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Philistine
 
PostPosted: Fri, Sep 26 2014, 8:24 AM 

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Joined: 26 Aug 2014

Tried looking this up, but can't seem to piece it together with my meager, child-like intelligence.
I beseech you, when Greater Sanctuary is turned into Invisibility by the 23+ rule, how long does it last?

Followup question: Can it be Extended?

Followup followup question: Has there ever been a movement to make the Invisibility a default option in the Book of Transmutation? (Meaning: going directly to the invisibility rather than checking for the summon)

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Of course, that's just my opinion, I could be wrong.


 
      
Silkelock
 
PostPosted: Fri, Sep 26 2014, 9:27 AM 

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Modified spells are listed on the sidebar of the forums. ;)

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Life should be prolonged only when it serves the greater cause of the death of the world.


 
      
Philistine
 
PostPosted: Fri, Sep 26 2014, 17:53 PM 

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Indeed. I've checked there. It's very helpful in telling me how long Greater Sanctuary lasts (15 rounds at CL 30). No mention on how long the Invisibility lasts if it triggers. Does it last the same amount of time? It does not seem as short, so I just wanted specifics.

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Of course, that's just my opinion, I could be wrong.


 
      
Philistine
 
PostPosted: Sat, Sep 27 2014, 9:23 AM 

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Frog it. I stopped caring. It lasts long enough. :P

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Philistine
 
PostPosted: Sun, Sep 28 2014, 22:35 PM 

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However, if anyone is interested, the spell appears to last CL/2 turns. I found this out because, when extended, it fades at the same time as my Mummy Dust.
Blah. Meh.

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Of course, that's just my opinion, I could be wrong.


 
      
Krin
 
PostPosted: Sun, Sep 28 2014, 23:05 PM 



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I've always wondered.. Thanks!


Also-- Give us back our pre-nerf GS. Thanks.


 
      
Philistine
 
PostPosted: Sun, Sep 28 2014, 23:53 PM 

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Naaah. It's fine.

What would you roll it back to? I'm unfamiliar with the history of spell changes.

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Of course, that's just my opinion, I could be wrong.


 
      
Krin
 
PostPosted: Mon, Sep 29 2014, 0:59 AM 



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Joined: 05 Jan 2006
Location: California

Philistine wrote:
Naaah. It's fine.

What would you roll it back to? I'm unfamiliar with the history of spell changes.


It won't happen.. but it used to be NWN standard GS. Basically, you could cast buffs on yourself and summon things while it was active, but offensive spells made it drop. It was nerfed in Amia, but then given to Clerics as the Haven spell. Boo. Hiss.


 
      
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