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KingArthur129
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Posted: Mon, Oct 07 2013, 20:27 PM |
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Player
Joined: 29 Sep 2013
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Hudson wrote: Awesome! Thanks. I doubt I will ever use the dragonbreath anyways. Bad for the forest and all  Druid of Kossuth would fix that.
_________________ Silith Rithix- Shifting Coward Hesk Suhet- Lizardfolk, Red Tribe Shaman
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Hudson
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Posted: Mon, Oct 07 2013, 20:33 PM |
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Player
Joined: 22 Oct 2006 Location: Bendir's Dale
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Haha, I am not entirely sure Kossuth cares enough about nature to have druids but if he does (I honestly dont know) I imagine they are about burning and then seeing new life spout from the fertile ashes indeed.
_________________ Characters played:
Harold Kendry (Illusionist) -> see avatar Elloanore (Travelling bard)
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serbiris
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Posted: Mon, Oct 07 2013, 20:35 PM |
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Player
Joined: 14 Sep 2010 Location: Sydney, Australia
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IIRC, Kossuth is actually more invested in mortal affairs than the other 3(+?) Elemental Lords, especially given his considerable Thayan following. He's also a nature god if only by technicality, and if the other equally apathetic ones can have them I don't see why he can't.
_________________ @Thanatopsis#6293
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MightNMagic
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Posted: Tue, Oct 08 2013, 18:09 PM |
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Player
Joined: 30 Jul 2013 Location: Space Australia
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Since we have all these coders (who are awesome, keep up the great work guys!), why not actually just *fix* the shifter reqs to canon? Let wizards/sorcerers of 7th level, rangers of 14th lvl, and clerics w/ the animal domain of 9th lvl also be able to access shifter? IE, every character w/ polymorph self.
It would be nice and end these monthly shifter posts finally.
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
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corypx
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Posted: Fri, Oct 11 2013, 16:39 PM |
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Player
Joined: 14 Oct 2006
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Most of the posts have nothing to do about changing the shifter to canon by making other classes be able to pick them.
But also they would have to rebalance them unless you want a 20/- Slashing, 20/- Piercing, 20/- Bludgeoning, 25/+10 Crit/sneak immune tank who can chug heal potions running around because you have a epic Gargoyle palemaster. Who knows what other combos people might do that could be kind of crazy.
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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Eizendur
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Posted: Sat, Oct 12 2013, 16:06 PM |
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Player
Joined: 29 Sep 2013
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TeroSNS wrote: Eizendur wrote: Yes but if you want diversity in terms of epic shapes - undead , outsider and construct you simply can't reach 30 wis... according to my own calculations you can have 3 of the epic shapes, including dragon... Only with +wis subraces or maybe sacrificing shifter levels for DC.
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TeroSNS
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Posted: Sun, Oct 13 2013, 7:30 AM |
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Player
Joined: 26 Jan 2009
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Eizendur wrote: TeroSNS wrote: Eizendur wrote: Yes but if you want diversity in terms of epic shapes - undead , outsider and construct you simply can't reach 30 wis... according to my own calculations you can have 3 of the epic shapes, including dragon... Only with +wis subraces or maybe sacrificing shifter levels for DC. Yes I used the human subrace with +1 to wisdom, and maximized wisdom in the start.
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Aeqvinox
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Posted: Sun, Oct 13 2013, 10:48 AM |
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Player
Joined: 30 Aug 2011 Location: Underdark
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MightNMagic wrote: why not actually just *fix* the shifter reqs to canon? Let wizards/sorcerers of 7th level, rangers of 14th lvl, and clerics w/ the animal domain of 9th lvl also be able to access shifter? IE, every character w/ polymorph self. I can't think of anything, off the top of my head, that this would do to ruin the balance. Even a wiz7/pm10/shifter13 is going to be pretty much awful. You'll lose more AC than you'll gain, you'll end up with 2 attacks per round... Arcanists also unlock Arcane Archer, which in theory would boost the Medusa - but you're limited to wiz7/shifter19/aa4 if you want the epic version. Rangers would probably downright suck. Clerics would just provide an alternative caster class to druid, and that's not going to break anything except being able to cast 2 minutes of Divine Power - short duration burst damage that will most of the times just serve to exhaust your shape uses. So the question is, why bother introducing something that has negligible mechanical benefits, and probably would make a big mess lore-wise, that's going to overshadow the added RP possibilities? If you want the shifter RP as a non-druid, i'm pretty sure you can handle it with DC requests for spells and/or maybe the 1k Faces widget.
_________________ Mark it zero!
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Eizendur
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Posted: Sun, Oct 13 2013, 17:17 PM |
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Player
Joined: 29 Sep 2013
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Back to the topic at hand (i was asking questions earlier =P) I think shifter models could use a visual facelift and there's just the thing for it: http://www.qnwn.net/home/Stone Golem suggestion:  There are also some nice stone guardians that could fit the stone golem shape as well ( can't direct link but it's in their gallery) Minotaur suggestion: 
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666WaysToHell
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Posted: Mon, Oct 14 2013, 21:37 PM |
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Player
Joined: 22 Nov 2010 Location: Western Australia
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Unfortunately, Amia doesn't have those models available unless we have another hak update, which won't be soon!
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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TeroSNS
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Posted: Tue, Oct 15 2013, 13:57 PM |
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Player
Joined: 26 Jan 2009
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Love those tight manboobs on those golems.
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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serbiris
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Posted: Tue, Oct 15 2013, 15:09 PM |
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Player
Joined: 14 Sep 2010 Location: Sydney, Australia
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They're sculpted pectorals, you philistine!
_________________ @Thanatopsis#6293
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Mobile_Svensk
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Posted: Wed, Oct 16 2013, 14:57 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Shifter suggestionFix the Spell penetration on all shapes that can cast spells. (All shapes). None take into account shifter levels, Only druid levels.
What happens? - Well, The spells can be exchanged for wet noodles. Noodles do more damage.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Mobile_Svensk
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Posted: Wed, Oct 16 2013, 22:20 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Aeqvinox wrote: MightNMagic wrote: why not actually just *fix* the shifter reqs to canon? Let wizards/sorcerers of 7th level, rangers of 14th lvl, and clerics w/ the animal domain of 9th lvl also be able to access shifter? IE, every character w/ polymorph self. So the question is, why bother introducing something that has negligible mechanical benefits, and probably would make a big mess lore-wise, that's going to overshadow the added RP possibilities? If you want the shifter RP as a non-druid, i'm pretty sure you can handle it with DC requests for spells and/or maybe the 1k Faces widget. viewtopic.php?f=4&p=1213251#p1213251Here are some good reasons why 
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Eizendur
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Posted: Thu, Oct 17 2013, 7:08 AM |
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Player
Joined: 29 Sep 2013
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Very_Svensk wrote: Shifter suggestionFix the Spell penetration on all shapes that can cast spells. (All shapes). None take into account shifter levels, Only druid levels.
What happens? - Well, The spells can be exchanged for wet noodles. Noodles do more damage. So shifter spells still use druid levels for CL?
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O'Raghailligh
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Posted: Thu, Oct 17 2013, 9:53 AM |
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Player
Joined: 04 Jan 2009 Location: NZ
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Aeqvinox wrote: MightNMagic wrote: why not actually just *fix* the shifter reqs to canon? Let wizards/sorcerers of 7th level, rangers of 14th lvl, and clerics w/ the animal domain of 9th lvl also be able to access shifter? IE, every character w/ polymorph self. So the question is, why bother introducing something that has negligible mechanical benefits, and probably would make a big mess lore-wise, that's going to overshadow the added RP possibilities? If you want the shifter RP as a non-druid, i'm pretty sure you can handle it with DC requests for spells and/or maybe the 1k Faces widget. Aside from getting rid of the issues surrounding taking druid OOCly, wouldn't MightNMagics suggestion make more sense lore-wise? and increase the RP possibilities?
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Mobile_Svensk
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Posted: Thu, Oct 17 2013, 10:00 AM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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O'Raghailligh wrote: Aeqvinox wrote: MightNMagic wrote: why not actually just *fix* the shifter reqs to canon? Let wizards/sorcerers of 7th level, rangers of 14th lvl, and clerics w/ the animal domain of 9th lvl also be able to access shifter? IE, every character w/ polymorph self. So the question is, why bother introducing something that has negligible mechanical benefits, and probably would make a big mess lore-wise, that's going to overshadow the added RP possibilities? If you want the shifter RP as a non-druid, i'm pretty sure you can handle it with DC requests for spells and/or maybe the 1k Faces widget. Aside from getting rid of the issues surrounding taking druid OOCly, wouldn't MightNMagics suggestion make more sense lore-wise? and increase the RP possibilities? I concur! I want to be a sorcerer/Or wizard specializing in transmutation magic and shape shifting - Because damnit, I don't want my wife to see me when i go out to drink so i disguise myself as the cat!
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Kraniumbrud
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Posted: Mon, Oct 21 2013, 14:49 PM |
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Player
Joined: 08 Dec 2008 Location: Denmark
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Very_Svensk wrote: I concur! I want to be a sorcerer/Or wizard specializing in transmutation magic and shape shifting - Because damnit, I don't want my wife to see me when i go out to drink so i disguise myself as the cat! ' Request a spell, shifter is based on a devine class and should be treated as such. Dont flip the class 180 Degrees, just to make it easier to rp something, might aswell make palemasters only requirement BAB. Arcane is not Devine
_________________ -Ja'acira Arrows'R'Us -Balorin Wolfhammer- A dwarf so old he remember when the Beer stein was invented Saisha Jai'diem Knight of bahamut, and abit of a looker
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Terra_777
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Posted: Mon, Oct 21 2013, 15:01 PM |
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Administrative Developer
Joined: 31 Jan 2007 Location: Sweden
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Arcane and divine are more a subtype to spells. Supernatural abilities like wildshape isnt divine or arcane unless explicitly stated. You should probably read up on the thread.
_________________ Fear is not evil… It tells you what your weakness is. And once you know your weakness, you can become stronger as well as kinder. - Gildarts Clive, Fairy Tail, Hiro Mashima.
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Kraniumbrud
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Posted: Mon, Oct 21 2013, 16:33 PM |
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Player
Joined: 08 Dec 2008 Location: Denmark
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Terra_777 wrote: Arcane and divine are more a subtype to spells. Supernatural abilities like wildshape isnt divine or arcane unless explicitly stated. You should probably read up on the thread. shifting is still granted through devine power, as part of the druid class
_________________ -Ja'acira Arrows'R'Us -Balorin Wolfhammer- A dwarf so old he remember when the Beer stein was invented Saisha Jai'diem Knight of bahamut, and abit of a looker
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Mobile_Svensk
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Posted: Mon, Oct 21 2013, 19:38 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Divine*
And noooo... Its treated as a supernatural ability
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Naivatkal
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Posted: Mon, Oct 21 2013, 19:48 PM |
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Player
Joined: 26 May 2010
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Well, Druid class shifting is divine (maybe) but Shifter class shifting is not.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Very_Svensk
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Posted: Mon, Oct 21 2013, 19:54 PM |
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Player
Joined: 13 Oct 2010 Location: (Sweden +1GMT)
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Naivatkal wrote: Well, Druid class shifting is divine (maybe) but Shifter class shifting is not. http://www.d20srd.org/srd/classes/druid.htmEgen druid shifting is super natural (SU)
_________________ NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2
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Naivatkal
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Posted: Mon, Oct 21 2013, 19:55 PM |
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Player
Joined: 26 May 2010
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That settles that, then, hah. Yeah I didn't think it was divine, honestly. That'd be weird.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Mobile_Svensk
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Posted: Mon, Oct 21 2013, 20:18 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Cant we just let the mentioned classes be able to take wild shape at level x y z. Or does that require a hak update? Maybe its been answered Already? (Checks topic)
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Kraniumbrud
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Posted: Tue, Oct 22 2013, 6:54 AM |
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Player
Joined: 08 Dec 2008 Location: Denmark
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Muspelkvist wrote: Naivatkal wrote: Well, Druid class shifting is divine (maybe) but Shifter class shifting is not. http://www.d20srd.org/srd/classes/druid.htmEgen druid shifting is super natural (SU) and who gave that supernatural ability, you do know what the word means right..its not natural, next you will say that wizards getting hurt from familiars dying has nothing to do with magic. And even if this made sense, that shifting as a druid somehow had nothing to do with thier devotion to thier gods, it still means that it makes no sense whatsoever that mages get access to the class
_________________ -Ja'acira Arrows'R'Us -Balorin Wolfhammer- A dwarf so old he remember when the Beer stein was invented Saisha Jai'diem Knight of bahamut, and abit of a looker
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Manarethan
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Posted: Tue, Oct 22 2013, 9:30 AM |
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Player
Joined: 23 Feb 2008
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Kraniumbrud wrote: Muspelkvist wrote: Naivatkal wrote: Well, Druid class shifting is divine (maybe) but Shifter class shifting is not. http://www.d20srd.org/srd/classes/druid.htmEgen druid shifting is super natural (SU) and who gave that supernatural ability, you do know what the word means right..its not natural, next you will say that wizards getting hurt from familiars dying has nothing to do with magic. And even if this made sense, that shifting as a druid somehow had nothing to do with thier devotion to thier gods, it still means that it makes no sense whatsoever that mages get access to the class This is irrelevant, as the PnP Shifter class specifies that casters with spells like Polymorph Self are eligible to take the Shifter class. Shifters are absolutely not inherently divine.
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Suhjet
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Posted: Tue, Oct 22 2013, 19:34 PM |
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Player
Joined: 05 Sep 2012
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Manarethan wrote: This is irrelevant, as the PnP Shifter class specifies that casters with spells like Polymorph Self are eligible to take the Shifter class. Shifters are absolutely not inherently divine. This is correct. Masters of the Wild, Shifter prestige class wrote: Requirements To become a shifter, a character must fulfill the following criteria. Feats: Alertness, Endurance. Spells: Able to cast 3rd-level spells. Special: Alternate Form—must either know polymorph self or have a natural alternate form, alter self, polymorph self, shapechange, or wild shape ability. Although, Complete Adventurer updates the Shifter prestige class with Master of Many Forms. Complete Adventurer, The class description presented here is an updated version of the shifter prestige class that originally appeared in Masters of the Wild. wrote: REQUIREMENTS To qualify to become a master of many forms, a character must fulfill all the following criteria. Feats: Alertness, Endurance. Special: Wild shape class feature. There is nothing lorewise that states shifters are strictly divine.
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Eizendur
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Posted: Sun, Oct 27 2013, 19:45 PM |
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Player
Joined: 29 Sep 2013
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Rewrite the information in the forums: They imply that all shifted abilities scale with shifter levels but my maths so far show that it's still druid CL?
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Terra_777
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Posted: Sun, Oct 27 2013, 20:16 PM |
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Administrative Developer
Joined: 31 Jan 2007 Location: Sweden
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Which ability have you found that doesnt use druid+shifter for its numerical values? Note that shifter levels is only added when you're actually shifted.
_________________ Fear is not evil… It tells you what your weakness is. And once you know your weakness, you can become stronger as well as kinder. - Gildarts Clive, Fairy Tail, Hiro Mashima.
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Grymia
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Posted: Sun, Oct 27 2013, 20:41 PM |
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Player
Joined: 14 Dec 2004 Location: Kohlingen, and a Basement in Canada
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Also: Name any other core or WoTC sanctioned non core class that gets Wild Shape.
Admittedly in the first incarnation it was wider open.
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Eizendur
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Posted: Mon, Nov 25 2013, 9:54 AM |
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Player
Joined: 29 Sep 2013
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Suggestion: Allow kobold commando/spectre's sneak attack to stack with rogue/assassin levels
Reason: allows for different builds to prosper and it's not that overpowered since at best we're talking about 5 rogue/assassin levels (5 druid and 17 shifter minimum for epic kobold). Also as far as i know any other source of sneak die stack...
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Eizendur
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Posted: Fri, Jan 24 2014, 18:08 PM |
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Player
Joined: 29 Sep 2013
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Suggestion: Allow shifters to stack skill bonuses at least partially Reason: currently from my testing only the highest bonus counts and given that players can easily hit the skill cap (one epic item , several non epics) it wouldn't hurt balance that much if shifters could do it
A shifter gets a particular bonus per shape so that if he is geared towards maxing out one skill it doesn't help him outside of those shapes.
The concern i see here is a shifter who gets all the epic skill gloves and switches on demand.. that's why i wrote partial stacking.
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Gobbledygook
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Posted: Fri, Jan 24 2014, 21:36 PM |
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Player
Joined: 18 Sep 2011
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The Spell Resistance thing is a huge problem. At the moment, Shifters barely land any spells at all because everything is resisted by NPCs. It would be a different story if Druid + CL counted in terms of beating SR.
_________________ Just lurking about!
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Garnith
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Posted: Sat, Jan 25 2014, 1:11 AM |
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Player
Joined: 22 Jan 2008
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I was under the assumption that anyone with a "natural shapeshifting" ability was able to qualify for the shifter prerequisite. So, for example, a human wizard would not be able to, on the basis that while they can change shape, it is through a learned magical ability (polymorph), but if that same wizard was a fey, doppleganger, or some other creature with natural shapeshifting, they qualify for the prerequisite, and (assuming they meet the other requirements) would be able to take levels in shifter. However, a brief gander through some older threads has proved me wrong. Spell-given forms also count, at least as far as prior rulings go, which irks me somewhat. Referance: Tormak's post over here, and discussed previously in more detail here (Note that both of these are pretty old, stances and rulings may have changed in my absence. Thus, if such changes are to be made, we'd really want to get DM and player input on what would fit best with Amian lore and balance. For now, I would suggest that rather than allow certain classes access to the prerequisite, perhaps simply create some sort of widget or feat that, when possessed by a player, allows them to forgo the Wild Shape requirement. This widget could then be given to players on a case-by-case basis, either through requests, or by simply automatically giving the widget to qualifying races. (Probably both. It's almost certain that at least someone will drink one to many polymorph potions and gain natural shapeshifting, or other such shenanigans). If the feat option is chosen, then all that is required is to force-give the characters in question the Wild Shape feat. Whether such a thing is possible, I have no idea. In reference to the above, shifters are not necessarily divine, and neither is the ability to shift. Consider it like the Blackguard's Bull's Strength; the spell is granted via divine means, but that doesn't mean every sorcerer who can cast Bull's Strength is using a divine ability. Shifting is simply a supernatural ability that may come from one of many sources. I agree with Elzendur's suggestion for the sneak-attack-stack. It seems logical, as sneak attack stacks in all other cases. I'm less certain on the skill-stacking though.
_________________ "Hi, I'm Garnith, and I'm an Invisophile." Garnith, Ranth, Rick, Burick, Elail, Deryl, Kane, Rini. Suggestion Rule of Thumb: Don't think about how neat it would be to use, think about how neat it would be for people to use against you.
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