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Dead
 
PostPosted: Wed, Jul 10 2013, 2:07 AM 

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Joined: 26 Apr 2009
Location: Tarkuul

Does this new Visualizer thing means that we can finally have already existing VFX removed from our summons (e.g. Winterwight) and give them a new one ?

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PaladinOfSune
 
PostPosted: Wed, Jul 10 2013, 2:12 AM 

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Well... not really, it's not related.

But I should be able to fix it so that reskinned summons ignore the usual visuals applied to them (like the iceskin on the winterwight), for the sake of the puppies.

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Dead
 
PostPosted: Wed, Jul 10 2013, 2:49 AM 

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I love you. :oops:

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Eurgiga
 
PostPosted: Wed, Jul 10 2013, 5:59 AM 

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Why does Amia do its guild storage (funds chests) as a stored list instead of something like a persistent chest with a guild key? Is it simply for the added tracking data, or could a guild (like a trade guild) potentially use the latter method?

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Silent2001
 
PostPosted: Thu, Jul 11 2013, 9:00 AM 

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Probably be an epic drain on the module resources.

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Kamina
 
PostPosted: Thu, Jul 11 2013, 19:21 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

After uninstalling+reinstalling this problem still exists,

A fair few textures are either invisible or white. These seem to mainly be in anything added in 1.69 however cloaks are invisible to me, even some items crash my game.

Help!

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"Operating in the border between light and darkness, shadowdancers
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PaladinOfSune
 
PostPosted: Thu, Jul 11 2013, 20:54 PM 

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What is your Texture Quality set to?

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Kamina
 
PostPosted: Thu, Jul 11 2013, 21:24 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

Highest, changing them hasn't resolved the issue.

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"Operating in the border between light and darkness, shadowdancers
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unknown, never completely trusted but always inducing wonder
when met"


 
      
Hrothmus
 
PostPosted: Thu, Jul 11 2013, 22:23 PM 

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I have some questions reguarding the in game job system merchanting jobs.

How much am I able to store in the boxes? I looked up the information on the side tab which led me to believe I could only store 10 items per level... which seemed completly not work it... Someone told me though that it is instead 10 slots? How many items can I fit per slot?

Also, I would be picking up Metals Merchant. Do items of the same material but different quality stack?

Also also, lets say I take 1 rank in metals merchant, and 1 in melee weapons merchant. Do I only get 10 slots for both or does that count as having 2 ranks and net me 20?

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Kamina
 
PostPosted: Thu, Jul 11 2013, 22:31 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

Also the crashing has caused me to become stuck in my home in Amia B, i can't appear in the lobby!

Forcing it to change areas on A doesn't work.

i believe i'm missing vital textures and objects, where can i download these from

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Kamina
 
PostPosted: Thu, Jul 11 2013, 23:10 PM 

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Location: Kent, England.

Image

i believe the missing files are from any of these.

i also still believe it's 1.69 files even though it says up to date.

queries:

    is there any 'xp3_tex_???' files in /texturepacks?

    in /data, are there any more files called xp3 other than xp3.bif?

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Naivatkal
 
PostPosted: Fri, Jul 12 2013, 0:41 AM 

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I really wasn't sure where to put this.

stares

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Casvenx
 
PostPosted: Fri, Jul 12 2013, 2:05 AM 

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Yaster Galer wrote:
Also the crashing has caused me to become stuck in my home in Amia B, i can't appear in the lobby!

Forcing it to change areas on A doesn't work.

i believe i'm missing vital textures and objects, where can i download these from


When you uninstalled+reinstalled, did you do the critical rebuild of the 1.69 update? Did you re-download everything, or use previous downloads? Sounds like something got corrupted, so while the game thinks you have what you need, it doesn't really. I would start over, with all new downloads and the critical rebuild. And just to be sure, you have both expansions installed correctly, yeah? I'm no expert, but that's the direction I would go.

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O'Raghailligh
 
PostPosted: Fri, Jul 12 2013, 4:39 AM 

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Naivatkal wrote:
I really wasn't sure where to put this.

stares


Someone making a new character.


 
      
Liz
 
PostPosted: Fri, Jul 12 2013, 4:49 AM 

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Naivatkal wrote:
I really wasn't sure where to put this.

stares

Naturally, Kaithan's name belongs in as many places as possible. --nodnod--

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Terra_777
 
PostPosted: Fri, Jul 12 2013, 5:16 AM 

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Yaster Galer wrote:
After uninstalling+reinstalling this problem still exists,

A fair few textures are either invisible or white. These seem to mainly be in anything added in 1.69 however cloaks are invisible to me, even some items crash my game.

Help!


This sounds like the graphic compatibility issue that people where having a while back, you should update your graphic drivers.

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Revak
 
PostPosted: Sat, Jul 13 2013, 11:22 AM 

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On my character Ania, I still have the Tropical Island; which has now been replaced by that Volcanic Island; bound to my portal wand. ICly would this still work or would it fail to open a portal?

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Mobile_Svensk
 
PostPosted: Sat, Jul 13 2013, 14:20 PM 

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Location: Awarded most Confused Git of 2014!

Does it exist any +6 Constitution belts? Or +6 strength gloves?

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Bini
 
PostPosted: Sat, Jul 13 2013, 16:03 PM 

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Revak wrote:
On my character Ania, I still have the Tropical Island; which has now been replaced by that Volcanic Island; bound to my portal wand. ICly would this still work or would it fail to open a portal?


What do you mean 'replaced by'. ;>

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Revak
 
PostPosted: Sat, Jul 13 2013, 16:21 PM 

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Bini wrote:
Revak wrote:
On my character Ania, I still have the Tropical Island; which has now been replaced by that Volcanic Island; bound to my portal wand. ICly would this still work or would it fail to open a portal?


What do you mean 'replaced by'. ;>


Where Set had his super sexy demon party on. >.>

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Kamina
 
PostPosted: Sat, Jul 13 2013, 18:12 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

Casvenx wrote:

did you do the critical rebuild of the 1.69 update?


Guess what i forgot to do and now it works...

Thanks :)

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Naivatkal
 
PostPosted: Sat, Jul 13 2013, 19:20 PM 

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Naivatkal wrote:
Naivatkal wrote:
What sort of goods does the Underport deal in primarily? Other than slaves, of course, haha.

Naivatkal wrote:
True, arms and weaponry, and some clothing from the tailor. I guess I should be more specific and ask what other things do they trade in, the sort of things that you don't see as a PC because inventory useable items are all we care about in the game. Stuff a settlement might want to trade with the Underport for.

Can I get something a bit more definite on this? I would figure it would be easy to note this info just by going to the Underport and checking.

Bumping to see if I can get clarification.

edit: Oh, and what DM oversee's Underport stuff? I can't find the page listing that anymore.

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Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
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Bini
 
PostPosted: Sat, Jul 13 2013, 19:57 PM 

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Revak wrote:
Bini wrote:
Revak wrote:
On my character Ania, I still have the Tropical Island; which has now been replaced by that Volcanic Island; bound to my portal wand. ICly would this still work or would it fail to open a portal?


What do you mean 'replaced by'. ;>


Where Set had his super sexy demon party on. >.>


If you know that, there's no reason why the answer should be a mystery to you.

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Mobile_Svensk
 
PostPosted: Sun, Jul 14 2013, 0:11 AM 

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Very_Svensk wrote:
Does it exist any +6 Constitution belts? Or +6 strength gloves?

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Jes
 
PostPosted: Sun, Jul 14 2013, 1:42 AM 

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Every +6 ability comes in exactly one item type. For CON, it's boots. For STR, it's a belt. So unfortunately not, if that would've helped you out more!

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Mobile_Svensk
 
PostPosted: Sun, Jul 14 2013, 7:14 AM 

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Rats!

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Kamina
 
PostPosted: Tue, Jul 16 2013, 4:16 AM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

If I were to request a size + name change to a summon while keeping the old model, would it cost me 2 DCs (Each are priced at 1 DC each) or the whole 10 DCs?

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
PaladinOfSune
 
PostPosted: Tue, Jul 16 2013, 7:43 AM 

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It's the same price. Changing the size is the same as changing the model.

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Mobile_Svensk
 
PostPosted: Tue, Jul 16 2013, 22:27 PM 

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http://smokeandmirrors.lucifel.net/vof/ ... erdark.jpg

According to the above map where is l'obsul, Edonil and the new drow city?

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Naivatkal
 
PostPosted: Tue, Jul 16 2013, 22:51 PM 

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Amia's UD is in the Northdark I believe, under Frozenfar (or Forstkarr?). Not sure if there has been a more definite answer than that

Nec'perya has not been given a listing, which is preferable until it's 'found' by 'outsiders' :3

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Mobile_Svensk
 
PostPosted: Wed, Jul 17 2013, 5:04 AM 

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Hmmmmmm! What about l'obsul
Csn you point directly?

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Naivatkal
 
PostPosted: Wed, Jul 17 2013, 5:15 AM 

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Nah, no clue if they have said exactly where it is. I just know that the UD areas on B are pretty much all under Frozenfar or Forstakarr. I always get the two confused, lol.

Hopefully someone that knows will post!

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Mobile_Svensk
 
PostPosted: Wed, Jul 17 2013, 5:19 AM 

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Frozenfar is short for frozen and far away ; aka -Far away from amia. And the most distant point from the server, which have ever been created, is frozenfar.
Endirs point lies there and one of the entrances to the underdark.

Barak runedar (Which is actually an island in between frozenfar and amia, was previously the most distant point.
Barak runedar and Ryathym both Lie about an equal distance between the isle of amia.

The entrance to the underdark in frozenfar takes you to the ogre lairs, and then you need to use those transitions, which transports you 50-400 minutes around in the tunnelns.

L'Obsul could be anywhere? Can't a dm point to the exact location?

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Bini
 
PostPosted: Wed, Jul 17 2013, 15:54 PM 

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Very_Svensk wrote:
Frozenfar is short for frozen and far away ; aka -Far away from amia. And the most distant point from the server, which have ever been created, is frozenfar.


The Frozenfar is a canon location in Forgotten Realms, the etymology of the name has nothing to do with Amia. It's not the most distant location from Amia in either of the modules as geographically speaking, the island of Khem is a great deal further away, given its placement somewhere in the Alambar sea.

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Mobile_Svensk
 
PostPosted: Wed, Jul 17 2013, 18:05 PM 

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Bini. You got somewhat trolled :) i was somewhat Ironic. But alas, there's some truth in my words. It's frozen. . And it's fucking far away from amia.
It's the most distant place you can go to on amias server (not including zanshivon)

But i wonder if l'obsul is closer or further away?

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Naivatkal
 
PostPosted: Wed, Jul 17 2013, 18:20 PM 

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All I can say is L'Obsul shoudl be under Frozenfar, the UD on B has always been described as being under the Frozenfar, I've just never heard if there's a more exact description. Likely not just because of it being underground and all, but it's possible.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
serbiris
 
PostPosted: Wed, Jul 17 2013, 18:27 PM 

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You could in fact triangulate its exact position but yes, it's definitely right under Frozenfar, which is on current (as in 3.5 ed) maps of Faerun.

And no, what Bini said. Frozenfar is not the furthest away. Not even counting planar travel.

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Bini
 
PostPosted: Wed, Jul 17 2013, 18:27 PM 

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Very_Svensk wrote:
It's the most distant place you can go to on amias server (not including zanshivon)


As a point of correctness it is not, for the reason I mentioned. The Frozenfar is up by the Spine of the World and Icewind Dale, while the Alambar sea is across the continent between Unther and Mulhorand.

Edit: Ninja'd.

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feel the blood gushing from your anus
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Naivatkal
 
PostPosted: Wed, Jul 17 2013, 18:29 PM 

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I think Svensk just means the most remote location. Khem is in the middle of civilization while Frozenfar is technically BFE. Or, at least, that's what it always seems like haha.

S'all about wording!

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Theander
 
PostPosted: Wed, Jul 17 2013, 20:45 PM 



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Joined: 21 Jan 2008
Location: Australia

Who is this Questions fellow and how did he make it to the rank of General?

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Naivatkal
 
PostPosted: Wed, Jul 17 2013, 20:54 PM 

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You'll see. You're in for a big surprise.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
GreatPigeon
 
PostPosted: Wed, Jul 17 2013, 21:05 PM 

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Joined: 04 May 2009
Location: London, UK

Congressional appointment...

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Aeqvinox
 
PostPosted: Thu, Jul 18 2013, 15:06 PM 

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Joined: 30 Aug 2011
Location: Underdark

I'm currently doing research on a custom spell that i want to request in the near future. The question i have is about the placeholder spells, for the custom spells.

Can i take one now, let's say a 9'th circle spell, and later if my request gets accepted on that circle, will that placeholder be valid to accommodate it? OR, do i have to have the request accepted beforehand, and a DM do all the sorcery on my PC -before- i add the placeholder to my spellbook?

Also, let's say i'm already max level, and i request a custom spell. Is there a way to add it to my spellbook other than on a level up? Like, with a scroll or something?

Thanks.

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Naivatkal
 
PostPosted: Thu, Jul 18 2013, 15:16 PM 

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Yeah you can take the placeholder spell now so you can use it later. I did that with one of my mages.

You can only take those spells at level up though, unless something changed. So once you hit max you'd have to delevel to 1 xp before your final mage level and then take it.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Gobbledygook
 
PostPosted: Thu, Jul 18 2013, 19:00 PM 

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Joined: 18 Sep 2011

Is it now acceptable to glitch yourself onto hills/unattainable places with paintings/chairs/placeables? I had thought this was against the rules, but players are telling me it is ok.

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Naivatkal
 
PostPosted: Thu, Jul 18 2013, 19:03 PM 

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Uhhh I highly doubt it. Like, if I were to give you a range of how sure I am it'd be between 100% and 1000% sure that is against the rules. I think it's been said several times that access to normally inaccessible areas is prohibited unless you can mechanically get there (ie with flight).

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Kamina
 
PostPosted: Thu, Jul 18 2013, 19:19 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

Are there Shields with - 15-45% Arcane Spell failure on the server?

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Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Suhjet
 
PostPosted: Thu, Jul 18 2013, 19:24 PM 

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Yaster Galer wrote:
Are there Shields with - 15-45% Arcane Spell failure on the server?

There exists at least one -15% Arcane Spell failure shield (large) on the server. I have not seen a tower shield with -45%.

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Naivatkal
 
PostPosted: Thu, Jul 18 2013, 19:25 PM 

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Joined: 26 May 2010

Some things have been moved but I do know of one shop that sold a large shield that had 0 ASF. There's a tower shield with reduced ASF as well (it might have been 0 ASF but I think it was down to 10 ASF). No clue if they are removed, don't think so.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Ice
 
PostPosted: Fri, Jul 19 2013, 11:18 AM 

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Joined: 10 Feb 2013
Location: Usa

I am toying with an idea about whirlwind. Could it...
Be added as a feat in an item?
The animation triggered by the player somehow? (As a widget)
Could it be added as an extra feat (as custom) and/or modified?

The same three questions about improved whirlwind too.

Danke.

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