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Ravenovf
 
PostPosted: Sun, Sep 30 2012, 17:48 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

With the busy days of Shieldmeet going on, the Shrine expected work and matters to be a bit delayed. Certainly Kampo deserved the right to enjoy himself at Shieldmeet and forget his woes. Thus the Shrine quietly waited for when things would settle down and their new stonemason received what she needed to get things underway.


 
      
Ravenovf
 
PostPosted: Thu, Oct 11 2012, 15:16 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

A letter is penned and promptly sent to Kampo baring the Seal of the Shrine of Eilistraee
Dear Kampo
As you may know we have hired a stone mason who I am told has contacted you regarding repairs. In as such our scouts have reported that as of late people of the same ilk who destroyed your storehouse have been moving through the area. This worries us that they may be targeting the ruins to some ends. As such we would humbly request that the two clockworks we had built extra for the fight with house Tinnaral and Draco's cult. Witch we have stated we were gifting you to help guard repairs and discourage trouble makers be put on watchful duty immediately so that they can guard future repairs and discourage trouble.

The scrap clockworks in question will be over-hauled and their chassis reinforced by one of our armorers. They are a gift of course and will be placed under your command. The Shrine will happily preform maintenance and repair them for you as needed.

If no response is given we will presume you accept this and I will inform Jud'vardas to rehaul the scrappers for new duty.

Have a merry Shieldmeet, hope to hear from you soon, your friend Erelkacha Kenlyl

_________________
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Silent2001
 
PostPosted: Thu, Oct 11 2012, 22:30 PM 

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Joined: 19 Jun 2007
Location: United Kingdomshire

A missive is delievered to the shrine by a burly looking half-ogre.

Shrine,

As I stated in my previous letter the reconstruction of the Storehouse is in your hands, I am currently attempting to secure trade agreements between the various settlements so that the storehouse might see some use when its rebuilt and so we both might prosper from it.

Kampo

_________________
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We are going to die and that makes us the lucky ones.


 
      
Ravenovf
 
PostPosted: Thu, Oct 11 2012, 22:42 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

Kacha soon sends out letters to the mason, and the shrines consultant on the project.


 
      
Remal
 
PostPosted: Sat, Oct 13 2012, 15:17 PM 

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Joined: 12 Feb 2011
Location: Elsewhen

Letter is sent to both Kampos and Kacha:

Quote:
Respected Kampos/Erelkacha,

I have made thorough survey of "Storehouse" establishment, and from my meditations with the stone, I know that stone foundations that keep entire structure from falling down into the sea have been damaged and need to be mended and reinforced if any other further repairs are to take place.
I have necessary amount of resources to start the repairs and I am stockpiling more as a reserve and further reinforcement of the foundations. I can start in couple of days, provided there is some measure of security that will ensure I am not disturbed as I work. Any further discharges of same destructive magic might cause entire structure to collapse, and such must be prevented at any cost.

Gromida

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Ravenovf
 
PostPosted: Sat, Oct 13 2012, 16:39 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

And a letter of reply is soon delivered to the mason.
Dear Gromida
Please start rebuilding as soon as you are able, we can supply you with extra wood and stone from Lord Cory's mills and quarry. We shall be moving two of our spare Clockwork-Protectors into the area to help guard against attack, as well as increasing our own patrol and presence. I will attempt to hire on labourers to aid you an expedite the speed at witch this task is accomplished. We thank you for your aid in this project and hope that all goes well. -Erelkacha Kenlyl


Soon after a letter is sent to the Shrines off the books consultant in the Kampo's project
Dear Ryriska
The time has come to start repair full swing, the mason is ready to engage and says she has needed materials however I do like to have more then what is needed to anticipate the unforeseen. Please inform Lord Cory we would like a shipment of Lumber and Stone shipped to Silent bay for the Kampo project. A small ship should do nothing too vast in quantity. We must also start working on the rest of our brainstorming session's goals regarding this project immediately. -Your friend Erelkacha


Lastly the priestess has written and marked with her personal Seal (A Full Moon with a Bastard sword across its face) notices witch are placed in the following locations where common folk might see them.
Kampo's Store house
Bendir Dale, at the Inn.
Cordor, Just outside the city proper, outside the temple of love.
Kholingan, Mayfields tavern.
Various cross roads by witch local carts pass on Amia Island.


Laborers Needed, Good pay, Travel cost, lodgings, healing magic and food provided by employer!
Dear hardworking and honest folk a fellow hard working man has need of your help, Kampo a business man who has earned everything he has with his own hands and by the sweat of his brow suffered a terrible fire nearly a year ago at his Storehouse in Silent bay. Some small minded and overzealous folk may decry him for the way he treats all his clientele equally regardless of creed, race or nation. However he is a person just like any of us. A man working as a fair and honest merchant who happened to be concerned more with putting food on his table and doing an honest days work then interrogating every person who walked through his doors based on other peoples ideals and morals.

Thus the Shrine of Eilistraee humbly asks that any merchants who are unhappy with moralistic sanctions being thrust upon their business please pass this message to folks, good hard working folks like Kampo looking to feed their family and earn an honest days wage rather then be bulled by high on their horse Zealots, that the Shrine of Eilisstraee is hiring laborers skilled and unskilled (For the unskilled perhaps this is a chance to take the first steps into learning a trade) at a fair wage and that we will cover travel expenses, and offer food and lodgings in our Shrine free of charge during the period of work required to fully repair and upgrade the Store house, we also offer our protection and curative magics at no cost to any and all workers.

We have no limit on the number of folk we are willing to hire, good men deserve a chance to do a good days work and if there is no work we will find work for folk who come to this project. Workers or folk willing to send workers our way please contact the Shrine of Eilistraee. We will cover all travel expenses required and reimburse any workers who come here in person for such.

-Forewoman Erelkacha Kenlyl of the Kampo's Trading post project


 
      
AngelicReaper
 
PostPosted: Sat, Oct 13 2012, 22:23 PM 

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Joined: 09 Nov 2008
Location: I dont even know anymore...

*Auen would be seen frequently posting guard at the entrance of kampos, his vibrant blade out and his eyes ever scanning the area, giving a friendly nod to those that pass*

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Braller Thunderbeard: The Dwarven mini-Jesus with a porn star name. Blasphemous.
Dante: "He is likely to heal you as he is likely to smite you."


 
      
Remal
 
PostPosted: Mon, Oct 15 2012, 23:08 PM 

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Joined: 12 Feb 2011
Location: Elsewhen

Gromida can be seen last few days around and inside Storehouse, inspecting walls, pillars and support beams. She constantly takes notes and can be seen scribbling some blueprints. She leaves every now and then, and when she returns she can be seen hauling different building materials.
Soon, message is sent to both Ererkacha and Kampos.


Quote:
Respected Erelkacha/Kampos,

Here is presented basic plan of reconstruction effort, as follows.

1. Clearing of the rubble: all caved in stonework and burned out woodwork must be removed from the Storehouse. This includes everything that is not part of support structure of the storehouse. If there are some reusable pieces of construction, they should be stored at Shrine or some other location until basic reconstruction work is done.
Resources needed: workforce only.


2. Setting up stronger foundations: from my survey I have noticed that most of support pillars and beams are in fact made of wood, with some basic steel reinforcement. I believe all of these support structures should be substituted by counterparts made of stone and brick. Blueprints for those substitutes are included with this plan, and I strongly recommend their use. These beams and pillars will be incorporated with maximum care so stability of the Storehouse is not endangered during work.
Resources needed:
100 standard slabs of granite
100 standard packages of bricks
100 standard batches of mortar


3. Reinforcing the foundations: After new support pillars and beams are incorporated, additional pillars should be added to reinforce stability: two in the main room and two in the portal room, those two locations have greatest chance to collapse in the case of earthquakes and magic-related destructive force. I also suggest that those pillars be reinforced with additional layer of brickwork for added security. Schematic of the Storehouse with additional pillars and substitutions is included with this plan.

Resources needed:
50 standard slabs of granite
50 standard packages of bricks (if pillar reinforcement is chosen)
50 standard batches of mortar (if pillar reinforcement is chosen)

4. Repairs of the collapsed stonework: Once basic security of foundations is established, repairs of the collapsed stone and brickwork can commence. This will require varying amount of granite, bricks and mortar, but I will have at least 100 standard units of them in reserve.


5. Fine repairs and woodwork: This will include smoothing the stone and brickwork and woodwork. This will require certain amount of mortar and carpentry work but part is outside me field of expertise.
Resources need:
50 standard batches of mortar (approximation)
Carpentry work (unknown)

This concludes my basic plan. I will be clearing out the rubble and preparing constriction material in next two to four days. You can find me at the Storehouse or leave message at the doors towards Eilistreean Shrine.

I would also ask of defense force to ask people to remove any signs from the inside of the Storehouse when reconstruction work starts. They can be put outside so they don't stand in teh way of our work and still have the same effect.

Gromida


*schematics have been added with the message*
http://i1168.photobucket.com/albums/r49 ... 3f2c95.jpg
http://i1168.photobucket.com/albums/r49 ... a9a9ad.jpg
http://i1168.photobucket.com/albums/r49 ... 264b92.jpg

_________________
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Ravenovf
 
PostPosted: Tue, Oct 16 2012, 3:27 AM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

Erelkacha would of course send a copy to her off the books consultant and post a copy where it can be clearly seen by Shrine folk.


 
      
Ravenovf
 
PostPosted: Tue, Oct 16 2012, 4:05 AM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

A notice is put up where all the Shrine folk can see it.

Folk and friends of the Shrine!
All who call the Shrine home, from common folk to its heroes I ask of you to lend aid in the repair and protection of Kampo's!

You who can pick up sword or bow I ask for your keen eyes and warrior instincts!

You who can or wish to learn how to work with wood and stone take up your tools and be of service!
If you have no skills we need hands to help salvage the ruined parts of the structure and bring them to the Shrine for a scrap pile.

You who call upon magic let us show the younger races the wonders that our arts divine and arcane can weave to life!

Together we can repair and rebuild a better trading post! A trading post necessary for us to buy many processed and worked goods, a trading post that has never turned us away and will solidify the continued prosperity and growth of the Shrine!

Below are a list of very useful ((PnP)) spells to be directed as Gormida feels are most useful that will make up for the workers cowed into obeying Zelly's mercantile aggression.

Fabricate http://www.d20srd.org/srd/spells/fabricate.htm

Iron Wood http://www.d20srd.org/srd/spells/ironwood.htm\

Make Whole http://www.d20srd.org/srd/spells/makeWhole.htm

Mending http://www.d20srd.org/srd/spells/mending.htm

Stone Shape http://www.d20srd.org/srd/spells/stoneShape.htm

Wood Shape http://www.d20srd.org/srd/spells/woodShape.htm

Let all Show everyone that when this Shrine has a job to do we step forward and get it done!


An edited notice lacking the slander against Zelly and Copper Industries replaces the first


Last edited by Ravenovf on Thu, Oct 18 2012, 14:27 PM, edited 1 time in total.

 
      
Jes
 
PostPosted: Tue, Oct 16 2012, 12:08 PM 

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Joined: 23 Aug 2006
Location: Camriiole

Zelly is apparently not hated by every member of the Shrine, as she is warned about this message and allowed a copy of it. A note is left for Jud, but there is no other response made.

_________________
Login: The Copper Queen
Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Silent2001
 
PostPosted: Tue, Oct 16 2012, 16:16 PM 

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Joined: 19 Jun 2007
Location: United Kingdomshire

A simple message would be left by Kampo at the storehouse.

Friends,

There is no need to cause strife between my business and Copper Industries. As far as I am aware there is no such trade embargo on myself, or my storehouse. Myself and Zelly simply operate our businesses differently and whilst I don't agree whole heartedly with her practices I do hold her and her company in high esteem.

We should rebuild the Storehouse to bring trade back to the region not to spite Copper Industires, I feel the defiant rhetoric will only hinder our efforts instead of empowering them. I am, afterall, neutral.

Focus on the work at hand, not on those who are absent.

Kampo.

_________________
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We are going to die and that makes us the lucky ones.


 
      
Anatida
 
PostPosted: Tue, Oct 16 2012, 17:07 PM 

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Joined: 08 Sep 2011
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Maral stepped out of the portal inside of Kampos to the sound of ripping wood. Peering into the large common room she saw Auen'nal ripping up floorboards. Receiving direction from Gromida, Maral moved around the room checking the state of furniture and removing the broken items. As she knelt to pick up her second load she couldn't help but smirk at the irony that was her life.

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Iim'mur'ss - Grandmaster Shadowdancer / Aaralyn - Diplomat / Oleander - Toxic Desert Flower


 
      
Remal
 
PostPosted: Wed, Oct 17 2012, 10:13 AM 

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Joined: 12 Feb 2011
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After she delievered her reconstruction plan, Gromida starts with it's implementation. She recruits Auen'nal help with removing non-essential (and mostly damaged and burned) woodwork. Floorboards are the first casualty...

http://i1168.photobucket.com/albums/r49 ... 1c7d97.jpg
http://i1168.photobucket.com/albums/r49 ... 8a2d66.jpg
http://i1168.photobucket.com/albums/r49 ... dac550.jpg
http://i1168.photobucket.com/albums/r49 ... 540473.jpg

Maral visits the Storehouse and is promptly recruited for the effort, helping with damaged furniture. All cleared woodwork is moved to the Shrine, near the training yard.

http://i1168.photobucket.com/albums/r49 ... bd90f8.jpg
http://i1168.photobucket.com/albums/r49 ... 79de4b.jpg
http://i1168.photobucket.com/albums/r49 ... 35cee2.jpg
http://i1168.photobucket.com/albums/r49 ... f24f31.jpg
http://i1168.photobucket.com/albums/r49 ... a0c512.jpg

A certain long bench that has been tripping hazard for some time gets moved out of the way...

http://i1168.photobucket.com/albums/r49 ... 8a3d2f.jpg

After good part of th work is done, Gromida takes a break and moves with Auen'nal to gather more construction material for reconstruction work.

http://i1168.photobucket.com/albums/r49 ... 09600a.jpg
http://i1168.photobucket.com/albums/r49 ... e7761b.jpg


Later that day, message is left for Erelkacha

Quote:
Respected Erelkacha,

We have started with first part of reconstruction plan. All woodwork and stone rubble will be moved to the Shrine area, north from the training grounds. I will sort out stone and see if some if it can be reused. I will leave woodwork to be worked on by an expert.
For second part of the project, I will need two wooden pillars exactly the same height as the rooms in Storehouse and about feet and a half thick. They will be used as support while old pillars and support beams are removed and new ones put in their place.

Gromida

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Ravenovf
 
PostPosted: Wed, Oct 17 2012, 16:08 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

Erelkacha nodded quietly in appreciation as she read over the reports regarding the work that was continuing at Kampos. She was less happy about the statement involving copper industries after all the negativity and pig headedness she had been informed Zelly had been directing at the operation.

"Maelthra Elg'caress better not try to pull the same shu on us she did at the Triumvir" was her only verbal comment regarding that before she readied herself for a day of guarding Kampos and magicaly repairing things there in.


 
      
Ravenovf
 
PostPosted: Wed, Oct 17 2012, 18:33 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

A letter is sent to Gromida

Dear Gromida
We have ordered a large supply of work materials from Lord Cory upwards of 300 units of stone and wood to be delivered from the Mill. We hope they will arrive soon. We may not have a wood working expert but we will make do.


 
      
Ravenovf
 
PostPosted: Thu, Oct 18 2012, 14:32 PM 

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Joined: 17 Dec 2004
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Kacha herself started to prepare the Shrine setting aside an open area to store Corys wood and stone, and soon after penning a letter to their off the books consultant regarding other changes that were to be worked on adding in addition to the repair.


 
      
Ravenovf
 
PostPosted: Sun, Oct 21 2012, 1:50 AM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

As the Shrine waited quietly for Lord Cory's building supplies the high priestess who had buried what ever feud had been rising with Zelly took in upon herself to be proactive with the project. With a calm clarity she wrote a letter for Kampo and prepared new posters to set up through out the lands.

The Letter to Kampo
Dear Kampo
I am sorry for the disagreement I had with Copper industries there was a grave miscommunication and the matter was resolved. On that note we are a shipment of supplies and some building time away from the Storehouse being structurally sound and I hope habitable. At this juncture I make a strange request of you. I know it is your shop but given it has been reborn of sorts from the terrible evils against it perhaps a knew name is order; Kampo's Trading Post.

A name that will I hope strongly relate to the second request. We here at the Shrine would like to see your bar and shop (our main source of processed goods and trade) thrive greatly and for that to happen we feel a true and proper Frontier Trading post would ideal. As such I and my consultants arranged a list of suggestions to best make use of your spaces efficiently. Also I am including a list of repairs as they are on going and or completed.


Repairs:
-Have ceiling checked
-Foundation Check

-Supports (Only a bit more stone and the wooden supports are left)

(Mending and Make Whole spells are fixing the following)
-Floor Tiles
-Shelves
-Furniture
-Wood Paneling
Additions and suggestions above and beyond
Exterior Additions: Merchant Stand ((Player operated)) outside in clear sight of ox cart traffic. This will encourage folk to sell here and its a heavy traffic area ideal for merchants to sell to adventurer folk.

Interior changes
-Hair dresser: No change, hire a new Hair Dresser and Body Modification Artist for Tattoos, Piercings ect.
Perhaps add a massage artist/teacher of this art.

-((PC)) Merchant Area near the bar: Change to a Luxery goods store. Renting Gem Cutting and Jeweling tools for use. Both have been big item requests from the Shrine Folk and difficult to find elsewhere.

-Morgan & Sons: Traders Hall, Hire vendors ((PC Job vendors)) to help sell and trade Metal, Jewelry, Gems, Textiles, Building Materials,food and drinks, all rather hard for shrine folk to use and access with out risking traveling to the underdark or towns where we are unwelcome.

-Portal Room: Move a Move Morgan & Sons storage operation to the Portal room area. Add a Scribe table and teacher for the fine art of writing and book keeping aswell. This way people using the layline will have quick access to Morgan and Sons Banks upon entry so they can get their cash faster to spend.

-Common Room/Bar/Tap room: Add new/more seating areas, decorate the area a bit more perhaps If you add food as well as taboo and Pipe weed products to his sales lists I bet good coin business will double.

-Main Hall: Merchants Hall. Convert the large empty main hall into a selling area for merchants around the Benwick Frontier region.

Hireing
While Im sure you have contacts I will put up some posts to attract local merchants and traders. Here are some suggestions if your merchant contacts can come up with folk.

Trade Vendors: Metal, Jewelry, Gems, Textiles, Building Materials, Food and Drinks.
Trade Mentors Gem cutting and Jeweling are the biggest requests, though others if you see fitting are of course welcome.
Alchemy vendor: Common potions, medical kits and alchemical goods.
Iron Monger Mundane Weapons and armor are always in need for folk new to our shrine or travelers in the frontier.
The Traveling sales Dwarf Currently selling in Benwick Graves, his goods very much appeal to travelers. Perhaps he can be convinced with a drinks discount from your bar?
Body Artists The Hair dresser, and Tattoo artist were always very popular and many would like this service to return.
Outfiter Perhaps a small branch merchant from Arwens of Cordor or another clothes maker could sell such wares. We do like nice cloths at the Shrine and would gladly pay.

In all our requests are up to you if you wish them. They are based on the needs and wants of the Shrine folk and our suggestions for greater profits to be earned from our close relationship. It is of course always up to you.
Your Friend Erelkacha.


Last edited by Ravenovf on Sun, Oct 21 2012, 2:09 AM, edited 1 time in total.

 
      
Ravenovf
 
PostPosted: Sun, Oct 21 2012, 2:03 AM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

Kachas posters regarding Kampos posted around the region.

Local and Aspiring Merchants!

Looking for a roof over your head? Looking for a new challange? Looking for Opportunity? Come to the soon to be repaired Kampo's!

Been cast out due to your race or nationality? Not a problem Kampo is a man of equal opportunity as the Shrine of Eilistraee who offers their protection and guaranteed business will attest to!

Situated where the Sea meets shore and the Rivers of Amia this ideal location is the trade hub of the eastern frontier region. With rafts, and carts coming and going across the island. There is no better place for traders willing to brave the thrill of frontier life for the chance to strike it rich!

So come one, come all to the Silent Bay frontier and stake your claim in this fast growing region of endless possibility and freedom for good hard working folk of any background!

Please send all applications to Kampo for review care of Project leader Erelkacha Kenlyl


 
      
Remal
 
PostPosted: Sun, Oct 21 2012, 12:17 PM 

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Joined: 12 Feb 2011
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Gromida continues working on clering out unnecessary woodwork and rubble from the Storehouse. Woodwork is sorted in one pile near the training grounds at the Shrine, and stone rubble on the other pile. While she leaves wood to someone else, she spends some time inspecting larger stone pieces from the rubble, looking whether any of them can be salvaged for reconstruction work.

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Gers
 
PostPosted: Sun, Oct 21 2012, 12:38 PM 

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Joined: 30 Apr 2005
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Jud can be seen working on a pair of golem in the Shrine's golem bay fairly regularly. What he seems to be doing is mostly cosmetic changes, save for the additions of somewhat heavier armor and some weaponry, courtesy of the head of the Shrine's knights.

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Rigela
 
PostPosted: Sun, Oct 21 2012, 12:49 PM 

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Joined: 16 Sep 2010
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Phrae would be seen more regularly in Kampo's of late, offering what assistance she could to Gromida in clearing and the sorting of the rubble. When not putting her efforts towards this, she would seen pottering around the site with a copy of someone's notes in hand - looking between the two regularly.

Her visits would be short, but occur several times throughout the day - always pottering back to the shrine for some reason.

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Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
P Three
 
PostPosted: Sun, Oct 21 2012, 16:52 PM 

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Joined: 18 Dec 2008

Elrien chips in when she can, as she's capable of carrying more than almost anyone. Additionally, she can be found on guard duty fairly often, a silent, sturdy shadow.

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Yee-haw!


Aly'dra Zau'ana: Priestessish Of Eilistraee
Danika Nefzen: Druid of the Earthmother
Delia Am'Anodel: Paladin of Torm


 
      
KairaKitty
 
PostPosted: Mon, Oct 22 2012, 5:08 AM 

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Joined: 12 Nov 2010
Location: Shadowsea

Within the shrine, Miia's room is mysteriously emptied out. It takes only a few trips for her to clear the room out. Some of the furniture is left out in the main lobby of the inner shrine for any other residents to take as they wished while others are hauled off to goddess knows where.

Upon completion, she can be seen throughout the day making countless trips via boats and portals. Large stacks of crates are moved into the room which pile up with each passing day. From the sound of swishing liquid and clinking bottles, it doesn't take a genius to figure out that they're filled with bottles of her brews. She doesn't stop to chat and only offers grunted replies if spoken to.

Otherwise she's rarely seen about the area when not working.

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Amarice-Elaraliel
 
PostPosted: Mon, Oct 22 2012, 10:47 AM 

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Joined: 20 Jan 2006

Another person is seen less at the Storehouse itself but rather stays in the background, sending occasional letters in between merchants and Kacha. Only occasionally showing at the Shrine to speak of some matters in person.

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Stronglikesumo
 
PostPosted: Tue, Oct 23 2012, 4:42 AM 

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Joined: 05 Nov 2011

Vinn'do would poke around a bit, seeing if there was anywhere witin Kampos that needed a wizard's assistance in tending to.

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Have a nice day.


 
      
Ravenovf
 
PostPosted: Wed, Oct 24 2012, 13:40 PM 

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Joined: 17 Dec 2004
Location: Halifax, Nova Scotia (in Canada)

With Darby confirming the shipment of building materials were in coming, the letter sent to Kampo about the Shrines requests and her own postings for merchants set up Erelkacha seemed fairly content that the whole operation was going smoothy. So much so that she found the time to devide her attentions somewhat between it and other projects. Her eyes looking toward Actand while on guard, using her magics to effect minor repairs or helping clear the ruined storehouse.


 
      
Nakomis Wolfen
 
PostPosted: Fri, Oct 26 2012, 23:20 PM 

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Joined: 21 Dec 2005

Eventually, as promised, Tymora's Mirth arrives at Kampo's and the Knight of Wiltun emerges to help offload the cargo while Darby “supervises”. Once the ship is emptied of its burden, put wherever they were directed to, they shove off once more and head out to the sea and home.

_________________
Chiania Windleaf-nervous druid/shifter who's happily in love and married to her Seabird, with three "cubs".
Darby Mirth-troubled half-elf with an interest in the sea.
Kaci- short...moody... faithful of Lord Firemane.


 
      
Remal
 
PostPosted: Mon, Oct 29 2012, 23:33 PM 

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Joined: 12 Feb 2011
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Gromida would inspect supplies that were brought, focusing mostly of the granite. She'd spend quite the time sorting different chunks of stone and writing some notes in a small logbook.

Soon, another missive is sent to Erelkacha.

Quote:
Respectable Erelkacha,

First part of reconstruction plan is complete. All damaged woodwork and stone rubble have been removed from the Storehouse to the area north of your training grounds and gathered in two piles.
I have sorted out stone rubble and I have found couple of larger pieces that can be reused for reconstruction efforts. As I said, I will leave woodwork to expert carpenter, though most if it is burnt or otherwise damaged.

I have started with the preparations for the second part of the reconstruction plan. This includes using granite supplies to create blocks from which support pillars and beams will be made, baking high-quality bricks and preparing batches of mortar just before second phase starts. My estimates for these preparations are about three tendays, two if I have assistance with smoothing the stonework and working out fine details. Stone blocks must fit each other perfectly, no mortar must be used in connecting them together.

I would also like to ask how is my request for two large wooden beams progressing? I need them to be exactly 10 feet 4 inches long and at least feet and half thick. I do not believe acquiring these requires great skill with woodwork, but someone who has at least some basic knowledge would be required to make those.

If anything is needed, you can find me either at the Storehouse or Shrine area north of the woodwork and stone piles.


Gromida

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Ravenovf
 
PostPosted: Tue, Oct 30 2012, 14:15 PM 

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Erelkacha read the letter and sighed a bit in annoyance, the call to craftsman had workers had been widely a failure and now the project might well suffer for it. Yet undeterred she sent a reply to Gromida.

Dear Gromida
We have unfortunately not found anyone professionally trained in the cutting of wood. However I am not going to allow this project to cease due one setback. I will find someone who can shape the wood into the desired pillers, either by means of of unskilled labour or magic the pillars will be done as soon as they are able.
Your friend Erelkacha


Soon enough a notice went up in the Shrine.
Looking for anyone with even novice skills in wood work. We require the wood we have been received from Cory be made into two large pillars as detailed in our blue prints. If you or someone you know can help with this please start soon. The Shrine will supply a Fabricate spell if needed due to lack of large scale wood working tools. Or If anyone knows a friendly druid willing to cast Wood Shape please Send them our way. A crude but effective job is better then none at all.

//Suggested PnP Spells for referance//
Wood shape- http://www.d20srd.org/srd/spells/woodShape.htm
Fabricate- http://www.d20srd.org/srd/spells/fabricate.htm


 
      
Amarice-Elaraliel
 
PostPosted: Tue, Oct 30 2012, 16:01 PM 

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*after a bit of seach and a bit more of frustration, finally a very nearly written letter arrives for Kacha*

Dear Kacha,

I finally found someone to help us with the planks, pillars and furniture. Her name is Ania, she's a sawyer and carpenter and also an old aquaintance of mine. She'll seek you out soon or perhaps I'll just come over with her to introduce.

Yours
Ryriska

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Kardolian
 
PostPosted: Wed, Oct 31 2012, 10:53 AM 

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After meeting Kacha and others who are helping with the rebuilding of Kampo's, Ania sets up her workplace next to Gromida's in the Shrine. After making sure she has all the necessary tools for working with the wood, she takes a look at the blueprints of the pillars she were given by Gromida, and checks the Shrine's supply if there are any logs large enough to be used for it.


 
      
Silent2001
 
PostPosted: Wed, Oct 31 2012, 18:26 PM 

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//Keep me astead of what changes you want to see in the module to reflect your work chaps.

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We are going to die and that makes us the lucky ones.


 
      
Ravenovf
 
PostPosted: Mon, Nov 12 2012, 19:33 PM 

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The original letter that had been sent to Kampo detailing the shrines desired changes was soon copied and sent to the builders and posted for all the shrine and folks traveling by the old storehouse to see should they wish to add to or work directly on the build suggestions.

Kampo's Trading Post of Silent Bay- Repair and upgrade list progress list!
Repairs:
-Have ceiling checked
-Foundation Check

-Supports (Only a bit more stone and the wooden supports are left)

(Mending and Make Whole spells are fixing the following)
-Floor Tiles
-Shelves
-Furniture
-Wood Paneling

Additions and suggestions above and beyond
Exterior Additions: Merchant Stand ((Player operated)) outside in clear sight of ox cart traffic. This will encourage folk to sell here and its a heavy traffic area ideal for merchants to sell to adventurer folk.

Interior changes
-Hair dresser: No change, hire a new Hair Dresser and Body Modification Artist for Tattoos, Piercings ect.
Perhaps add a massage artist/teacher of this art.

-((PC)) Merchant Area near the bar: Change to a Luxery goods store. Renting Gem Cutting and Jeweling tools for use. Both have been big item requests from the Shrine Folk and difficult to find elsewhere.

-Morgan & Sons: Traders Hall, Hire vendors ((PC Job vendors)) to help sell and trade Metal, Jewelry, Gems, Textiles, Building Materials,food and drinks, all rather hard for shrine folk to use and access with out risking traveling to the underdark or towns where we are unwelcome.

-Portal Room: Move a Move Morgan & Sons storage operation to the Portal room area. Add a Scribe table and teacher for the fine art of writing and book keeping aswell. This way people using the layline will have quick access to Morgan and Sons Banks upon entry so they can get their cash faster to spend.

-Common Room/Bar/Tap room: Add new/more seating areas, decorate the area a bit more perhaps If you add food as well as taboo and Pipe weed products to his sales lists I bet good coin business will double.

-Main Hall: Merchants Hall. Convert the large empty main hall into a selling area for merchants around the Benwick Frontier region.

Hireing
While Im sure you have contacts I will put up some posts to attract local merchants and traders. Here are some suggestions if your merchant contacts can come up with folk.

Trade Vendors: Metal, Jewelry, Gems, Textiles, Building Materials, Food and Drinks.
Trade Mentors Gem cutting and Jeweling are the biggest requests, though others if you see fitting are of course welcome.
Alchemy vendor: Common potions, medical kits and alchemical goods.
Iron Monger Mundane Weapons and armor are always in need for folk new to our shrine or travelers in the frontier.
The Traveling sales Dwarf Currently selling in Benwick Graves, his goods very much appeal to travelers. Perhaps he can be convinced with a drinks discount from your bar?
Body Artists The Hair dresser, and Tattoo artist were always very popular and many would like this service to return.
Outfiter Perhaps a small branch merchant from Arwens of Cordor or another clothes maker could sell such wares. We do like nice cloths at the Shrine and would gladly pay.


 
      
Remal
 
PostPosted: Mon, Nov 12 2012, 23:04 PM 

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Gromida can rarely be seen outside her working place she set up north from training grounds at Eilistreean Shrine. She works constantly last tenday, taking only short breaks for food and for sleep (which is actually more some kind of meditation as she half-digs herself into ground and spends her rest in semi-meditative pose, slightly humming).
Her working routine is somewhat strange, since she uses no tools to shape the stone. She simply passes her hands over the granite rock, inspecting it completely and then she strikes the stone repeatedly with her fists, her hits removing chunks of stone until it takes rough shape of the pillar piece she's working on.
After that, she moves her palms over the rough stone, ripping off small pieces that stuck out and smoothing irregularities. Almost entire day passes as she works each piece of the pillar almost to perfection, obviously not hurrying the process. Each finished piece is carefully set aside and tested if it fits with others, and worked on again until it does.

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Kardolian
 
PostPosted: Tue, Nov 13 2012, 9:56 AM 

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Ania seems to be in no rush either as she works on the wooden pillars. While working almost constantly it has still taken quite a lot of time to finish each pillar. If one would watch her it would be hard to tell if she actually has problems or if she's just overly picky with her work. If asked she only says that if it's not done properly it shouldn't be done at all.

Otherwise she doesn't speak or bother much with the residents of the shrine, seeming to prefer to just do the job she was hired for and no more.
Early each morning she comes to the shrine to start working, leaving again at dusk, only taking occasional breaks for food and other necessities.


 
      
Ravenovf
 
PostPosted: Wed, Nov 21 2012, 20:55 PM 

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As word that more work and progress on the storehouse reached Erelkacha she paused and went over her posters looking for workers and mechants. Then her notice regarding projected changes to the storehouse. With a sigh she realized she was likely going to have to do more then rely on word of mouth and peoples ability to read to garner the attention of merchants and workers for the projected change of venues.


 
      
Silent2001
 
PostPosted: Wed, Nov 21 2012, 21:36 PM 

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Kampo would add his signature to the proposed changes.

_________________
Image<3 Maryn
We are going to die and that makes us the lucky ones.


 
      
Remal
 
PostPosted: Fri, Nov 23 2012, 18:29 PM 

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After more than two weeks of work, Gromida finally leaves the Shrine. Firstly, she carries two large wooden logs inside the Storehouse. Soon after, she carries large carved granite pieces of support pillars, one by one, and sorts them in the main room of the Storehouse.
After all the pieces for two if the support pillars are transferred, she starts the replacement work.

http://i1168.photobucket.com/albums/r49 ... s/rep1.jpg
http://i1168.photobucket.com/albums/r49 ... s/rep2.jpg
http://i1168.photobucket.com/albums/r49 ... s/rep3.jpg
http://i1168.photobucket.com/albums/r49 ... s/rep4.jpg
http://i1168.photobucket.com/albums/r49 ... s/rep5.jpg

Unfortunately, her strength isn't enough to raise the pillar in it's position, so she decides to look for some assistance...luckily, some strong men were in the relative vicinity.

http://i1168.photobucket.com/albums/r49 ... s/rep6.jpg

With additional muscle, work proceeds much more faster...

http://i1168.photobucket.com/albums/r49 ... s/rep7.jpg
http://i1168.photobucket.com/albums/r49 ... s/rep8.jpg
http://i1168.photobucket.com/albums/r49 ... s/rep9.jpg

After two stone pillars are set, Gromida returns to her work space in the Shrine, to prepare more stone pillar parts for transfer. Lot of work is yet to be done...

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Ravenovf
 
PostPosted: Fri, Nov 23 2012, 20:40 PM 

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Erelkacha came to view the progress, nodded in appreciation to Gromidas skill and tenacity in spite of a lack of devoted labor force to help. There were other matters though that needed attending and she would have to seek her mercantile expert for that as things drew closer and closer to completion.


 
      
Amarice-Elaraliel
 
PostPosted: Mon, Nov 26 2012, 13:49 PM 

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As the rebuild progresses, Ryriska keeps working in the background. Having organized some of the workers and materials already, she now begins to focus on searching for merchants and creative people who'd like the work there onde the rebuild is finished.

Having been active in the merchant business for several years now herself, she approaches a selection of merchants she knows and might potentially be interested in relocating to the Store- and soon to be Tradehouse, once it would be rebuild.

Beeing one of the more unconvential traders herself, she also addresses some alternative artists, trying to perk their interest in a new business location. Among those namely tattooists, hair-stylists and and other people trained in body-arts.

The traders, merchants and artists are approached either via letter or in person, mainly depending on the current availability and preferrance of the people approached.

She only offers this "special opportunity" to join in the new Tradehouse to the type of artists and tradesmen on the list Kacha had approved by Kampo.

Each of them is approached in business-manner, however the word-skilled woman advertises the opportunity in her typical persuasive and padded out way. Not missing to advertise the great location in the center of the isle, close to the main trade-roads and how the storehouse has always been well-visted and used for trade even before the rebuild.

Now with all the upgrades and extras added, it certainly would draw even more people and promise a great opportunity. At least, in her opinion. However, the self-confident woman leaves little doubt that her appraise is quite correct, naturally.

_________________
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Silent2001
 
PostPosted: Fri, Nov 30 2012, 16:57 PM 

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The reply from the merchants is simple:

"We'll make our decision once we see the renovated Storehouse."

_________________
Image<3 Maryn
We are going to die and that makes us the lucky ones.


 
      
Strawberry Stallion
 
PostPosted: Sat, Dec 01 2012, 12:18 PM 

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Joined: 15 Aug 2010

A missive is sent to the proprietor, neatly written with fancy curls and the like.

"Dear Mr. Kampo,

While I share sympathey of your cause and what happened, I'm little able to offer much in the way of materials, labour or the like. However, if you are interested in some form of glyph of warding against arcane spells to avoid a reoccurance of what happened last time, do let me know, I'll look into setting something up when time allows it should you be interested.

Yours sincerely,
~M. Gefarva"


 
      
Remal
 
PostPosted: Tue, Dec 04 2012, 14:14 PM 

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Joined: 12 Feb 2011
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Day after day, Gromida is seen carrying large stone pieces towards the storehouse. Recruiting any help she can find at the Shrine, she slowly sets up pillar by pillar, until all old support pillars in main room are replaced by stone ones.
This procedure continues for a tenday until four new support pillars are added: two in the main room just behind benches by both sides of arena, and two in portal room, reinforcing the structural integrity of both rooms.
After all support pillars are completed, Gromida reports to Erelkacha, and retreats back to her workspace. Anyone checking on her might soon see a small kiln being built in the side of the hill in the Shrine, and lot of freshly formed clay bricks being sorted out for burning.
Also, Shriners would notice that wood pile made of old and damaged woodwork removed from Kampos is slowly starting to disappear...

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
Kardolian
 
PostPosted: Thu, Dec 06 2012, 11:04 AM 

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After completing all the needed wooden support pillars, Ania takes a round through Kampo's to have a look at what else is needed, writing things down on a piece of paper as she goes.
Once that's finished she goes back to her wood working, making sure there's a fresh supply of planks available for the construction project.
Between arriving at the shrine every morning and leaving in the evening she rarely leaves her work station and seems to have no interest in socializing with the shrine folks or anyone else, unless someone needs to talk to her about the current project.


 
      
Ravenovf
 
PostPosted: Sat, Dec 08 2012, 2:45 AM 

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Joined: 17 Dec 2004
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Erelkacha quietly watched the goings on, offering food, water and magic when and where needed. She was all in all patient, this rebuild was going slowly but it was going flawlessly and it would not do well to jinx things this close to completion of one of the Shrines plans.


 
      
Silent2001
 
PostPosted: Tue, Dec 18 2012, 4:15 AM 

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After ten months of toil, sweat and maybe a few tears the new Storehouse rises from the ashes. The work is done.

[[Good work, it's been punted to the designers so those of you that played an integral role to the rebuild send your ideas to me and I'll post it where it needs to be seen.]]

_________________
Image<3 Maryn
We are going to die and that makes us the lucky ones.


 
      
Remal
 
PostPosted: Tue, Dec 18 2012, 8:21 AM 

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Joined: 12 Feb 2011
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Gromida could be seen moving large amounts of bricks in magic bags from her workspace in Shrine to Kampos. Smoke that was coming from the kiln for tenday is finally gone, as is entire pile of damaged woodwork, and then some more logs bought from merchants.
Bricks would be neatly sorted in the main room with the bar, and soon afterwards, old large kettle in portal room would be cleaned out and used for mixing mortar. In the meanwhile, any volunteer from the shrine or passerby willing to help would be tasked with setting up scaffolding for the brick beams in the main hall.
One by one, each support beam would be taken down, with two ironwood logs set up by each side as temporary supports, scaffolding would be set and brickwork laid down, connected by mortar. Same process would be done with beam on the completely opposite side of the hall. Scaffolding would be removed couple of days later, and then process repeated on next two sets of beams, lack of manpower and security concerns obviously slowing the procedure down.
However, after two tenday of work, process would be done, and all supports would be back in place, reinforced.

Message is soon delivered to Kacha:
Quote:
Respected Erelkacha,

Third part of reconstruction plan has been completed. I shall now proceed to repair whatever minor damage is left, and I'll leave redecoration proceedings to you. If you have any additional ideas for stonework before all repairs and fully complete, please let me know.

Gromida


//OOC: sorry for the late post, was busy with some other stuff.

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
LetumLux
 
PostPosted: Tue, Jan 29 2013, 9:29 AM 

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Joined: 31 May 2007
Location: Amia IKEA

The newly resuscitated Kampo's - once more lively with skills, trade, and of course booze - sees the traffic of a thin woman dressed in purple and black at least twice a day, as she comes and goes from her dwelling in the husk of Cliffside. Though the woman does not socialize much, she is frequently making use of the establishment for her own trade, and might be noted having her Cordor-based storage - consisting almost entirely of furniture and other constructions of carpentry - relocated to Kampo's.

She might even be overheard querying in the culinary chamber,

                        "Do you have simple meats for feeding dogs?"

                  Image


 
      
Remal
 
PostPosted: Tue, Jan 29 2013, 19:05 PM 

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Joined: 12 Feb 2011
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After all work is done, and Kampo's reopened, certain green robed woman can be seen packing whatever meager belongings she had, and leaves her workplace in Shrine. She nods to any drow she seen along the way, and takes the road towards the Amia forest.

_________________
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry


 
      
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