined: 03 Sep 2011
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Question: 1) Can I play a Sun Soul Monk? 2) Do I have to have mostly monk in the build? I was thinking something more like this to mimic the powers. What do you all think? ..any DM input appreciated.  9/16/5 ......... Monk/Paladin/SD
_________________ "Thou that smelled it thine own self dealt it." - Zorak
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Dergaii
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Posted: Sun, Dec 11 2011, 8:38 AM |
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Player
Joined: 01 Jun 2007 Location: Waffles, Beer & Chocolate
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Zorak wrote: Question: 1) Can I play a Sun Soul Monk? 2) Do I have to have mostly monk in the build? I was thinking something more like this to mimic the powers. What do you all think? ..any DM input appreciated.  9/16/5 ......... Monk/Paladin/SD You can emulate prestige classes through build. And as this one seems to have little unique abilities (it's basicly a monk that gets a tad different powers) I'd say it doesn't even need a request to play one. Unless a DM says otherwise of course. [Edited to add more] So you'd add the 2 SD levels for the darkvision and then the 3 more for epic dodge. I don't get the paladin added to it as they tend to be more str based and you'd get the spells faster with a cleric. What about 20 mnk/5clr/5SD? You'll reach the nice monk bonuses, get the epic dodge and the acces to these spells (especially as sun domain grants you searing light at 2nd circle).
Last edited by Dergaii on Sun, Dec 11 2011, 13:33 PM, edited 2 times in total.
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Uncle-Opustus
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Posted: Sun, Dec 11 2011, 9:58 AM |
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Joined: 10 Jul 2007 Location: Finland
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MoshingChris wrote: A proper party wouldn't let their KC die. You know how easy it is to die when you're the party piñata. Besides, a KC should fight in the front row and those aura visuals make you stand out.
_________________ UCE THIS, YOU COW.
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PaladinOfSune
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Posted: Sun, Dec 11 2011, 14:49 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Zorak wrote: Question: 1) Can I play a Sun Soul Monk? 2) Do I have to have mostly monk in the build? I was thinking something more like this to mimic the powers. What do you all think? ..any DM input appreciated.  9/16/5 ......... Monk/Paladin/SD If you'd like to play a Sun Soul monk, then play one. But bear in mind if you take paladin levels, then you are a paladin and will be judged as such; you can't just take the class and pretend it's something else for the powers.
_________________ "Let's unwrite these pages and replace them with our own words."
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Zorak
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Posted: Sun, Dec 11 2011, 16:12 PM |
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Joined: 03 Sep 2011
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K thanks for the input. It's what I suspected anyway. I'll update with modification.
So- just so I am clear what you mean Sune- if I take any paladin levels you mean or is it because there is so many paladin levels. Also would this be the same with the clerical levels if I where to go that route?
_________________ "Thou that smelled it thine own self dealt it." - Zorak
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PaladinOfSune
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Posted: Sun, Dec 11 2011, 16:15 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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If you take any paladin levels, then you are a paladin.
_________________ "Let's unwrite these pages and replace them with our own words."
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Zorak
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Posted: Mon, Dec 12 2011, 0:39 AM |
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Joined: 03 Sep 2011
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So here is my slight problem with cleric. I'm restricted to worship Lathander at that point when I was leaning toward Sune. I can't be a lawful Cleric of Sune... or can I? I mean she does have paladins.
_________________ "Thou that smelled it thine own self dealt it." - Zorak
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TormakSaber
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Posted: Mon, Dec 12 2011, 1:05 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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Paladins are different than clerics.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Zorak
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Posted: Mon, Dec 12 2011, 1:35 AM |
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Joined: 03 Sep 2011
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TormakSaber wrote: Paladins are different than clerics. On that note- I have -thought- first about Selune but she doesn't have paladins or lawful clerics. I passed on this initially because I can't see how it's possible to be a Sun Soul and worship Selune on Amia.
_________________ "Thou that smelled it thine own self dealt it." - Zorak
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TormakSaber
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Posted: Mon, Dec 12 2011, 3:54 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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Quote: I have -thought- first about Selune but she doesn't have paladins or lawful clerics She has Paladins. (On Amia anyways).
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Zorak
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Posted: Mon, Dec 12 2011, 4:27 AM |
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Joined: 03 Sep 2011
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Hmm, interesting. I think I'll go with my original thoughts then. I just wanted to make sure I wasn't making anything that RPly was impossible. I'm still in the begining phase and got stuck on deities and making sure the build made sense. Now off to more character details. Thanks a bunch.
_________________ "Thou that smelled it thine own self dealt it." - Zorak
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Mobile_Svensk
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Posted: Mon, Dec 12 2011, 16:15 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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You think a cleric has enough skillpoints to mesh in Master Scout ? Would be a fun addition
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Falling Spider
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Posted: Mon, Dec 12 2011, 16:22 PM |
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Joined: 29 Mar 2009
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Seeing as most of it would have to be crossclassed, you're looking at... Like 40ish skill points by the time you want to take MS. Unless you crossclass in bard or something else with discipline.
_________________ Gahnn Bluetusk Aleksandr Vespermouth II "Malnutrition is scarier than any beastie."
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IronAngel
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Posted: Mon, Dec 12 2011, 16:54 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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I need some ideas. It's been so long since I've really played NWN to high levels, so I've kinda forgotten about builds and feats. Brainstorm with me, please.
What I have in mind is, simply, a classic tank. The Knight Commander AoE taunt skill gave me a hard-on when it was announced, and that's what I want to use. I agree with Opustus about the role of the KC: to be the first one in, draw all the aggro (not sure how easily Amia AI changes targets) and let the squishy mages, archers and rogues deal the damage.
What kind of tools are there to draw aggression and protect the team? What immediately comes to mind is Knight Commander for the buffs and debuffs and the taunt thing. Then there's Expertise/Improved Expertise for staying alive, Knockdown to pry enemies off allies, and possibly Bard Song/Curse Song for minor buffs/debuffs (though I doubt an epic bard would make the best tank). Dwarven Defender also seems interesting. Do you think the synergy is good with Knight Commander? A charismatic barbarian with Terrifying Rage might work too.
I have no specific character concept in mind, I'll sketch something when I have an idea of the tools I'm going to use. It could be some kind of a forest warden, clergyman, nobel champion, holy templar, altruistic hermit, hardboiled Helmite mercenary, whatever. There are dozens of concepts I've never played and want to try, so that will definetely not be a problem.
Some rough build concepts that seem interesting at first sight: Knight Commander/Ranger (Constitution and Dexterity, medium armor and strong animal?) Knight Commander/Bard/Fighter (Decent Charisma for some cantrips and short buffs) Knight Commander/Bard (I think even a Bard could get tanky enough to hold the line, if built right.) Knight Commander/Barbarian (Terrifying Rage, heavy armor, getting in your face.) Knight Commander/Rogue/Fighter (Professional mercenary leader, going for the Tumble skilldump and social skills even outside KC levels.) Knight Commander/Cleric Knight Commander/Paladin (These two are self-explanatory. Maybe Divine Shield, maybe not.)
Any other good opportunities I'm missing? I'm not that worried about overall balance, I'm more interested in being really good at the one thing the character is based on: leading the charge and protecting everyone else. How viable is the idea of neglecting Strength (AB/Damage) in favor of survivability, anyway?
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Mobile_Svensk
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Posted: Mon, Dec 12 2011, 18:06 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Here's a totally random flavour question - Does a spellsword require Empower spell?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Blackdragon12121
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Posted: Mon, Dec 12 2011, 18:29 PM |
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Joined: 12 Jun 2006
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Very_Svensk wrote: Here's a totally random flavour question - Does a spellsword require Empower spell? No. Max is better.
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Mobile_Svensk
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Posted: Mon, Dec 12 2011, 18:30 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Yeah, But does it ' Require' it? 
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Naivatkal
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Posted: Mon, Dec 12 2011, 18:34 PM |
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Joined: 26 May 2010
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I think the answer was No... and then continued with Max replaces it XD
Or something lol
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Sun Dog
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Posted: Mon, Dec 12 2011, 19:42 PM |
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Joined: 23 Nov 2009
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IronAngel wrote: I need some ideas. 21 Bard 5 KC 4 Fighter -> Lasting Inspiration, EWS. 17 Barbarian 8 Fighter 5 KC -> all Barb rages, EWS; CON heavy to get EDR 19 Rogue 6 Fighter 5 KC ->10d6 sneaks, Epic Dodge, EWS 23 Cleric 5 KC 2 Fighter/Paladin/Blackguard -> Satisfies KC skill pre-reqs And as Mosh mentioned earlier: 18 DWD 7 Fighter 5 KC 24 Rogue 5 KC 1 Ranger
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Naivatkal
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Posted: Mon, Dec 12 2011, 23:56 PM |
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Joined: 26 May 2010
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Quick question
Premise: 16 Monk/13 Rogue/1 Ranger with Epic Dodge I'm debating on replacing Armor Skin with Blinding Speed.
Yes, I know that there is a lot of ways of getting Haste in the game, but having Blinding Speed as a backup seems pretty nifty (as well as a RP booster which I think might fit the char better than developing +2 AC).
When it comes down to it, with Epic Dodge how necessary is Armor Skin?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Sin4given
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Posted: Tue, Dec 13 2011, 0:06 AM |
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Joined: 12 Jun 2009 Location: Somewhere in reality
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I want to know if it is possible to make a STR based monk of Sune?
I want to see fists, and I was thinking.. 23monk/6ftr/1rog? I don't want glowey eyes though. Anyone else have any good ideas?
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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GreatPigeon
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Posted: Tue, Dec 13 2011, 2:50 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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16 Monk 4 Fighter 10 CoT Nomnom Feats. Lose out on UMD, but you want to be cool!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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DerkDerkistan
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Posted: Tue, Dec 13 2011, 3:08 AM |
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Joined: 18 Jan 2009 Location: Earth
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GreatPigeon wrote: 16 Monk 4 Fighter 10 CoT Nomnom Feats. Lose out on UMD, but you want to be cool! I'd say 18 / 4 / 8. You gain Empty Body, which, without UMD for Improved Invisibility wands, is pretty handy for dire times. It lets you rush your d20 fists and keep 2 monk levels for Tumble in later levels. You lose +1 saves, 1 feat, and the second tier of Divine Wrath. There's the added bonus of getting another 10% speed increase then, too.
_________________ Remember when I knew a boxer, baby
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Sin4given
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Posted: Tue, Dec 13 2011, 3:32 AM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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Actually, I'd like to get more feedback on if Sune would allow monks at all first? If she doe,s I wouldn't mind going 20 monks levels. 23/6/1 Would be my choice
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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TormakSaber
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Posted: Tue, Dec 13 2011, 4:05 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Not a divine class, lay followers are anything.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Naivatkal
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Posted: Tue, Dec 13 2011, 4:09 AM |
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Joined: 26 May 2010
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Naivatkal wrote: Quick question
Premise: 16 Monk/13 Rogue/1 Ranger with Epic Dodge I'm debating on replacing Armor Skin with Blinding Speed.
Yes, I know that there is a lot of ways of getting Haste in the game, but having Blinding Speed as a backup seems pretty nifty (as well as a RP booster which I think might fit the char better than developing +2 AC).
When it comes down to it, with Epic Dodge how necessary is Armor Skin? le bump
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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TormakSaber
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Posted: Tue, Dec 13 2011, 4:11 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Why drop armor skin when you can ename an item and save afeat? +2 AC is always good.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Tomato Sword
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Posted: Tue, Dec 13 2011, 4:14 AM |
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Player
Joined: 18 Aug 2011
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Armor skin or Blinding Speed is the question? Then I would take Armor Skin...
If it's +2 all the time or +4 some of the time, +2 all the time is much more reliable.
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