View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 57 posts ]  Go to page 1, 2  Next
The Incognitos
 
PostPosted: Sun, Aug 16 2009, 11:31 AM 

User avatar

Player

Joined: 10 Dec 2007

Give them a job. Bring them into the game, bind them at a location that uses a specific job title, and contribute some raw materials or become a refiner or something... one of the jobs that not enough people do.

_________________
Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...

Olaf Grudgebringer: Stroppy Cleric or Morradin

Krunk (Underdark): Stay back! He's a bit mad.

the_incognitos@live.com


 
      
Mr Mago
 
PostPosted: Sun, Aug 16 2009, 11:34 AM 

User avatar

Player

Joined: 26 Aug 2005
Location: Sweden

Nah.

Just sacrifice them.

_________________
Darthion Illys

Join the Banites!


 
      
Dakotaen
 
PostPosted: Sun, Aug 16 2009, 11:39 AM 

User avatar

Player

Joined: 21 Mar 2007
Location: Denmark

Sounds almost metagamey to me. Having a character that's bound to a place where he/she can gather a resource, then log out? No thank you.

_________________
Profiles: DakoDako & ElWacko

Characters: Currently trying my best to stick to Beridoc Brushgale


 
      
Torzeng
 
PostPosted: Sun, Aug 16 2009, 13:05 PM 

User avatar

Player

Joined: 27 Jul 2008

Dakotaen wrote:
Sounds almost metagamey to me. Having a character that's bound to a place where he/she can gather a resource, then log out? No thank you.


Why?

Because all our characters -have- to make their lives as an adventurer?

What, you suppose a farmer doesn't spend every day tending crops and, well, tending crops?

A rancher doesn't spend their day tending the animals?

Daily?

Every day?

It's not metagamy. It's a form for RP! Now, if it's not used well for the RP is a -shame-. But it's 100% fair.

Any troubles of somebody stripping down a resource just after reset, for a time too continued, would be looked into by the DM's and player alerted to ease off. Assuming you're dealing with a resource that is limited per reset. A lot of jobs are not.

_________________
Weston Carter ~Salandran~ : Retired
Carters Leave Amia


 
      
Uncle-Opustus
 
PostPosted: Sun, Aug 16 2009, 13:26 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Well my characters didn't become epic wizards by cutting wood.

_________________
Image
UCE THIS, YOU COW.


 
      
Yurell
 
PostPosted: Sun, Aug 16 2009, 13:32 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Uncle-Opustus wrote:
Well my characters didn't become epic wizards by cutting wood.


I didn't become a third-tier physician by killing giants?

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Uncle-Opustus
 
PostPosted: Sun, Aug 16 2009, 13:49 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Yarp. That's what your job points are for.

_________________
Image
UCE THIS, YOU COW.


 
      
blackvswhite
 
PostPosted: Sun, Aug 16 2009, 15:09 PM 

User avatar

Player

Joined: 08 Nov 2008

Yurell wrote:
Uncle-Opustus wrote:
Well my characters didn't become epic wizards by cutting wood.


I didn't become a third-tier physician by killing giants?


yes you did! job points come with level!


 
      
Xiru
 
PostPosted: Sun, Aug 16 2009, 15:16 PM 

User avatar

Player

Joined: 10 May 2008
Location: Hungary

Uncle-Opustus wrote:
Well my characters didn't become epic wizards by cutting wood.


What does that have to do with the suggestion?

_________________
Image


 
      
Dwagin
 
PostPosted: Sun, Aug 16 2009, 16:05 PM 

User avatar

Player

Joined: 08 Aug 2006
Location: The Land of Nod

There's a perfectly viable IC explanation as to why Jess' idea has merits to be accomplished RP wise.

Amia resets, RL doesn't, and the continuity of the in game world stays the same..

If your PC in this case were a miner. Would they leave the mine back to the city several times a day If that was -their job- ?

Food for thought.

_________________
Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.

-Extraordinarily ordinary in the mostest of ways.


 
      
colanah
 
PostPosted: Sun, Aug 16 2009, 17:24 PM 

User avatar

Player

Joined: 31 Jul 2008
Location: Lost In Thought

As someone that plays with PCs that never get past level 4 or so and are dubbed RP only pcs...I am fully behind this idea. Bring a friend while picking/mining/trapping/wetf you want.

You can RP and enjoy yourselves though it would provide what seems to be needed materials to the server. Also if you don't like to fight, well you're not fighting are you? Many resources are in perfectly safe little places. Some aren't but you take the good with the bad, neh? Oh...don't forget to take a rank in trader for whatever you're gathering. That stuff is heavy and trader boxes are life savers.


Last edited by colanah on Fri, Aug 21 2009, 7:42 AM, edited 1 time in total.

 
      
Uncle-Opustus
 
PostPosted: Sun, Aug 16 2009, 18:28 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Xiru wrote:
Uncle-Opustus wrote:
Well my characters didn't become epic wizards by cutting wood.


What does that have to do with the suggestion?


Probably nothing. Sorry, I'll go slash my wrists.

_________________
Image
UCE THIS, YOU COW.


 
      
Grymia
 
PostPosted: Sun, Aug 16 2009, 19:37 PM 

User avatar

Player

Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

I have to side WITH this idea myself.

Tuomas has been a more RP geared character with little want or idealogical will to fight. So, what's his alternative?

The Job system heavily influenced my want to make this character I'll admit, but as a result he's turned out quite interesting and been able to nonetheless have good fun RP


 
      
Dakotaen
 
PostPosted: Sun, Aug 16 2009, 22:05 PM 

User avatar

Player

Joined: 21 Mar 2007
Location: Denmark

Torzeng wrote:
Dakotaen wrote:
Sounds almost metagamey to me. Having a character that's bound to a place where he/she can gather a resource, then log out? No thank you.


Why?

Because all our characters -have- to make their lives as an adventurer?


No, because having a character stand in one place, not use it for RP, but make it to farm materials and nothing else seems absolutely senseless. Sure, a character can be used only for gathering materials, but then why would it be bound next to a certain material, and only be used for that? And logging on to sell said materials to people who need it, and only that, just makes it even worse, and seem to me as if it might just ruin the entire idea of the job system.

...Unless of course I've misunderstood this entire thing. <.<

_________________
Profiles: DakoDako & ElWacko

Characters: Currently trying my best to stick to Beridoc Brushgale


 
      
Dwagin
 
PostPosted: Sun, Aug 16 2009, 22:21 PM 

User avatar

Player

Joined: 08 Aug 2006
Location: The Land of Nod

Aptly put concerns, Dako. Its pretty similar to having a 'Crafting Mule' in MMO's, which does have a definite negative connotation, if you're not RPing it. Its pretty much muling in my opinion if the PC isn't being RPed, or it seems to be in violation of the spirit of the muling rules anyways..

I wanted to illustrate possibilities, of Jess' idea, as the economy -does- need help in this department, however I also approach every action/character as being IC at all times, cept in the Entry/Area To Rest. I may have taken it for granted that such is assumed to be 'always in effect'. Though.. I assume technically it is from what DMs have said in the past, No OOC resting/No OOC hunting.

_________________
Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.

-Extraordinarily ordinary in the mostest of ways.


 
      
The Incognitos
 
PostPosted: Sun, Aug 16 2009, 22:56 PM 

User avatar

Player

Joined: 10 Dec 2007

By "bind near a location" I mean a lumberjack in Guldorland, an Apple Farmer in Bendir(if a Hin) and a Weaver in Cordor. That type of thing. I didn't mean use the portal wand to zoom directly to your location. As the lumberjack works in the forests they gain 'life experience' and venture further afield in search of rare wood. If they then become an adventurer as a result so be it.

The idea behind this is to add much needed raw materials and services to the job system and/or to give well established PCs someone to convert their mined ore into an ingot of metal at a 'realistic' metalworking price.

There are many possibilities that can spring from this. Guilds for example; a simple association of Tanners in Cordor would make it far easier to contact a Tanner if you needed one. A guild could include members from a range of factions and would need no ideological affiliations, it could just provide organization.

It could also give scribes something to do; making a book containing the names of other tanners and suppliers of raw skins for members of the tanners guild to purchase. And so on...

_________________
Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...

Olaf Grudgebringer: Stroppy Cleric or Morradin

Krunk (Underdark): Stay back! He's a bit mad.

the_incognitos@live.com


 
      
Yurell
 
PostPosted: Sun, Aug 16 2009, 23:10 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

At any rate, I support the idea. People can be normal (well, 'normal') people without having to go and slay giants, and this way they're adding to the player economy.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
TormakSaber
 
PostPosted: Sun, Aug 16 2009, 23:40 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Quote:
Something to do with PCs that didn't get past level 5 or so.


RP with them?

Oh.... wait....

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Torzeng
 
PostPosted: Mon, Aug 17 2009, 1:59 AM 

User avatar

Player

Joined: 27 Jul 2008

Dakotaen wrote:
Torzeng wrote:
Dakotaen wrote:
Sounds almost metagamey to me. Having a character that's bound to a place where he/she can gather a resource, then log out? No thank you.


Why?

Because all our characters -have- to make their lives as an adventurer?


No, because having a character stand in one place, not use it for RP, but make it to farm materials and nothing else seems absolutely senseless. Sure, a character can be used only for gathering materials, but then why would it be bound next to a certain material, and only be used for that? And logging on to sell said materials to people who need it, and only that, just makes it even worse, and seem to me as if it might just ruin the entire idea of the job system.

...Unless of course I've misunderstood this entire thing. <.<


Torzeng wrote:
Now, if it's not used well for the RP is a -shame-.


I call it fair.

I also call it a shame if you don't RP for it.

_________________
Weston Carter ~Salandran~ : Retired
Carters Leave Amia


 
      
J.G.
 
PostPosted: Mon, Aug 17 2009, 2:31 AM 

User avatar

Player

Joined: 03 Apr 2009
Location: Somewhere, anywhere, everywhere, and nowhere.

This is a good Idea as long as the OOC mules are kept in check.

_________________
Gianan Wing - Wandering Priest of Akadi
Rente Galenson - Halruaan Wizard


 
      
Galenson
 
PostPosted: Mon, Aug 17 2009, 2:45 AM 

User avatar

Player

Joined: 26 May 2006
Location: Down Under, calculating your demise with blunt expressions.

TormakSaber wrote:

RP with them?

Oh.... wait....



You need a computer to do that :P

_________________
Plays:

"I'll think of something once Amia:EE drops."


 
      
The Incognitos
 
PostPosted: Mon, Aug 17 2009, 3:38 AM 

User avatar

Player

Joined: 10 Dec 2007

I think people are misunderstanding the point of what I'm saying here. The job system is good provided that there are people available all the way down the line to fill the required roles.

When you look at the size of the job matrix, compare it to the popularity of some jobs over others and the relative time people spend engaged in their chosen jobs it becomes apparent that some jobs just won't get the time they need.

Insofar as having one character with one job who just logs on to say gather ore and sell it to a refiner, or to buy logs and turn them into planks for a carpenter or an inventor, what's wrong with that? I can't see how it could possibly be a bad thing. I know that if I went and mined some ore I would much rather have it refined by someone who RPed being a professional refiner as opposed to an NPC that did NPC things. No question about it.

These refiners could post an advertisement on the PC forums or better yet in the Amian newspaper. People contact them when they have a quantity of ore to refine and it gets done. The PC is just a refiner, not a fighter/mage/paladin/swamp thing, just a simple refiner. If they get really rich take them to a temple to make a donation, or rent a house in Cordor or something. This could be a great thing to do if your mains have 'down time'.

_________________
Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...

Olaf Grudgebringer: Stroppy Cleric or Morradin

Krunk (Underdark): Stay back! He's a bit mad.

the_incognitos@live.com


 
      
Dark
 
PostPosted: Mon, Aug 17 2009, 4:12 AM 

User avatar

Player

Joined: 05 Jan 2006
Location: In a cave/IW Sydney. [+10 Gmt]

I get the idea, and I love it.. It's not ooc muling, it's using chars that are otherwise un used and un wanted and finding them rp and filling a hole in the system at the same time!

_________________
[Out of Retirement.]
[Silent2001's First and Number one (and only?) Fan girl.]
Lila Espinan
An'ar Velu
Rena Espinan


 
      
BlackDahlya
 
PostPosted: Mon, Aug 17 2009, 4:21 AM 

User avatar

Player

Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

I am with Incognitos in this one.

For RP, I have been in dire need of paper for ages now, and more recently, wood for the carpenter stuff Daniel has to make.

And it's very rare to find people willing to do that.

These kinds of PCs would help a lot!

_________________
BlackDahlya

Once Upon A Time Played
Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath


 
      
Torzeng
 
PostPosted: Mon, Aug 17 2009, 5:20 AM 

User avatar

Player

Joined: 27 Jul 2008

*EDIT for clarity*

*As if cheered out at a rally in support of a team.*

Yeah!

There is the DEMAND for supplies.

Now is your chance to Monopolize! Be that one Supplier -everyone- is needing!

_________________
Weston Carter ~Salandran~ : Retired
Carters Leave Amia


Last edited by Torzeng on Mon, Aug 17 2009, 5:49 AM, edited 1 time in total.

 
      
BlackDahlya
 
PostPosted: Mon, Aug 17 2009, 5:31 AM 

User avatar

Player

Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

Torzeng wrote:
Yeah!

There is the DEMAND for supplies.

Now is your chance to Monopolize! Be that one Supplier -everyone- is needing!


Some items can only be found in dangerous areas to which lowbie charactes cannot go.

I think you might be worrying too much.

_________________
BlackDahlya

Once Upon A Time Played
Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath


 
      
Torzeng
 
PostPosted: Mon, Aug 17 2009, 5:49 AM 

User avatar

Player

Joined: 27 Jul 2008

BlackDahlya wrote:
Torzeng wrote:
Yeah!

There is the DEMAND for supplies.

Now is your chance to Monopolize! Be that one Supplier -everyone- is needing!


Some items can only be found in dangerous areas to which lowbie charactes cannot go.

I think you might be worrying too much.


I'm not worrying. This is your basic of the basics when it comes to being an entrepreneur. Whoohoo!

_________________
Weston Carter ~Salandran~ : Retired
Carters Leave Amia


 
      
BlackDahlya
 
PostPosted: Mon, Aug 17 2009, 5:51 AM 

User avatar

Player

Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

Torzeng wrote:
BlackDahlya wrote:
Torzeng wrote:
Yeah!

There is the DEMAND for supplies.

Now is your chance to Monopolize! Be that one Supplier -everyone- is needing!


Some items can only be found in dangerous areas to which lowbie charactes cannot go.

I think you might be worrying too much.


I'm not worrying. This is your basic of the basics when it comes to being an entrepreneur. Whoohoo!


Pardon. I interpreted what you said as sarcasm, which is why I said that. :(

_________________
BlackDahlya

Once Upon A Time Played
Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath


 
      
Gunz
 
PostPosted: Mon, Aug 17 2009, 7:24 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

I have to say, I'm against this. It's a pretty cheap way of getting what you need. It really is kinda like mulling, IMO.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
BlackDahlya
 
PostPosted: Mon, Aug 17 2009, 7:26 AM 

User avatar

Player

Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

@Guns

Just check the amount of times people bump their IC notices about their search for crafting material.

_________________
BlackDahlya

Once Upon A Time Played
Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath


 
      
Gunz
 
PostPosted: Mon, Aug 17 2009, 7:41 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Believe me, I've had the hardest times, multiple times, trying to find people to supply my characters with certain job system items. I still think this is a cheap way to do it. If there's a job shortage in a certain area, there is sure to be someone to fill the void. Just like in real life, people don't always have the job of their dreams. Some people take jobs because it makes ends meet, no other reason. PC's who are actually played can fill the void. Having characters, that aren't played, come on to make job system items, talk a little, sell and log? Sorry, I find that lame.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
IronAngel
 
PostPosted: Mon, Aug 17 2009, 8:13 AM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

Uhh, I don't see anything resembling "muling" (you obviously shouldn't supply your other PCs with one of your own) or OOC behaviour about this. This is exactly what the Job system is for: to offer some activity to those PCs who don't want to be full-time adventurers.

I'd much rather see low-level commoner PCs making the world alive, instead of static, mute NPCs that are supposed to fill the same role. So yes, please, more of organized, role-played job stuff. Guilds would be fancy.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Yurell
 
PostPosted: Mon, Aug 17 2009, 8:22 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

I agree with Iron.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
TormakSaber
 
PostPosted: Mon, Aug 17 2009, 8:24 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

IronAngel wrote:
Uhh, I don't see anything resembling "muling" (you obviously shouldn't supply your other PCs with one of your own) or OOC behaviour about this. This is exactly what the Job system is for: to offer some activity to those PCs who don't want to be full-time adventurers.

I'd much rather see low-level commoner PCs making the world alive, instead of static, mute NPCs that are supposed to fill the same role. So yes, please, more of organized, role-played job stuff. Guilds would be fancy.


I on the other hand would prefer to see adventurers.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Gunz
 
PostPosted: Mon, Aug 17 2009, 8:33 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

I think this is getting lost because of the context different people might be reading in to it. When I read it, I think:

"So you have a PC you don't play anymore? Don't like the PC? Well, use it anyway, to make job items for us!"

Others may be seeing:

"So you have a PC you want to keep at low levels? You use it to play a commoner or someone who just isn't capable of reaching higher levels? Well, give is a job it may or may not like so it has ways to make ends meet in life and make job items for us!"

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


Last edited by Gunz on Mon, Aug 17 2009, 8:35 AM, edited 1 time in total.

 
      
IronAngel
 
PostPosted: Mon, Aug 17 2009, 8:34 AM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

Meh, I think that's boring. What's the point of being an adventurer if there are no normal people? If adventuring is the norm, it's not very cool.

Some people prefer to play "NPC" roles, background characters. I think it's a great service to the entire playerbase, giving others the option of playing those adventurers and interacting with the common man.

Since I can't tell people to play adventurers, I'd much rather see guildsmen interacting with the adventurers and the economy, rather than social tea parties.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
The Incognitos
 
PostPosted: Mon, Aug 17 2009, 9:17 AM 

User avatar

Player

Joined: 10 Dec 2007

IronAngel wrote:
Meh, I think that's boring. What's the point of being an adventurer if there are no normal people? If adventuring is the norm, it's not very cool.

Some people prefer to play "NPC" roles, background characters. I think it's a great service to the entire playerbase, giving others the option of playing those adventurers and interacting with the common man.

Since I can't tell people to play adventurers, I'd much rather see guildsmen interacting with the adventurers and the economy, rather than social tea parties.


This is what I was aiming at. I feel like a bit of a waste of server space if I'm on with a 'main' character just standing around and talking about nothing at all.

At least this way I can have effective (for want of a better for) RP with a other players that I may not normally interact with.

_________________
Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...

Olaf Grudgebringer: Stroppy Cleric or Morradin

Krunk (Underdark): Stay back! He's a bit mad.

the_incognitos@live.com


 
      
Torzeng
 
PostPosted: Mon, Aug 17 2009, 10:47 AM 

User avatar

Player

Joined: 27 Jul 2008

BlackDahlya wrote:


Just check the amount of times people bump their IC notices about their search for crafting material.


QFE

_________________
Weston Carter ~Salandran~ : Retired
Carters Leave Amia


 
      
Dwagin
 
PostPosted: Mon, Aug 17 2009, 15:51 PM 

User avatar

Player

Joined: 08 Aug 2006
Location: The Land of Nod

IronAngel wrote:
Uhh, I don't see anything resembling "muling" (you obviously shouldn't supply your other PCs with one of your own) or OOC behaviour about this. This is exactly what the Job system is for: to offer some activity to those PCs who don't want to be full-time adventurers.


Without RP reasoning/accompanying the PC, and if it was used in a way that has some way to benefit one of your characters or the faction they belong to.. it violates that spirit of the muling law, s'all I'm saying.


Muling has different meanings in other games, than it does on Amia.

For instance in UO a 'Crafting Mule' was a PC that was wholly focused on non-adventure, due to the way the skills worked there. some people would have an adventurer and fund their 'crafting mule'. (Mule like a sturdy workhorse) instead of compromise their adventuring fellow with skills that were useless in combat, and the same for the crafter compromised with adventuring skills. It had no negative connotation there.

_________________
Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.

-Extraordinarily ordinary in the mostest of ways.


 
      
SaberCrazy
 
PostPosted: Mon, Aug 17 2009, 19:06 PM 



Player

Joined: 08 May 2009
Location: Good ol' lone star state: Texas

colanah wrote:
As someone that plays with PCs that never get past level 4 or so and are dubbed RP only pcs...I am fully behind this idea. Bring a friend while picking/mining/trapping/wetf you want.

You can RP and enjoy yourselves though it would provide what seems to be needed materials to the server. Also if you don't like to fight, well you're not fighting are you? Many resources are in perfectly safe little places. Some aren't but you take the good with the bad, neh? Oh...don't forget to take a rank in trader for whatever you're gathering. That stuff is heavy and trader boxes are life savers.



This.

If they aren't in safe areas hire mercs to guard you. it helps the RP for the whole server, so not all the RP is done in Cordor.

_________________
Sleek Pointy-Tail - The Kobold Druid
Richard Darmthen - Kukri Weapon's Master


 
      
tsukasa1991
 
PostPosted: Mon, Aug 17 2009, 19:48 PM 

User avatar

Player

Joined: 18 Jul 2009

aside from the obvious Rp holes in this idea...
the argument that not all characters grow up to slay dragons is pretty lame, because, in the DnD handbook itself, it is stated that the PC characters ARE special, and NPCs are the farmers and miners etc. not saying that PCs CANT be these things in addition to heros/ villains, but that shouldent be their main goal. everyone can RP differently and however they want, but it doesnt really fit to make someone who is above average in their abilities to be stuck mining. a lvl 1 PC is much much stronger than a lvl 1 NPC because they get more attribute points right from the start, making them special.
So no, these characters should NOT be used for macroing materials. even if this would flood the economy with golds and materials, it is horrible RP.


 
      
Lesquille
 
PostPosted: Mon, Aug 17 2009, 19:51 PM 

User avatar

Player

Joined: 14 Feb 2005
Location: Melbourne

Dwagin wrote:
Without RP reasoning/accompanying the PC, and if it was used in a way that has some way to benefit one of your characters or the faction they belong to.. it violates that spirit of the muling law, s'all I'm saying.


You could say the same thing about ordinary grinding. "It's profitiable" is enough of an RP justification.

_________________
Born to a [wealth level] family, you spent your early years doing [early activity] in [town type]. Your father was [father status], while your mother was [mother status]. You left your homeland at the age of [chosen age], seeking [reason for leaving].


 
      
Dwagin
 
PostPosted: Mon, Aug 17 2009, 20:52 PM 

User avatar

Player

Joined: 08 Aug 2006
Location: The Land of Nod

Hunting exists IC. There's no such thing as OOC hunting. And yes you can say the same thing, that is precisely my point. Anything done in game should be done IC and with RP as a reasoning behind it.

That reason need not be complicated or complex.

'I'm a miner, and that is my job, that is what I do. ' is reason enough to do it.


Though I would be slightly skeptical/cynical if someone who belongs with a faction is constantly logging on/feeding alt's supplies to their faction's benifit. Even if its being sold properly it just seems like something is wrong with that to me.

_________________
Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.

-Extraordinarily ordinary in the mostest of ways.


 
      
BlackDahlya
 
PostPosted: Mon, Aug 17 2009, 21:03 PM 

User avatar

Player

Joined: 17 Aug 2005
Location: Land of the Scorching Sun, Empowered by Global Warming

Dwagin wrote:
Hunting exists IC. There's no such thing as OOC hunting. And yes you can say the same thing, that is precisely my point. Anything done in game should be done IC and with RP as a reasoning behind it.

That reason need not be complicated or complex.

'I'm a miner, and that is my job, that is what I do. ' is reason enough to do it.


Though I would be slightly skeptical/cynical if someone who belongs with a faction is constantly logging on/feeding alt's supplies to their faction's benifit. Even if its being sold properly it just seems like something is wrong with that to me.


Do you have a better idea? Again, I insist... have you seen how many times the IC posts asking for crafting materials are bumped?

If you think the suggestion given by Incognitos is muling, then what are we supposed to do? Just stop using the Job System because you cannot find materials for your job?

I am almost tired of bumping my thread asking for materials. And I gave up bumping my other thread I made at least one or two months ago asking for paper.

So, should I be prevented from using my own job, because there is no supplier and because I if find a provider I would be abusing the system?

Take this as a food for thought, not flame or sarcasm.

_________________
BlackDahlya

Once Upon A Time Played
Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath


 
      
Dwagin
 
PostPosted: Mon, Aug 17 2009, 22:34 PM 

User avatar

Player

Joined: 08 Aug 2006
Location: The Land of Nod

If I was to want the crafting system to be a more utilized part of the game system I'd increase the desirability for players to gather and produce. Obviously, increasing the desirability of what they produce and the desirability to produce it would be the most immediate way to do that.


To do that you look to what is desired in the community and have those be made.

Or you create demand for something by reducing supply of a -needed commodity-

Or contrarily, you can introduce a new needed commodity and have the only way to acquire this be crafting them.

Examples of items which could be made that'd be popular to craft, without me taking any time to think of balance concerns about it, so don't flame me:

Light Gems

Mythals

Wands

Blank spell paper

Books of transmutation

Pages of transmutation

Actual useful to adventurers Player crafted armor and weapons.

Player crafted permanent enchants to Gear for things that aren't done/not utilized well by the MCS. (+3/4 Stats, 5/- 10/- resist, Spellslots. +10 of certain skills)

+AB, Keen base weapons for each weapon type to be used by the MCS.

+AC armor (Finding +4 full plate is difficult in comparison to its usable loot level for example.)

+AC shields.

+ AC boots with +stats on them, other than monk boots of varying power level.

Consumables of popular spells/abilities.

More custom items that can't normally be used in the module. (Ergo special helm models/weapon models that aren't allowed by the system)

_________________
Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.

-Extraordinarily ordinary in the mostest of ways.


 
      
Selvec Darkon
 
PostPosted: Mon, Aug 17 2009, 22:53 PM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Gods, they don't need more rewards. People already abuse the system enough by taking the jobs that give out 100xp a success, yet have little to do with the character. I've heard of player's who's characters have recieved quite literally half their entire XP from doing jobs rather then hunting. Anymore power rewards for doing jobs and Amia might well turn into the Runescape of NWN.

In retrospect, you have jobs like the Militia job which are practiclarly useless in reward aspect. Taking them as an epic level character is pretty much a gigantic waste of job points.

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
The Incognitos
 
PostPosted: Mon, Aug 17 2009, 22:58 PM 

User avatar

Player

Joined: 10 Dec 2007

tsukasa1991 wrote:
aside from the obvious Rp holes in this idea...
the argument that not all characters grow up to slay dragons is pretty lame, because, in the DnD handbook itself, it is stated that the PC characters ARE special, and NPCs are the farmers and miners etc. not saying that PCs CANT be these things in addition to heros/ villains, but that shouldent be their main goal. everyone can RP differently and however they want, but it doesnt really fit to make someone who is above average in their abilities to be stuck mining. a lvl 1 PC is much much stronger than a lvl 1 NPC because they get more attribute points right from the start, making them special.
So no, these characters should NOT be used for macroing materials. even if this would flood the economy with golds and materials, it is horrible RP.


I must say this is painfully presumptuous. Not everyone wants to start their character is a death machine and just make them a better death machine. Let's say they start as a logger, get better, gain 'life experience' and travel to more dangerous areas to find rare trees. They become a minor adventurer as part of their job, not the other way around.

Try to consider that not all people wish to RP like you before making banal statements about "RP holes".

_________________
Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...

Olaf Grudgebringer: Stroppy Cleric or Morradin

Krunk (Underdark): Stay back! He's a bit mad.

the_incognitos@live.com


 
      
Yurell
 
PostPosted: Tue, Aug 18 2009, 0:23 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

tsukasa1991 wrote:
aside from the obvious Rp holes in this idea...
the argument that not all characters grow up to slay dragons is pretty lame, because, in the DnD handbook itself, it is stated that the PC characters ARE special, and NPCs are the farmers and miners etc. not saying that PCs CANT be these things in addition to heros/ villains, but that shouldent be their main goal. everyone can RP differently and however they want, but it doesnt really fit to make someone who is above average in their abilities to be stuck mining. a lvl 1 PC is much much stronger than a lvl 1 NPC because they get more attribute points right from the start, making them special.
So no, these characters should NOT be used for macroing materials. even if this would flood the economy with golds and materials, it is horrible RP.


I'm sorry, where are the RP holes? And in my char that just wants to be a farmer and left alone, why would there not be RP holes in going and invading creatures' lairs to massacre them?

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
DarkAngelGirl
 
PostPosted: Tue, Aug 18 2009, 20:50 PM 

User avatar

Player

Joined: 10 Apr 2008

This idea has merit. It is being overanalyzed.

_________________
Active Chars:
Pylithien "Pie" Eriamyn: War Knight
Roxy: The Shiny One


 
      
Xiru
 
PostPosted: Wed, Aug 19 2009, 8:17 AM 

User avatar

Player

Joined: 10 May 2008
Location: Hungary

I agree. Besides, is there even a need for discussion? Just grab your level five toons and get to crafting. Nobody can tell you what to do with your characters.

Oh wait..

_________________
Image


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 57 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 83 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group