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-Cloak-and-Dagger-
 
PostPosted: Tue, Oct 27 2009, 20:56 PM 

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This is a list of all the sourcebooks that mention Shadow Theives:

http://www.candlekeep.com/library/artic ... %20Thieves


 
      
IronAngel
 
PostPosted: Tue, Oct 27 2009, 22:29 PM 

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Lands of Intrigue:

http://www.wizards.com/default.asp?x=dnd/dnd/downloads

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oshizo2
 
PostPosted: Wed, Oct 28 2009, 15:01 PM 

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Okay i have been reading this stuff about elves.. what i get from this is that "all elves'" can sleep or reverie. All elves are connected somewhat.

so let me pose a question. are all of these statement applicable to drow as well? i know they hate eachother and just about everythking else, but is there reverie much more gaurded per se? i mean do they hide from eachother so as not to get caught "sleeping"? Also do the drow blantanly destroy nature or do they have a healthy respect for? as far as they can respect anything.

Drow don't purposley destroy nature because they hate it type of thing is what i mean.

oh yah could someone Pm the name of some novels or source books about duergar and books with Dragons and disciples in it. thanks

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Nekhy
 
PostPosted: Wed, Oct 28 2009, 15:09 PM 



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Drow have no particular relationship with nature, as far as I'm aware. They don't try to destroy it to their best skill, but they also don't care much for treehugging. They might destroy a woodland in order to achieve another goal, though. Such as killing off surface elves.

And drow are, essentially, elves with dark skin and evil culture. What applies to elves in general physically, applies to drow. I recall reading, that ex-evil drow don't like to reverie, though, because of the custom of evil drow to use reverie to remember and revel in their past slaughters and battles.


 
      
Gers
 
PostPosted: Wed, Oct 28 2009, 15:14 PM 

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Oshizo2 wrote:
so let me pose a question. are all of these statement applicable to drow as well? i know they hate eachother and just about everythking else, but is there reverie much more gaurded per se? i mean do they hide from eachother so as not to get caught "sleeping"? Also do the drow blantanly destroy nature or do they have a healthy respect for? as far as they can respect anything.

Drow don't purposley destroy nature because they hate it type of thing is what i mean.


Drow are a subrace of elves, so I suppose they are connected somewhat, since they do reverie, though I'd wager 99% of surface elves would deny that.

As for guarding themselves when taking reverie, I'm sure any drow that has the brains and ability would have heavy magical wards and protections in place, as well as more mundane defenses. There's no rule in drow society that says you can't kill someone while they reverie. It'd be a prime situation to take a superior unawares.

Llothite drow I doubt would have much regard for nature either way, unless you count their love of the faerzress magic in the Underdark. Locations where it's highly concentrated are prized by any house or merchant clan. Those in charge of such a place would try to protect it, while rivals might try to seize it, but I don't think they'd try to destroy it, since such are both very rare and very valuable.

Eilistraeen would probably prize nature much like other surface elves.

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LollipopSpider
 
PostPosted: Wed, Oct 28 2009, 16:34 PM 

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Yurell wrote:
(...) although in D&D there are no quarter races (unless specified as a separate race, of course): Half Elf + Elf = Elf (probably human looking, with some cosmetic difference but still mechanically an elf), Half Elf + Human = Human (with the same exception) and Half Elf + Half Elf ... I can't remember which way that swings, but Half Elf seems to make sense.

This is all if I recall correctly, of course, I'm not an expert on elves.

Experts on Elf lore, is there an answer to this? Can a character have non-mechanical, distant elven heritage? (Say, Great Grandmother was an elf, would aesthetic traces of that lineage be present?)


 
      
Yurell
 
PostPosted: Wed, Oct 28 2009, 16:36 PM 

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Oh, that I can answer with a most definite yes, it's just the mechanics I was talking about.

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IronAngel
 
PostPosted: Wed, Oct 28 2009, 21:31 PM 

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Certainly. That kind of stuff is generally left undetailed, because it's just fluff players can use to their tastes.

When it's said that Moon Elf and Sun Elf don't mix, but spawn one or the other instead, I don't take it too literally. First and foremost, it's a rules matter, devised to clarify the potential problems of determining subrace bonuses. I seriously doubt it means the child only takes after one parent or the other; that Moon Elf might have copper hair or golden eyes from his Sun Elven mother, or whatever. No source explicitly states one way or the other AFAIK, but it seems common sense. And the same goes for Elven/Dwarven/Giant/Orcish heritage in a human's ancestry.

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J.G.
 
PostPosted: Thu, Oct 29 2009, 2:59 AM 

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Can Spellcasters cast Cantra's ?

Cantra-Netherese version of level 0 spells, but with less known spells and more uses a day.

I would copy and past the section of the download-able book, Netheril: Empire of Magic, that talks about them, but my Adobe wants to be a jerk so I'll just post the link to the page where you can download it :P, thanks!

Link:
http://www.wizards.com/default.asp?x=dnd/dnd/downloads
:D

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TormakSaber
 
PostPosted: Thu, Oct 29 2009, 3:18 AM 

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Netherse magic was destroyed when Karsus fucked up the world, so the default answer is going to be no.

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Dark Immolation
 
PostPosted: Tue, Nov 03 2009, 1:43 AM 

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Lore peeps, need info on a relatively obscure conflict.

Year of the Helm, Forgottenrealms Wiki:
Quote:
1362 DR

A massive demonic and monstrous army attacks the Sword Coast but is defeated by an alliance of humans, elves and dwarves.


Other than the who, what, and why of this, I'm guessing as vauge as this is, it's plausible to say a PC participated in this little conflict, yes?


 
      
The Peacock
 
PostPosted: Tue, Nov 03 2009, 12:49 PM 

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Gers wrote:
Oshizo2 wrote:
so let me pose a question. are all of these statement applicable to drow as well? i know they hate eachother and just about everythking else, but is there reverie much more gaurded per se? i mean do they hide from eachother so as not to get caught "sleeping"? Also do the drow blantanly destroy nature or do they have a healthy respect for? as far as they can respect anything.

Drow don't purposley destroy nature because they hate it type of thing is what i mean.


Drow are a subrace of elves, so I suppose they are connected somewhat, since they do reverie, though I'd wager 99% of surface elves would deny that.

As for guarding themselves when taking reverie, I'm sure any drow that has the brains and ability would have heavy magical wards and protections in place, as well as more mundane defenses. There's no rule in drow society that says you can't kill someone while they reverie. It'd be a prime situation to take a superior unawares.

Llothite drow I doubt would have much regard for nature either way, unless you count their love of the faerzress magic in the Underdark. Locations where it's highly concentrated are prized by any house or merchant clan. Those in charge of such a place would try to protect it, while rivals might try to seize it, but I don't think they'd try to destroy it, since such are both very rare and very valuable.

Eilistraeen would probably prize nature much like other surface elves.


Drow are no longer, by terms of their banishment, considered Elves... Though mechanically they are still a sub-race... I would go as far to say their reverie (given that reverie links an Elf with their memories AND Arvandor) is only to focus on their past memories, and not the aforementioned Arvandor.

I say this, because reverie links all Elves together - if the Drow were amidst that link, then it would be possible to locate any Drow at any point in time at any place.

Get my gist? So, yes... They reverie - but it's nothing like Elves.

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Sylfwe
 
PostPosted: Tue, Nov 03 2009, 13:45 PM 

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lathandier wrote:
Gers wrote:
Oshizo2 wrote:
so let me pose a question. are all of these statement applicable to drow as well? i know they hate eachother and just about everythking else, but is there reverie much more gaurded per se? i mean do they hide from eachother so as not to get caught "sleeping"? Also do the drow blantanly destroy nature or do they have a healthy respect for? as far as they can respect anything.

Drow don't purposley destroy nature because they hate it type of thing is what i mean.


Drow are a subrace of elves, so I suppose they are connected somewhat, since they do reverie, though I'd wager 99% of surface elves would deny that.

As for guarding themselves when taking reverie, I'm sure any drow that has the brains and ability would have heavy magical wards and protections in place, as well as more mundane defenses. There's no rule in drow society that says you can't kill someone while they reverie. It'd be a prime situation to take a superior unawares.

Llothite drow I doubt would have much regard for nature either way, unless you count their love of the faerzress magic in the Underdark. Locations where it's highly concentrated are prized by any house or merchant clan. Those in charge of such a place would try to protect it, while rivals might try to seize it, but I don't think they'd try to destroy it, since such are both very rare and very valuable.

Eilistraeen would probably prize nature much like other surface elves.


Drow are no longer, by terms of their banishment, considered Elves... Though mechanically they are still a sub-race... I would go as far to say their reverie (given that reverie links an Elf with their memories AND Arvandor) is only to focus on their past memories, and not the aforementioned Arvandor.

I say this, because reverie links all Elves together - if the Drow were amidst that link, then it would be possible to locate any Drow at any point in time at any place.

Get my gist? So, yes... They reverie - but it's nothing like Elves.


It's not just mecahnically, "considered" is a good word, even if surface elves don't consider them elves anymore, they're dark elves. So theoretically, they're not elves, practically they are, depends on who you're asking.

Never read anything which would hint at drow reverie-ing like elves do, so what he said.

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Yurell
 
PostPosted: Tue, Nov 03 2009, 13:50 PM 

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Sylfwe wrote:
It's not just mecahnically, "considered" is a good word, even if surface elves don't consider them elves anymore, they're dark elves.


They're not Dark Elves, they're Drow. They're two different races ... all the Dark Elves were turned into Drow by the High Magic ritual that ended the Crown War against the Ilythiiri (I think it was the fourth, but may have been the third). It's why fourth ed separated Dark Elves and Drow.

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Sylfwe
 
PostPosted: Tue, Nov 03 2009, 14:06 PM 

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Yurell wrote:
Sylfwe wrote:
It's not just mecahnically, "considered" is a good word, even if surface elves don't consider them elves anymore, they're dark elves.


They're not Dark Elves, they're Drow. They're two different races ... all the Dark Elves were turned into Drow by the High Magic ritual that ended the Crown War against the Ilythiiri (I think it was the fourth, but may have been the third). It's why fourth ed separated Dark Elves and Drow.


Seen the term being used interchangeably in various publications and somehow it stuck to me that drow who turn to Eilistraee are granted the name of dark elves again, even though they're not the original brown-skinned dark elves of before.

Maybe they just wanted to be considered dark elves again to symbolize their return to beling closer to surface elves. Physically they're still elves... *shrugs* Guess I don't know. Ignore.

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J.G.
 
PostPosted: Tue, Nov 03 2009, 14:20 PM 

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Sylfwe wrote:
Yurell wrote:
Sylfwe wrote:
It's not just mecahnically, "considered" is a good word, even if surface elves don't consider them elves anymore, they're dark elves.


They're not Dark Elves, they're Drow. They're two different races ... all the Dark Elves were turned into Drow by the High Magic ritual that ended the Crown War against the Ilythiiri (I think it was the fourth, but may have been the third). It's why fourth ed separated Dark Elves and Drow.


Seen the term being used interchangeably in various publications and somehow it stuck to me that drow who turn to Eilistraee are granted the name of dark elves again, even though they're not the original brown-skinned dark elves of before.

Maybe they just wanted to be considered dark elves again to symbolize their return to beling closer to surface elves. Physically they're still elves... *shrugs* Guess I don't know. Ignore.

Dark Elves were turned into drow by the Elven High Mages (and Corellon Larethian through them) using a high magic ritual, I think it might be possible to reverse the change in one or two people, but that would require Divine intervention by Corellon or another elven deity (besides Lolth) and they can't posses the blood of Wendonai in there veins, and the majority of drow do.

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Sylfwe
 
PostPosted: Tue, Nov 03 2009, 14:33 PM 

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J.G. wrote:
Sylfwe wrote:
Yurell wrote:
Sylfwe wrote:
It's not just mecahnically, "considered" is a good word, even if surface elves don't consider them elves anymore, they're dark elves.


They're not Dark Elves, they're Drow. They're two different races ... all the Dark Elves were turned into Drow by the High Magic ritual that ended the Crown War against the Ilythiiri (I think it was the fourth, but may have been the third). It's why fourth ed separated Dark Elves and Drow.


Seen the term being used interchangeably in various publications and somehow it stuck to me that drow who turn to Eilistraee are granted the name of dark elves again, even though they're not the original brown-skinned dark elves of before.

Maybe they just wanted to be considered dark elves again to symbolize their return to beling closer to surface elves. Physically they're still elves... *shrugs* Guess I don't know. Ignore.

Dark Elves were turned into drow by the Elven High Mages (and Corellon Larethian through them) using a high magic ritual, I think it might be possible to reverse the change in one or two people, but that would require Divine intervention by Corellon or another elven deity (besides Lolth) and they can't posses the blood of Wendonai in there veins, and the majority of drow do.


I'm using the term "dark elves" symbolically, that's my problem, to represent the drow who wish to be freed of the term dhaerow (traitor). I've read too much of R. A. Salvatore's works.

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IronAngel
 
PostPosted: Tue, Nov 03 2009, 20:47 PM 

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Eh, Dark Elf is just another word for Drow. Sure, I guess there's symbolism and some etymological aspects to consider, but the term "Dark Elf" was widely used well before they were even written into Realmslore and the whole Ilythiiri business ever invented. It's quite a common name for the race in various sources.

Dark Immolation: The Grand History of the Realms mentions no such event, and I don't recall anything like that in canon lore. However: it could be the events of Neverwinter Nights 2 OC? Isn't there some war against the King of Shadows when the protagonist is born? If that's what it refers to, it's not part of canon Realms or Amia canon, and as such never happened.

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Dark Immolation
 
PostPosted: Tue, Nov 03 2009, 21:03 PM 

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Maybe so, it is ForgottenRealms wiki after all, haha. Could you do me a huge favor then Iron and describe like the significant human fought or human-nationed wars/battles that took place in the 1340's and the 1360's? Excluding the ToT I suppose, and just those decades in particular. :)


 
      
IronAngel
 
PostPosted: Tue, Nov 03 2009, 21:41 PM 

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Ah. I'll list some major stuff first, but if you have anything more particular you want to look into, I can do a more thorough search tomorrow.

1345: Bhaal corrupts one of the Earthmother's Moonwells. I guess there's some calamity in the Moonshaes, the Moonshae novels would explain this. Tristan Kendrick becomes high king of the Moonshaes the next year, as Bhaal's avatar is banished.

1347: Zhents and orcs obliterate Hulburg around the Moonsea.

The Ten Black Days of Eleint: the royal family of Tethyr die, lots of chaos, murder etc. ensues.

Zhengyi the Witch-King rises to power in Damara.

1352: Gondegal (young king's uncle or something; details in Cormyr: A Novel) is crowned king in Cormyr for eight days. Gets an army of mercenaries and launches raids in Cormyr. Purple Dragons and neighbour kingdoms defeat him.


1356: The Dragonspear War: armies from Waterdeep and Baldur's Gate besiege and set fire to Dragonspear Castle, defeating the devils within.

1357: Salamander War: Thayans with fire elementals take Escalant and Laothkund, bringing most of the Wizard's Reach under Thay's control.

Luskan attacks Ruathym. Later, Waterdeep tries to negotiate a truce, but Luskan and Ruathym ally to raid the Sword Coast instead.

King Virdin of Damara is killed by Zhengyi.

1359: Yamun Khahan attacks Semphar and Khazari, then Shou Lung, and then back to the west. More details in the Amia timeline. Basically: Tuigan hordes pour into Faerûn, and nations march together to face them. Referred to as the Alliance War (in Cunningham's Elfsong), and Azoun's Crusade (lead by the king of Cormyr) played a prominent role, together with Zhent's orcs. Azoun killed Yamun, the Tuigans were stopped in Phsant. Waterdeep didn't send troops. Many Tethyrians went, for example. Biggest war in recent history.

1363: Oh, this must be it! The Battle of Daggerford. Devils enter Toril through portals in Dragonspear Castle, and assemble ogres, hobgobs, orcs, bugbears, goblins and kobolds, and a black dragon, to attack Daggerford. This Hordes of Dragonspear are defeated by a hastily assembled force of dwarves, elves from the Misty Forest, paladins of Ilmater, mercenaries, local militia, and a troop of the City Guard of Waterdeep.

1365: Thay and Aglarond fight a bit. Thay and Rashemen fight a bit.

1367: Reclamation Wars in Tethyr begin. Zaranda Star begins to gather support. These wage for a few years. More in the Amia timeline.

Dwarves attack Many Arrows orcs and restore Felbarr.

1368: War tween Amn and Baldur's Gate; BG novel events!

1369: Halaster's Highhaverstide. Monsters run on Waterdeep's streets.


I guess that's the most interesting stuff you could include in your history. Just let me know if you want more details on any specific region or event, and I'll try to point you to the right direction or get you the material.

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Dark Immolation
 
PostPosted: Tue, Nov 03 2009, 22:28 PM 

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Yes, I think that was it, Iron. Thanks again! :D


 
      
Yurell
 
PostPosted: Tue, Nov 03 2009, 22:34 PM 

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In the Year of Helm there was also an armed rebellion in Thay (which was thwarted thanks to the Harpers) and a major Cyricist Priest started conquering Temples of Bane like crazy.

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-Cloak-and-Dagger-
 
PostPosted: Wed, Nov 04 2009, 17:48 PM 

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I've been wondering about a couple of things.

1. Which, out of the multitude of gods, claims dominion over sleep, and dreams? Is it Shar? :?

2. The Rotting Man. This is an NPC Ive read about a number of times. Does anyone know what it actually is?


 
      
Gunz
 
PostPosted: Wed, Nov 04 2009, 20:33 PM 



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-Cloak-and-Dagger- wrote:
1. Which, out of the multitude of gods, claims dominion over sleep, and dreams? Is it Shar? :?


That I know of, no one truly does. Not in the normal, non-race based, pantheon of gods (AKA Human Gods) anyway. I would argue that Selune would be the closest god to those things. But that's just me.

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J.G.
 
PostPosted: Wed, Nov 04 2009, 20:34 PM 

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o0GuNz_N_RoSeZ0o wrote:
-Cloak-and-Dagger- wrote:
1. Which, out of the multitude of gods, claims dominion over sleep, and dreams? Is it Shar? :?


That I know of, no one truly does. Not in the normal, non-race based, pantheon of gods anyway. I would argue that Selune would be the closest god to those things. But that's just me.


I think thats one of those thing without a god for it, like Food. :D

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IronAngel
 
PostPosted: Wed, Nov 04 2009, 20:42 PM 

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Indeed, no Faerûnian god comes to mind. It's the same as Time: a big thing that's covered in some other pantheons, but no one holds it in the Faerûnian one. Obviously, it's Sehanine Moonbow in the elven pantheon.

As for the Rotting Man.. I dunno. I can look into it. I think Unapproachable East will help.

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Gunz
 
PostPosted: Wed, Nov 04 2009, 20:43 PM 



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J.G. wrote:
I think thats one of those thing without a god for it, like Food. :D


Actually, if you think about it, food is mostly the domain of Chauntea..... what? >.>

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LetumLux
 
PostPosted: Thu, Nov 05 2009, 2:56 AM 

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Chauntea makes sense for a "Food Domain" since she presides over agriculture, farming, fertility of the land (and body?).

Here's a question:

(In Amia specifically, working on Familiars being actual Familiars and not just "permanent Summons") If a Familiar dies, can it refuse to be raised like a person, for whatever reason? Furthermore, where do animal/magical animals go when they die?


 
      
TormakSaber
 
PostPosted: Thu, Nov 05 2009, 4:52 AM 

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I imagine anything with an intelligence of 6 or above, that is, logical thinking intelligence, can refuse a raise.

Animals and magical animals presumably go to the Beastlands when they die, with the rare exceptions being those that actually worship deities.

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LetumLux
 
PostPosted: Thu, Nov 05 2009, 5:47 AM 

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TormakSaber wrote:
I imagine anything with an intelligence of 6 or above, that is, logical thinking intelligence, can refuse a raise.

I'm curious why you chose INT for the score of importance there. Isn't Charisma more linked to force of personality (having one at all, as opposed to being an automaton) and therefore "consciousness"? INT determines how smart, WIS determines force of will and awareness, but CHA is the "soul" stat, so to speak?

From the stuff I've heard (without sources) it isn't a matter of conscious (therefore logical, rational or even intelligent) decision if someone accepts or denies an attempt to Raise them; more that they're stripped down to their core being and that makes what could be considered an instinctual response? Is there an answer or source to answer this, also?


 
      
Yurell
 
PostPosted: Thu, Nov 05 2009, 6:40 AM 

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LetumLux wrote:
TormakSaber wrote:
I imagine anything with an intelligence of 6 or above, that is, logical thinking intelligence, can refuse a raise.

I'm curious why you chose INT for the score of importance there. Isn't Charisma more linked to force of personality (having one at all, as opposed to being an automaton) and therefore "consciousness"? INT determines how smart, WIS determines force of will and awareness, but CHA is the "soul" stat, so to speak?

From the stuff I've heard (without sources) it isn't a matter of conscious (therefore logical, rational or even intelligent) decision if someone accepts or denies an attempt to Raise them; more that they're stripped down to their core being and that makes what could be considered an instinctual response? Is there an answer or source to answer this, also?


Intelligence determines whether you are sentient or not. When you're sentient, you have the ability to refuse a raise AFAIK.

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TormakSaber
 
PostPosted: Thu, Nov 05 2009, 6:46 AM 

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My logic for picking intelligence was mostly arbitrary: Familiars by nature of the familiar bond get an Intelligence boost.

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GreatPigeon
 
PostPosted: Thu, Nov 05 2009, 7:38 AM 

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How does a mage pick their familiar? Is it random, do they choose, or does some sentient thing just not leave them alone?

I know the main reasons for rangers and druids and whatnot, but mages confuse me.

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Yurell
 
PostPosted: Thu, Nov 05 2009, 7:57 AM 

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GreatPigeon wrote:
How does a mage pick their familiar? Is it random, do they choose, or does some sentient thing just not leave them alone?

I know the main reasons for rangers and druids and whatnot, but mages confuse me.


They choose (following is PHB):

"A sorceror [or wizard] can obtain a familiar. Doing so take 24 hours and uses up magical materials that cost 100 GP. A familiar is a magical beast that resembles a small animal and is unusually tough and intelligent. The creature serves as a companion and servant."

Also:

"Familiars are magically linked to their masters. In some sense, the familiar and the master are practically one being."

So basically the wizard transforms an animal into its familiar and changes it into a magical beast.

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TormakSaber
 
PostPosted: Thu, Nov 05 2009, 9:06 AM 

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Yep. And, AFAIK, the familiar must be willing, which shoots 90% of that whole "enslave a dragon and treat it like crap" stuff you see a lot of evils do, but it's pretty loose and flwoing and even I'm not willing to nitpick details quite that much.

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Yurell
 
PostPosted: Thu, Nov 05 2009, 9:10 AM 

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TormakSaber wrote:
Yep. And, AFAIK, the familiar must be willing, which shoots 90% of that whole "enslave a dragon and treat it like crap" stuff you see a lot of evils do, but it's pretty loose and flwoing and even I'm not willing to nitpick details quite that much.


I don't know what expansions say, but in the core rules you can't choose anything but an animal, so it's not like you're picking up a creature tat is already 'intelligent' (in human terms at any rate).

But NWN familiars are completely different ... all these different types of creatures, none of the usual abilities, free raising with the summoning / unsummoning, none of that is PnP.

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LetumLux
 
PostPosted: Thu, Nov 05 2009, 9:16 AM 

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Yurell wrote:
But NWN familiars are completely different ... all these different types of creatures, none of the usual abilities, free raising with the summoning / unsummoning, none of that is PnP.


Yessir, you would never see a PnP mage treating their Familiar, even an Improved Familiar, like people do in NWN even aside of consequences like losing a point of CON when it dies.

Mages can abuse their Familiars after they are already bound, however, right? I mean, it doesn't make very much sense to, but if one wanted... the Familiar can't simply flee from the effects of the ritual that bonded them, meaning it's sort of stuck if things turn sour, beyond causing grief to its master?

Also, how does one change Familiars? Say, in the event they both decide to move on, or if the Familiar dies and doesn't get/want to be raised. Is there an "un-bonding" ritual? Is the ritual just done again on the new Familiar to-be and it overrides the old one?


 
      
Yurell
 
PostPosted: Thu, Nov 05 2009, 9:26 AM 

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LetumLux wrote:
Yessir, you would never see a PnP mage treating their Familiar, even an Improved Familiar, like people do in NWN even aside of consequences like losing a point of CON when it dies.


Actually, you lose 200xp per sorc level (fort DC 15 for half) which can remove levels. The familiar can be raised as a normal character, but will not suffer the con loss.

LetumLux wrote:
Mages can abuse their Familiars after they are already bound, however, right? I mean, it doesn't make very much sense to, but if one wanted... the Familiar can't simply flee from the effects of the ritual that bonded them, meaning it's sort of stuck if things turn sour, beyond causing grief to its master?


It doesn't really discuss it, but I assume so, though don't know why you would, since it's empathically bonded with you as well.

LetumLux wrote:
Also, how does one change Familiars? Say, in the event they both decide to move on, or if the Familiar dies and doesn't get/want to be raised. Is there an "un-bonding" ritual? Is the ritual just done again on the new Familiar to-be and it overrides the old one?


You can simply dismiss it. A slain or dismissed familiar can be replaced (the same ritual as getting one in the first place) but only after a year and a day (p. 54 of the PHB).

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QPR
 
PostPosted: Thu, Nov 05 2009, 16:24 PM 

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Question about blackguards: Can you be a blackguard of any evil deity, or just a selected few?

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Yurell
 
PostPosted: Thu, Nov 05 2009, 16:28 PM 

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QPR wrote:
Question about blackguards: Can you be a blackguard of any evil deity, or just a selected few?


You don't even need an evil deity, just have "made peaceful contact with an evil outsider that was summoned by him or someone else" to act as your 'patron'.

The last addition is my own from what I understand, the quote from the DM Guide 3.5

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TormakSaber
 
PostPosted: Thu, Nov 05 2009, 20:34 PM 

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Yup, no deity even needed at all.

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Dark Immolation
 
PostPosted: Fri, Nov 06 2009, 3:00 AM 

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Mist Dragons:

Their lore, their anatomy, their quirks, habitats, etc etc. FR wiki doesn't have em and everything I've googled so far just comes up with the FF one. :)


 
      
The Peacock
 
PostPosted: Fri, Nov 06 2009, 17:02 PM 

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LetumLux wrote:

Mages can abuse their Familiars after they are already bound, however, right? I mean, it doesn't make very much sense to, but if one wanted... the Familiar can't simply flee from the effects of the ritual that bonded them, meaning it's sort of stuck if things turn sour, beyond causing grief to its master?


Think Dobby from Harry Potter. That's a perfect example, of a makeshift, or semblance of a familiar, being treated in a vile and violent manner. The bonding that summons the two together is, for the most part, permanent. Until the familiar dies or the Mage banishes it (if he no longer requires it's services, or is ridding it from his 'slavery').

This is very rare, however, as many Mages get along quite well with their familiars, and often utilise their capabilities for enhancing their own fealty in those areas.

*Le shrug* But this is all common sense, and you know this.

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QPR
 
PostPosted: Tue, Nov 10 2009, 11:16 AM 

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Is there any culture for academics in the Forgotten realms; ie any sort of universities outside the studies of magic? Does there exist social scientists? Mathematics? Philosophers? Economists? Political scientists etc?

And if so, in which cultures would theese exist?

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IronAngel
 
PostPosted: Tue, Nov 10 2009, 19:01 PM 

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I doubt you'll find the word "science" in the Realms. You'll have better luck looking for sages, scholars and loremasters.

But of course: there are many centers of learning on Faerûn, and many scholars deal in matters non-magical. I am not aware of any widespread University instutution, though. There are individual schools, probably connected to major temples of Oghma, Deneir etc. Then there are schools with different purposes, like the House Jordaini in Halruaa. The Jordain are political advisors who're learned in almost every field.

Then there's the bard college of New Olamn. Bardic colleges used to be a major power of culture on Faerûn, but they declined decades or centuries ago. New Olamn has been reestablished in Waterdeep, and I imagine it gives high-quality education in traditional bardcraft, which involves history and cultural studies.

The most likely place to find education, though, are big libraries. Silverymoon, Waterdeep, Candlekeep, Library of Curna, possibly the Spirit Soaring (definetely the Edificant Library, but I don't know if the new cathedral in its place offers education), and so on. I imagine large cities, such as Suzail and Zazesspur, also have their centers of learning.

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Grymia
 
PostPosted: Tue, Nov 10 2009, 19:18 PM 

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Another bardic college can be found in Silverymoon (although I think there's a lot more to it then just the Bardic arts covered.)


 
      
IronAngel
 
PostPosted: Tue, Nov 10 2009, 19:31 PM 

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Oh? It must be fairly new, or maybe Elaine Cunningham just didn't know about it when she wrote Elfsong. That novel is a must for every player of bards of Harpers, seriously. Gotta look into it!

Oh! I almost forgot: there is the organization known as the Heralds. Once of the Harpers, I understand they have split off to maintain neutrality and knowledge as their primary interest. Power of Faerûn deals with them, IIRC.

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Dark Immolation
 
PostPosted: Tue, Nov 10 2009, 23:13 PM 

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Does anyone have lore on Mist Dragons in FR?


 
      
Yurell
 
PostPosted: Tue, Nov 10 2009, 23:20 PM 

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I tried looking them up last time you asked, but found nothing in any of my sourcebooks except mention that a powerful bad guy is a mist dragon. In all the books on dragons I could find there was no mention of them.

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TormakSaber
 
PostPosted: Wed, Nov 11 2009, 0:46 AM 

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I have a feeling "Mist Dragon" is actually the name for a specific type of Lung Dragon, which exist in Kara-Tur.

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