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Delarwyn
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Posted: Tue, May 26 2009, 12:31 PM |
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Player
Joined: 09 Dec 2007 Location: Aligators land...
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Is there a way to get out from Shadowscape into Amia B? I am tired to waste my wand charges to port out.
Thanks.
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Del's Characters Entry - Amiawiki.
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TormakSaber
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Posted: Tue, May 26 2009, 12:49 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Shadowscape seems to be the only place in B completely isolated from B.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Yurell
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Posted: Tue, May 26 2009, 13:28 PM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Is there a reason for this?
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Magnum Opera
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Posted: Tue, May 26 2009, 13:32 PM |
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Player
Joined: 28 Feb 2009 Location: Philippines
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Edit: Seconding Yurell's post.
Last edited by Magnum Opera on Tue, May 26 2009, 13:35 PM, edited 1 time in total.
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TormakSaber
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Posted: Tue, May 26 2009, 13:34 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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I doubt it's intentional, merely a holdover of the area: Shadowscape is a plane and ergo on B, and its only previous access was from Amia Forest.
You give Disco too much credit for having a diabolical master plan sometimes, I think. Just take a crystal node on B somewhere? If you're on B, Wiltun is a free portal for you, you know.
I know you said you didn't want to waste wand charges, but... er-hem... well, I don't think they're hard to recharge. >.>
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Zante
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Posted: Tue, May 26 2009, 13:51 PM |
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Player
Joined: 06 Jan 2006
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Making shadowscape accessible from B would also allow you to go there with A being full.
_________________ 
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Gunz
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Posted: Tue, May 26 2009, 14:07 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Aye, I never go to Shadowscape anymore for those very reasons and I used to go all the time.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Dev Disco
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Posted: Tue, May 26 2009, 14:19 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Well, what would be a good entry point on B?
_________________ Say 'no' to JSBF!
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Pony
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Posted: Tue, May 26 2009, 14:36 PM |
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Joined: 07 May 2005
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New underdark, when its implemented.
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Delarwyn
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Posted: Tue, May 26 2009, 14:49 PM |
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Player
Joined: 09 Dec 2007 Location: Aligators land...
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Well, I rarely get a mythal drop nowadays Tormie. Must be lack of luck, but I am trying to hold on to those I have.
And Disco, a corner in the Khem area? Somewhere discreet and not isolated so we can cross a couple of areas and be able to access boats and such..
_________________
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Del's Characters Entry - Amiawiki.
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Dev Disco
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Posted: Tue, May 26 2009, 14:55 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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For some reason I don't get a warm fuzzy feeling from Khem + Shadowscape. The seem quite the opposite. Forrstakkr with its eternal darkness would probably fit better?
_________________ Say 'no' to JSBF!
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Gunz
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Posted: Tue, May 26 2009, 14:58 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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That undead/demon loving forest would be a good fit too.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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StandingBehindYou
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Posted: Tue, May 26 2009, 14:59 PM |
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Player
Joined: 24 Nov 2008
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Dev Disco wrote: For some reason I don't get a warm fuzzy feeling from Khem + Shadowscape. The seem quite the opposite. Forrstakkr with its eternal darkness would probably fit better? I was going to jokingly suggest the gnomish testing range, since that's where the portal to the Abyss is. Making Forrstakkr into a planar crossroads might be a little silly though. Maybe though in that one cave in Forrtakkr, that has shiny crystals but doesn't seem to have a reason for being there. Phearnun wrote: New underdark, when its implemented.
I'll second this.
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Delarwyn
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Posted: Tue, May 26 2009, 15:32 PM |
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Player
Joined: 09 Dec 2007 Location: Aligators land...
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Well, the new underdark when it comes to life sure.. but, for now.. Forrstakkr isnt bad. And I dont second to add it straight in a hunting area, because it would make quite difficult for beginners rogue, shadowdancer and such that makes that city their home. If in the cave she will have to walk all the way to a closer city to get a boat to be able to meet people and go somewhere.
Ayla lives there, she will be ported to Shadowscape every time she logs in, and walk all the way to a town to get three boats everytime she enters B is a pain, honestly.
And even more now that mythals are not all over the place like they used to be.
_________________
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Del's Characters Entry - Amiawiki.
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Zanthair
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Posted: Tue, May 26 2009, 16:05 PM |
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Player
Joined: 03 Jun 2007 Location: [st]Ultrinnan[/st] [st]Edonil[/st] Nec'perya
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Its the luck of the draw with mythals. I've gotten 5 greaters in one yuan-ti run, and now that I need just one, I cant seem to find any. *shrugs*
_________________ Slander [Zanthair Akarupa of the Horsemen of the Apcalypse] - Sorcerer 'Mediocreare' Isendu't'tar Ussen'd'Vhid d'My'ana'd'Xull'd'Vharcan - possibly the longest name in Amia Tiffany Seagrass - weak and fragile weaver of words
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Maias227
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Posted: Tue, May 26 2009, 16:44 PM |
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Player
Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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TormakSaber wrote: Shadowscape seems to be the only place in B completely isolated from B.
Just to add to that, Zanshibon is likewise cut off from B unless going by portal.
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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Dramatic_Prince
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Posted: Tue, May 26 2009, 16:59 PM |
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Joined: 11 Sep 2008
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Maias227 wrote: Just to add to that, Zanshibon is likewise cut off from B unless going by portal.
The gnome island has a portal.
_________________
Prescia the Pristine Voice
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colanah
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Posted: Tue, May 26 2009, 17:35 PM |
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Joined: 31 Jul 2008 Location: Lost In Thought
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a portal in to zanshibon but no portal out again.
As for shadowscape access from B, perhaps the place in front of the Shadowscape store can be a portal again that takes one to Aigeshed? In particular, the well that has the purple light.
The trip through the forest isn't hard even for low levels and boat to Wiltun is free.
Btw, yes this is a shameless plug for more people to hit B.
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Mahtan
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Posted: Tue, May 26 2009, 17:43 PM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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The Shadowplane is a Transitive plane. I wouldnt mind multiple portals to various places. Make it B's Triumvir.
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Zanthair
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Posted: Tue, May 26 2009, 17:54 PM |
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Player
Joined: 03 Jun 2007 Location: [st]Ultrinnan[/st] [st]Edonil[/st] Nec'perya
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zanshibon has the portal out, same place it always was. im pretty sure i used it recently. maybe im crazy though.
_________________ Slander [Zanthair Akarupa of the Horsemen of the Apcalypse] - Sorcerer 'Mediocreare' Isendu't'tar Ussen'd'Vhid d'My'ana'd'Xull'd'Vharcan - possibly the longest name in Amia Tiffany Seagrass - weak and fragile weaver of words
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Gunz
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Posted: Tue, May 26 2009, 18:20 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Mahtan Tasadur wrote: The Shadowplane is a Transitive plane. I wouldnt mind multiple portals to various places. Make it B's Triumvir.
::Agrees fully::
The Demon/Undead loving forest, the new Underdark and maybe a few other places. ::nod nod nod::
Not to mention, it's cooler than the Triumvir! >.> <.<
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Maias227
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Posted: Tue, May 26 2009, 19:49 PM |
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Player
Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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Zanthair wrote: zanshibon has the portal out, same place it always was. im pretty sure i used it recently. maybe im crazy though.
It does, to the forest of Dispair on A. What I was fishing for was for some way out of Zanshibon to somewhere on B.
The easy solution would be to make Kelvin's portal go both ways though another way out of Zanshi to somewhere could off course also be made.
It would be neat if it lead to somewhere on Frozenfar as few things I have noticed go that isle.
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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blackvswhite
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Posted: Tue, May 26 2009, 20:36 PM |
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Joined: 08 Nov 2008
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near the lady with the chickens that you need to go down the rope for!
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Yurell
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Posted: Tue, May 26 2009, 22:37 PM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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I was thinking that dark, cold Frozenfar would be a good place.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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The Cobbit
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Posted: Tue, May 26 2009, 22:42 PM |
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Joined: 09 Aug 2005 Location: Satellite Of Love
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Mahtan Tasadur wrote: The Shadowplane is a Transitive plane. I wouldnt mind multiple portals to various places. Make it B's Triumvir.
I likes this, and have wondered why it wasn't like this already.
_________________ I have a large seashell collection which I keep scattered on the beaches all over the world. Maybe you've seen it.
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Delarwyn
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Posted: Wed, May 27 2009, 1:25 AM |
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Player
Joined: 09 Dec 2007 Location: Aligators land...
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I would actually appreciate that. It would be like the many connections we have from underdark to loads of place. That we all can use to go from Orcs to Quagmire, from Quagmire to the Coast and such. I think they are great, secretive and it is fun to explore them.
I know it wouldn't be the same, but it seems quite interesting that the people of shadowscape would have their way out into our plane by many means. And people could even find out about them with time by means of exploration. Like I was doing when I thought there was an exit and entrance into B.
_________________
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Torzeng
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Posted: Wed, May 27 2009, 2:12 AM |
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Player
Joined: 27 Jul 2008
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The Cobbit wrote: Mahtan Tasadur wrote: The Shadowplane is a Transitive plane. I wouldnt mind multiple portals to various places. Make it B's Triumvir. I likes this, and have wondered why it wasn't like this already.
The shadowscape, I don't suspect, would openly flare it's many in-and-outs if it becomes like the Triumvir. If it earns any extra one-way exits, I would feel better if they are a bit trickier to find, or at least placed well enough to be secretive in feeling.
_________________ Weston Carter ~Salandran~ : RetiredCarters Leave Amia
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Zanthair
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Posted: Wed, May 27 2009, 3:07 AM |
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Player
Joined: 03 Jun 2007 Location: [st]Ultrinnan[/st] [st]Edonil[/st] Nec'perya
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theres always that tower-like thing on the shadowplane, perhaps that could be an exit to somewhere?
_________________ Slander [Zanthair Akarupa of the Horsemen of the Apcalypse] - Sorcerer 'Mediocreare' Isendu't'tar Ussen'd'Vhid d'My'ana'd'Xull'd'Vharcan - possibly the longest name in Amia Tiffany Seagrass - weak and fragile weaver of words
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LetumLux
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Posted: Thu, May 28 2009, 18:35 PM |
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Player
Joined: 31 May 2007 Location: Amia IKEA
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Mahtan's suggestion of making multiple little access ways is pretty appropriate to the plane's nature. I don't see why Khem couldn't have an access way simply because it has sun-blazing days; bright light simply makes for darker shadows, and deep shadow is where the Prime Material and the Plane of Shadow touch the most.
It'd be kind of neat if the rifts in and out weren't big and fancy, but simply innocuous little areas in the niche of a desert cliff where the heat might scorch, but the sun doesn't directly touch; or between a tangle of frozen, Forrstakkr trees where even the animals don't go. Nothing flashy, maybe just a dust cloud VFX or something to Player-Hint for our memories once we know it's there.
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blackvswhite
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Posted: Thu, May 28 2009, 20:57 PM |
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Joined: 08 Nov 2008
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I would say put lots of entrances and exits... just none that match up or return
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hendrack
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Posted: Thu, May 28 2009, 20:59 PM |
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Player
Joined: 24 Sep 2007 Location: Vienna
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The plane of shadow is almost the exact replica of the prime material plane, right? Portals can be anywhre, but a cool feature would be like in Mask of the Betrayer for them to only show up in nighttime!
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Torzeng
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Posted: Thu, May 28 2009, 21:23 PM |
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Joined: 27 Jul 2008
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Heck, even Wiltun could hide a shadowplane entry if you just need a "dark spot" for them.
I like Frozenfar getting one over Khem. I think Khem gets a bit more attention to explorative travel right now; although I'm no expert.
_________________ Weston Carter ~Salandran~ : RetiredCarters Leave Amia
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Dev Disco
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Posted: Thu, May 28 2009, 21:30 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Torzeng wrote: Heck, even Wiltun could hide a shadowplane entry if you just need a "dark spot" for them.
Are you suggesting that I should place a portal in Lord Wiltun's arse?
_________________ Say 'no' to JSBF!
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BlackDahlya
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Posted: Thu, May 28 2009, 22:42 PM |
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Player
Joined: 17 Aug 2005 Location: Land of the Scorching Sun, Empowered by Global Warming
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Disco, you have far too rich an imagination. x)
Perhaps within the fortress' cellar, in one of that rooms before going to the areas with goblins?
_________________ BlackDahlya
Once Upon A Time Played Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath
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TheGoddessOfAmazing©
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Posted: Thu, May 28 2009, 23:04 PM |
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Player
Joined: 20 Jan 2007
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blackvswhite wrote: I would say put lots of entrances and exits... just none that match up or return
I love this idea. If we have multiple portals, make it so you don't know where you'll come out. 
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Torzeng
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Posted: Thu, May 28 2009, 23:12 PM |
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Joined: 27 Jul 2008
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Maryn wrote: blackvswhite wrote: I would say put lots of entrances and exits... just none that match up or return I love this idea. If we have multiple portals, make it so you don't know where you'll come out. 
The only flaw with making it random, fully, is the chance of splitting up a group who doesn't really seek to be parted. Which, I don't know how often the Shadowplane gets groups traveling in together.
I think we'ed prefer 1 stable portal and the other little niches could be more random.
Or just 1 stable portal hidden away so Shadowscape isn't Isolated from B. A portal in Wiltun's arse would work too. Although I expect he'd be charging a fine for using that.
_________________ Weston Carter ~Salandran~ : RetiredCarters Leave Amia
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Gunz
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Posted: Fri, May 29 2009, 1:26 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Eh... I don't like that. It would ruin the point of the whole thing, which is to have a portal to travel, reliably, in and out of Shadowscape. If they make them random, everyone will still be using their wands to go in and out. That leaves Shadowscape as unattractive as it is now.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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herkles
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Posted: Fri, May 29 2009, 1:34 AM |
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Player
Joined: 18 Feb 2007
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IMO the shadow plane should link to other places but it should be a bit of dangerous journey to use it. you would know where you are going to but it may be dangerous to get to it.
_________________  (
made by Gem.
Elven information links
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Gunz
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Posted: Fri, May 29 2009, 3:07 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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If I have my Amia lore correct, Shadowscape isn't in the shadow plane. It's a demi-plane of it's own.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Mahtan
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Posted: Fri, May 29 2009, 3:26 AM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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No, Shadowscape is on the Shadow Plane. It was ported onto the Shadow Plane and is held static there by the cities wards. The outskirts of the city can stretch out and change. But within the city walls, it will always be the same. The wards also protect tthose within the city from the majority of the negative effects of the Plane.
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Estara
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Posted: Fri, May 29 2009, 5:57 AM |
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Joined: 23 Feb 2007
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LetumLux wrote: ...
YOU! You're back!
Plus, I think Torzeng has a good point to at least make the entrances "feel secretive" -- I think that would bring the warm fuzzies inside. Extra entrances/exits are always good, too, because then I can actually find one of them..
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Mahtan
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Posted: Fri, May 29 2009, 6:09 AM |
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Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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Shadowscape is a merchant town and lives off Trade and such along from various planes. It could still be secretivish, but they certaintly arn't worried about people finding the city and trading with them.
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Xaviera
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Posted: Fri, May 29 2009, 10:58 AM |
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Joined: 07 Aug 2006 Location: Temple of Love
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Mahtan Tasadur wrote: The Shadowplane is a Transitive plane. I wouldnt mind multiple portals to various places. Make it B's Triumvir.
Yar.
_________________ ~Sharess on AmiaWiki~Priestess, politician, prostitute "[They] were moving in on me like Sharessans on a new broad in the bath house" - Tracer BoltAmiaWiki mod (mostly inactive)
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ticket
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Posted: Fri, May 29 2009, 11:28 AM |
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Joined: 02 Jan 2009
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Xaviera wrote: Mahtan Tasadur wrote: The Shadowplane is a Transitive plane. I wouldnt mind multiple portals to various places. Make it B's Triumvir. Yar.
Where is Triumvir?
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Delarwyn
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Posted: Fri, May 29 2009, 11:35 AM |
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Joined: 09 Dec 2007 Location: Aligators land...
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Dev Disco
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Posted: Fri, May 29 2009, 11:35 AM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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I'll have a look at it once I got the UD and PP stuff done.
_________________ Say 'no' to JSBF!
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ticket
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Posted: Fri, May 29 2009, 11:38 AM |
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Joined: 02 Jan 2009
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Delarwyn wrote: Cordor.
Oh, it's inside Cordor? I was thinking it was in the mainland or in some other island on its own.
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Mahtan
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Posted: Fri, May 29 2009, 16:12 PM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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Its cooler to find out IC its a neat place.
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Dervish
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Posted: Wed, Jun 10 2009, 14:27 PM |
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Joined: 16 Dec 2005 Location: on the couch (-6 GMT)
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Just wondering if a portal/planar rift to somewhere on B has been looked at yet?
I can't find one in Shadowscape. I hope it doesn't connect the UD.
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Dev Disco
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Posted: Wed, Jun 10 2009, 15:01 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Get out of my head!
Quote: Halfway this thread... http://www.amiaworld.net/phpBB2/viewtopic.php?t=38309I don't mind doing this. I think it's good to keep the A-B connection, but I don't mind adding a few other ones. I guess Zanshibon - Shadowscape
Posted two hours ago, in the DM forums.
_________________ Say 'no' to JSBF!
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