_________________ Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.
Could just have Knock give a skill bonus to open lock instead, I guess.
That's what the +10 tools do ... :) I haven't tried, but I suppose you can also give them to a rogue, which would be a lot more useful than trying to open that lock yourself.
I don't think you can use any bonus unless you already have one rank in that skill
True, it requires training. But it's cross-class, meaning two skill points is enough to get access to 1+10 (thief tools)+take20 = DC 31 doors. Without items, a minor DEX bonus etc.
iirc, Only rogues can tackle locks higher than 30, or some number.
Personally I think it's fit as it is, mostly because I'm being biased and I play a rogue who uses Open Lock. The spell creating +10 tools is perfect, you just need to make friends with a rogue. If you don't, then well, thats your problem.
Amia is a team-server, as I've heard so many times before. You -cannot- do everything by yourself
That is how it is intended, and thats how I believe it should stay.
Side-note; It would be nice for some wizards to buddy-buddy with some rogues sometimes!
iirc, Only rogues can tackle locks higher than 30, or some number.
You're thinking of disarming traps. Unless Amia changed the open lock skill. However, Assassin and Rogue are the only classes which have this skill and not many tumble-dumpers invest in it, I suppose.
Wolfking6116 wrote:
Side-note; It would be nice for some wizards to buddy-buddy with some rogues sometimes!
They do! It's called the Pixie familiar ...
But seriously, the BoT Knock is a very nice party spell. It's too bad that implementing more spells like this (Find Trap giving a bonus to disable?) would disturb the balance.
You're probably right on that one, I'll look it up later though.
Ts_ wrote:
They do! It's called the Pixie familiar ...
And I meant -players-. We rogues could use some Wizards friends, you know, and don't even dare say "get some scrolls". >_>
I mean mostly in the sense of RP, with some fighting help. There's been so many ideas I've come up with that would be accomplishable if I had any wizards with the same ideals.
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
Wolfking6116 wrote:
Ts_ wrote:
You're thinking of disarming traps.
You're probably right on that one, I'll look it up later though.
Ts_ wrote:
They do! It's called the Pixie familiar ...
And I meant -players-. We rogues could use some Wizards friends, you know, and don't even dare say "get some scrolls". >_>
I mean mostly in the sense of RP, with some fighting help. There's been so many ideas I've come up with that would be accomplishable if I had any wizards with the same ideals.
I know when I have a caster I love rogues. Summon meatshield, enchant the rogue and watch him tear through everything with sneak attack.
_________________ 2009's Second Most Overall Contributing Player
_________________ Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.
I would rather have actual party members as opposed to summons/familiars for the simple fact that the PCs can think and communicate, know who they're supposed to go after, and won't get stuck behind a doorway or PLC. Nothing more frustrating than having your pixie/panther familiar attacking the only monster it can't do sneaks on.
_________________ I have a large seashell collection which I keep scattered on the beaches all over the world. Maybe you've seen it.
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