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BYODB
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Posted: Sun, Feb 03 2013, 18:48 PM |
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Joined: 14 Jan 2013
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Ok, so I've been having some problems since I loaded NWN on this computer. Don't get me wrong, Amia halfway runs but there are...issues. The number one issue, I suppose, is that to play at all I had to rename the main .exe file for NWN, NWMain.exe, to nwmain_game.exe for it to run. I am clueless why this works, since it obviously shouldn't. The reason I had to rename the .exe is because Neverwinter Nights won't launch otherwise. It seems that it can't find my OpenGL files for some reason. As near as I can tell, it's because my graphics card is a somewhat new ATI model. Drivers are all updated, and I can't find any patches specifically for NWN although I would have thought it would have had something. I only say the above because it might shine light on the issue that's really driving me crazy.
So there are tile sets that I can't see in Brogendenstein and in the Negative Energy Plane under Darkhart. I'm sure there are others, but these two are for sure. Now, the really strange thing is that I've discovered I can see these textures if I lower to the 16meg compatibility textures. At least that's an option, but I'll say it bluntly; NWN looks like utter garbage with the compatibility textures. Since I can't turn on shiny water, character mapping, or really any of the 'pretty factor' options it's really killing things for me. I can play with the settings cranked to maximum with 64 meg textures without any issues other than the above two.
I'm hoping someone else here in Amia has had this problem in the past, and might know of a way to make NWN run like it's supposed to with an ATI graphics card. The one thing I absolutely cannot do is run a seriously outdated version of my graphics drivers. I've got games like Skyrim that I play when I can't find groups in Amia. If there's a legacy driver that will add NWN support, that would be perfect, but I can't seem to locate anything that's really helped. Either NWN crashes at launch, or doesn't display correctly. Help!
Spec's: Windows XP SP3 AMD Phenom II x4 955 3.21 GHz, 3.25 GB RAM Radeon HD 4670
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Herr Delta Houdini
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Posted: Sun, Feb 03 2013, 19:11 PM |
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Joined: 06 Jun 2008 Location: England
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For the crash on launch it could be cause by the into movies, they can be disabled in the ini file for NWN by adding a line that modifies that. But even though I was recently reminded what it is, it's slipped my mind again. But I know where I can find it, will edit it into this post shortly.
I came to the conclusion quite some time ago that ATI doesn't like gaming as much as nvidia and absolutely hates NWN (for me atleast).
As for patches, the update utility in the games launch menu is what gives you needed patches. No doubt you have the latest and last patch ever to be made, because otherwise you'd not be able to access Amia at all.
As for the tile sets, this is not necessarily the case as changing what you state makes them visible and whatnot, but it could have been the result of a download gone wrong somewhere with the Haks. But best waiting to see if others have solutions if they have experienced it themselves before re downloading the Haks.
Edit
DisableIntroMovies=1
Add it under the display options section if it's not already there. It's named NWN and can be edited with a text editing program, this is the .ini file if you're not aware already.
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
Last edited by Herr Delta Houdini on Sun, Feb 03 2013, 19:15 PM, edited 1 time in total.
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Alaria-
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Posted: Sun, Feb 03 2013, 19:12 PM |
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Player
Joined: 11 Jan 2013 Location: Riding the flow of the wind!
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Hi,
I have the same problem right now. I tried renaming the nwmain file aswell but then I couldn't even see my own character.
One way to make the game work normally is starting it via the toolset. Make sure you have the regular nwmain.exe, start the toolset, load a module (I use Contest of Champions) then go to Build -> Test Module. From there you can exit to the main NWN menu and then press Multiplayer and go to Amia. The game should then display properly.
It's what I use every time when I play nwn, hope it works for you!
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BYODB
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Posted: Sun, Feb 03 2013, 19:19 PM |
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Joined: 14 Jan 2013
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I had tried the toolset workaround previously with no success, and reloaded the amia mods several times including uninstalling and reinstalling from scratch. v_v
Also I had disabled the movies with no success at launch. They play normally with the renamed .exe file but the game continues to crash otherwise. As near as I can figure, it has something to do with the launcher not being able to find my OpenGL files at startup. Obviously it manages to find something that makes it work with the .exe renamed, but as a workaround it makes no sense that it works lol
Last edited by BYODB on Sun, Feb 03 2013, 19:30 PM, edited 1 time in total.
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Herr Delta Houdini
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Posted: Sun, Feb 03 2013, 19:24 PM |
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Joined: 06 Jun 2008 Location: England
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This may not be a solution and I'd only recommend it as a last resort, but reinstalling the whole game could help (unless that's what you were referring to and not the Haks already) but its a massive pain in the arse, especially the whole update-override replace-hak replace and so on unless you have backups that make it a bit less of an annoyance. The updates being the most annoying, for most.
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
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BYODB
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Posted: Sun, Feb 03 2013, 19:32 PM |
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Joined: 14 Jan 2013
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I've reinstalled the entire game from scratch, as well as the .HAK packs themselves. I figured it was just a corrupt texture file or something, but that appears to not be the case. Especially since it displays the 'missing' textures when run with the 16meg compatibility textures.
I'm almost wondering if I ran everything though DosBox or something if it would work, but that's a bit further down the rabbit hole than I feel comfortable with.
The version of the game I run is fully updated, I purchased it off GOG.com.
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BYODB
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Posted: Sun, Feb 03 2013, 19:52 PM |
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Joined: 14 Jan 2013
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Alaria- wrote: Hi,
I have the same problem right now. I tried renaming the nwmain file aswell but then I couldn't even see my own character.
One way to make the game work normally is starting it via the toolset. Make sure you have the regular nwmain.exe, start the toolset, load a module (I use Contest of Champions) then go to Build -> Test Module. From there you can exit to the main NWN menu and then press Multiplayer and go to Amia. The game should then display properly.
It's what I use every time when I play nwn, hope it works for you! Oh I just wanted to let you know something that fixed that issue for me. Apparently if you disable the 'map environment to character' setting (can't remember the exact name, but it should be close) it will make everything show up. This is another thing that makes me think it's just angry ATI drivers and thus unfixable for me v_v
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BYODB
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Posted: Sun, Feb 03 2013, 20:05 PM |
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Player
Joined: 14 Jan 2013
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Anubis wrote: Edit
DisableIntroMovies=1
Add it under the display options section if it's not already there. It's named NWN and can be edited with a text editing program, this is the .ini file if you're not aware already. Would it be under the NWN.ini file specifically? I don't see the DisableIntroMovies= listing so perhaps that could work. I see SafeMovie=1 which is a setting I believe I had tried before. Just to be clear, I should add the DisableIntroMovies=1 variable verbatim under the [Display Options] section of NWN.ini? EDIT: Tried, no luck =( Also tried it along with the suggested toolset fix once again. Damn you NWN!
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