(I know mine is the unpopular voice in this matter, but females dwarves with beards isn't actually a canon thing in Forgotten Realms. It is in LotR, though.)
Blasphemy! Well partially true if you go by 3.5 canon. 2ed FR Dwarves Deep says yes to bearded dwarf maids. And in my opinion the best dwarf source book to go by.
Fine work on that hairy hotty Eurgiga. Keep them coming and you'll make all of Barak Runedar happy.
Keep them coming and you'll make all of Barak Runedar happy.
You guys are getting five new heads out of this package minimum, you'd better be happy.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Still a few texture quirks, I'll have those cleaned up by headpack release but for now have fun playing around with it.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Can we get a non-torpedo tits female torso to go with it?
No, seriously, could you do other body parts with this? (Whether or not you want to or would, I'm curious of the mechanical possibility.)
Other body parts require a hak update.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Would the dragon heads (both disciple and dragonborn) be a universal head for all races?
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"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Would the dragon heads (both disciple and dragonborn) be a universal head for all races?
Up to the staff. I put them on halforc bodies because I don't really see it being an issue to make someone look like a halforc for the purpose of putting one of the 'large monster' heads on. On smaller bodies they just look ridiculous, and I kinda doubt the DMs will be okay with your RDD growing a dragon head, no matter how many levels you take (though I could be wrong). It's more there for dragonborn and halfdragons.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
I was also referring to your previous disciples ones :p Mainly asking as I play a Hin Disciple so I either have to go for VFX horns or find a head and replace it so it looks draconic for me.
But if DMs want to pass the draconic love around I'd be happy!
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"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
I realized that this is inevitable now. Not sure how I feel about this.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Last edited by Eurgiga on Fri, Mar 21 2014, 8:38 AM, edited 1 time in total.
Finally able to give a half Deep Dragon NPC a good head. :3
That's what I was hoping I'd be able to do; some of the heads are more for builders to have fun with and expand our monster compendium a bit.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
Ope. But I have to admit seeing it on the PC screen (and not on my phone) the half-orc body looks too big and the head actually goofy small? That might just be because of the armor pieces, though... That gold one could be such a close example for my requested half-dragon if it goes through!
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Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
I concur, for the Half-Orc at least, maybe widening the neck+head a bit may allow it to look more in proportion, I assume it looks fine on Humans.
Fuck you Eurgiga, now I want to roll a Half-Dragon. *Flails self off his pile of alts in to a burning pit*
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"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
Is that a Half-Orc model Jes? I can't tell from the angle :p
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"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
Opened the head in the module, yeah I take back my earlier comment. Never judge it just from an awkward screenshot, I've just learned!
(I still love the Earth Genasi head)
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"Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
I concur, for the Half-Orc at least, maybe widening the neck+head a bit may allow it to look more in proportion, I assume it looks fine on Humans.
Actually the necks used to be thicker but I had to thin them up to avoid clipping problems when the characters turn their heads. Since the neck is included in the head it can cause some severe clipping if you're not careful. They still need a little tweaking because they barely clip at extreme head angles.
I probably won't be putting the monstrous heads on anything smaller than a halforc. The races they represent are physically just plain larger than normal, and that size is also necessary both to hide the head base and look decent in proportion. On smaller bodies I'm afraid I'd have to narrow the neck up so much it'd look ridiculous.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
Any idea when/if these are being added to the Head Pack download on the toolbar, or is the expectation for most players to keep up to date with the thread and update their heads to keep up to date with everyone else? Definitely want to use the bearded dwarf, but I prefer not to be headless to everyone else. Awesome work BTW Eurgiga.
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The inspiration behind the character: - https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class) - https://www.youtube.com/watch?v=UBjewxCxKLA
Any idea when/if these are being added to the Head Pack download on the toolbar, or is the expectation for most players to keep up to date with the thread and update their heads to keep up to date with everyone else? Definitely want to use the bearded dwarf, but I prefer not to be headless to everyone else. Awesome work BTW Eurgiga.
It will depend on when I am done with extracting all of those still on my list, and then how long it will take to make them available once I send in the new headpack. It may take a bit still, but hoping before late april. I also just tested if we can add heads in slots 201+. While they will not be available in the toolset for NPCs, they can be selected by players via DMs. That means we can add a few more than we intially thought, to give the playerbase access to an even greater variety of heads.
In other words, we can add all the female and male human heads we want, instead of filling just the last few slots between 1 and 200 we had left.
I will expand the head update topic with screenshots of each head, as I did for the last update. I will just make a sticky that includes screenies and numbers of each head of the last and coming update. In time, I hope we can add those to the reference topic itself.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri::A penny for your thots Zrae'a'stra'fryn::That which nightmares are made of Khasir::From the East a storm is coming
In other words, we can add all the female and male human heads we want, instead of filling just the last few slots between 1 and 200 we had left.
That being the case, Instead of having a DM need to fiddle with our model (since we can't prepare it ahead of time, and know exactly what numbers we want as easily), might one of those body model changer things I've seen on other servers do the same thing? Or would it also be limited by the toolset?
It's pretty cool to be able to just add more though, without breaking anyone's chosen already-existing model. Any idea of the upper limit there? Or if too many would cause the game issue?
Yeah. That is the one I meant when I said reference topic.
Casvenx wrote:
Pony wrote:
In other words, we can add all the female and male human heads we want, instead of filling just the last few slots between 1 and 200 we had left.
That being the case, Instead of having a DM need to fiddle with our model (since we can't prepare it ahead of time, and know exactly what numbers we want as easily), might one of those body model changer things I've seen on other servers do the same thing? Or would it also be limited by the toolset?
It's pretty cool to be able to just add more though, without breaking anyone's chosen already-existing model. Any idea of the upper limit there? Or if too many would cause the game issue?
That will depend on someone who can see to scripting. If it can be done for those heads, it may. Though when I have no idea, as there might be and likely are more pressing projects on the list.
That will depend on someone who can see to scripting. If it can be done for those heads, it may. Though when I have no idea, as there might be and likely are more pressing projects on the list.
Totally are. Though it seems like the scripting would already be done, if it exists elsewhere already? At least mostly. No idea how that all goes.
I just hate bothering DMs just to come change a head for me, but can't play the character until they do (which really sucks for those that don't see DMs on often). Needing one to change a head, then fiddle about with colors and waste more of their time would probably make me rarely use those. Which would be a shame, they look great! Just trying to think of ways to make it easier all around.
Certainly some servers have already done their scripting, but we would need to do our own. Scripting is not something anyone but those who have full access to the server have. It is why you do not see other servers with our deity and job system.
_________________ ~Diana de Priondragas - Enigmatic druid, Arbiter, Counselor, Bear. ~Corinn Aldaine - Just a girl with a big heart... who can turn you into a newt. ~Vigdis Haldorsdottr - Walk softly and carry a big axe.
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