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Pony
 
PostPosted: Sat, Jan 03 2015, 16:21 PM 



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Joined: 07 May 2005

As we are nearing the release of the placeable hak update and the release of the L'Obsul update, aimed for mid January, I am going to allow you all a small peek at what is to come. We will only be releasing haks by content. This time, we have a placeable release. In the future, that will be followed by items, tilesets, creatures, etc.

In the end, when you visit port cities you can watch as ships actually sail by. Places like Tarkuul can have a great many new arcane goodies, from new VFXs and awesome ritual circles. There are tons of nice new trees, plants and other related goodies to beautify areas like the Grove, Winya Ravena or the Wilderness. New dwarven architecture such as great pillars. Criminal syndicates can have secret rooms behind bookshelves that can actually swing open. We will have beautiful agriculture placeables that can let us make vinyards. Tons of geo-content that is textured in rural, desert, underdark and ice for caverns and stunning wilderness options. We have specific grey-faded content for the shadowplane areas.

The list goes on. Bellow I will leave you with a screenshot of new building options, as well as four screenshots of the upcoming L'Obsul update that features some of our new content and has been a project Dusty, Letumn, Yoss and I have been working on for since mid November.

Image


Image

Image

Image

Image


 
      
666WaysToHell
 
PostPosted: Sat, Jan 03 2015, 16:27 PM 

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Joined: 22 Nov 2010
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I'm don't know when the hak is going to come, but I know I just did. :o

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Fennewald!
 
PostPosted: Sat, Jan 03 2015, 16:31 PM 

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Love those underdark columns! That's something really lacking up top.


 
      
Pony
 
PostPosted: Sat, Jan 03 2015, 16:57 PM 



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Joined: 07 May 2005

They are actually dwarven columns, and just one variant of I think 3 or so. So we can place them anywhere we want, including the surface!


 
      
Kamina
 
PostPosted: Sat, Jan 03 2015, 16:59 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

Pony wrote:
We have specific grey-faded content for the shadowplane areas.

Dev team never fails to deliver

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Pony
 
PostPosted: Sat, Jan 03 2015, 17:09 PM 



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Joined: 07 May 2005

You can thank Anatida for the shadowplane placeables. Polris did also a lot of fantastic inhouse content for us, such as massive stalagtites and stalagmites, Ust'Natha inspired platforms and bridges, placeables for Glim's upcomming dungeon such as cool BG 2 inspired test tubes. Great stuff he put a lot of work in.


 
      
mirvala-
 
PostPosted: Sat, Jan 03 2015, 17:14 PM 

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It is the Moria!!

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Arekkusu
 
PostPosted: Sat, Jan 03 2015, 20:40 PM 

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I am looking forward to this, wooo!!
Great job guys.

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Murex
 
PostPosted: Sat, Jan 03 2015, 22:14 PM 

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Joined: 01 Dec 2009

I wasn't expecting to be astonished, but this looks great! :D

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Pony
 
PostPosted: Wed, Jan 21 2015, 14:12 PM 



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Joined: 07 May 2005

For anyone checking out the placeable hak, the following is the hak order for your module:

Quote:
Amia_v3a_top2
Amia_v3d_top
Amia_v3_plc
Amia_v3_music
Amia_v3_override
Amia_v3_skyboxes
Amia_v3b_a
Amia_v3b_b
Amia_v3b_c
Amia_v3b_d


 
      
666WaysToHell
 
PostPosted: Wed, Jan 21 2015, 14:38 PM 

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Joined: 22 Nov 2010
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Is there a complete list of what is featured in this update, or is that left up to us to discover? :D

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Pony
 
PostPosted: Wed, Jan 21 2015, 14:46 PM 



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Joined: 07 May 2005

Open the top2.hak with the hak tool in your utility folder in the nwn directory. Export the placeables.2da on your desktop, and open it with the editor. You will have all of the placeables listed. Everything after line 6789 are newly added placeables. You also see their appearance names for the toolset, which allows you to search specifically. But the list is simply too long to post here.


 
      
666WaysToHell
 
PostPosted: Wed, Jan 21 2015, 15:04 PM 

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Joined: 22 Nov 2010
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The editor will only open hak files, not the 2da file that is the placeables. I'll just sift through the appearance model list and see what's new, I suppose.

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Glim
 
PostPosted: Wed, Jan 21 2015, 15:47 PM 

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Joined: 13 Jul 2010
Location: British Columbia

2da files can be opened in Notepad.


 
      
Aiseth
 
PostPosted: Wed, Jan 21 2015, 17:51 PM 

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Joined: 21 Dec 2011

Don't take this as snark, but maybe you guys should consider a disclaimer with this new hak about flashing lights for those who might suffer from epilepsy. The MushFX in particular is very hard on the eyes.

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Magiros
 
PostPosted: Mon, Jan 26 2015, 11:11 AM 

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Just a question as I am trying to logg in to Amia A... IT states following: "Missing files: amia_u3_plc.hak, amia_v3a_top.2.hak" I tried downloading new haks from here: http://www.amiaworld.net/update/ And ensured the TLK file is in tlk as it is supposed to... And extracted everything else to hak file. Yet, I can't logg in. Do I have the wrong haks or what is going on?

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Pony
 
PostPosted: Mon, Jan 26 2015, 11:16 AM 



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Joined: 07 May 2005

Please send me a screeny of your hak folder.


 
      
Magiros
 
PostPosted: Mon, Jan 26 2015, 11:26 AM 

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This may sound very odd.. But I have no clue where my screenshots go when I press "PrtSc" button. . . :oops:

But when I go through the hak file. There certainly is not either of those files. Even when I downloaded and extracted http://www.amiaworld.net/update/amia_v3_plc.zip (211 MB) and http://www.amiaworld.net/update/amia_v3a_top2.zip (0.09 MB)

Maybe I downloaded the wrong files?

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Larsaan
 
PostPosted: Mon, Jan 26 2015, 11:42 AM 

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PrtSc copies your screen. Just paste it into MS Paint.

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Magiros
 
PostPosted: Mon, Jan 26 2015, 11:50 AM 

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Thanks! Will be trying if I can solve this technical mystery! :D I am such a wizard with computers as you can see!

EDIT: I did it! Thank you so much! This is magic!

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Pony
 
PostPosted: Mon, Jan 26 2015, 11:56 AM 



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Joined: 07 May 2005

Magiros wrote:
This may sound very odd.. But I have no clue where my screenshots go when I press "PrtSc" button. . . :oops:

But when I go through the hak file. There certainly is not either of those files. Even when I downloaded and extracted http://www.amiaworld.net/update/amia_v3_plc.zip (211 MB) and http://www.amiaworld.net/update/amia_v3a_top2.zip (0.09 MB)

Maybe I downloaded the wrong files?



I just downloaded the files from those links to make sure they are in order. Both of them are exactly the right files. If you unzip them with win-war and export them into your hak folder, there is no reason for them not to work.


 
      
Magiros
 
PostPosted: Mon, Jan 26 2015, 12:04 PM 

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Hmm.. Now this is odd. I will try re-downloading then. I as well send you the screenie just in case. Though I already checked myself and seem to be lacking the said files.

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Magiros
 
PostPosted: Mon, Jan 26 2015, 12:13 PM 

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Alrighty then. Back in game! Not sure what it was, I think it previously did not extract the files out as it was supposed to with my win-rar. Anyhow, took them to separate file and they extracted just fine, from which I moved them to hak-file.

Thanks for helping out Pony and Larsaan! Appreciated!

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Pony
 
PostPosted: Mon, Jan 26 2015, 12:29 PM 



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Joined: 07 May 2005

No problem!


 
      
Jes
 
PostPosted: Mon, Jan 26 2015, 13:00 PM 

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Joined: 23 Aug 2006
Location: Camriiole

If you're running a version of Windows that requires you to run NWN in Administrative Mode (Meaning when you click your NWN/Amia shortcut you get a prompt asking permission to run the program), then when you extract something into any NWN folder it won't actually extract it because it reads each of those extracted files as needing Administrative permission again and yet unable to make the "ARE YOU SURE YOU WANT TO DO THIS?!" Microsoft prompt we all love. It takes it as not having received that permission and denies the extraction.

That's the only explanation I have for what it sounds like happened!

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Glim
 
PostPosted: Mon, Jan 26 2015, 18:33 PM 

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The Update page links were borked. I'm still new to html. It's been fixed now though.


 
      
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