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Selmak
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Posted: Fri, Apr 16 2010, 23:50 PM |
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Player
Joined: 17 Dec 2004
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I fired this in for the first time and I'm well impressed. The clothing pieces from the HAK may be the cause of the issues, I think, because when present they seem to cause detachment of body parts soon as the standby animation is playing.
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Selvec Darkon
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Posted: Sun, Apr 18 2010, 5:04 AM |
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Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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All the clothing pieces from the HAK except the Coats and the big sleeved thing work fine though Selmak. My fix corrected that. I made sure to test and I believe nobodies had any issues if they have used the fix.
The only other issue is loincloths alignment in the fencing animation.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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BlackDahlya
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Posted: Sun, Apr 18 2010, 5:14 AM |
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Joined: 17 Aug 2005 Location: Land of the Scorching Sun, Empowered by Global Warming
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Selvec Darkon wrote: All the clothing pieces from the HAK except the Coats and the big sleeved thing work fine though Selmak. My fix corrected that. I made sure to test and I believe nobodies had any issues if they have used the fix.
The only other issue is loincloths alignment in the fencing animation. Define "big sleeved thing". What part of clothing is that?
_________________ BlackDahlya
Once Upon A Time Played Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath
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Selvec Darkon
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Posted: Sun, Apr 18 2010, 5:41 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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BlackDahlya wrote: Selvec Darkon wrote: All the clothing pieces from the HAK except the Coats and the big sleeved thing work fine though Selmak. My fix corrected that. I made sure to test and I believe nobodies had any issues if they have used the fix.
The only other issue is loincloths alignment in the fencing animation. Define "big sleeved thing". What part of clothing is that? The kimeno thing a lot of shrinites tend to favor xD. Has big sleeves, pulled up collar. Covers all the top half of the body except the head and forearms. Doesn't go below the pelvis.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Yurell
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Posted: Sun, Apr 18 2010, 5:49 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Gah! That's the one I have! And I was considering installing the ACP.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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BlackDahlya
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Posted: Sun, Apr 18 2010, 5:52 AM |
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Player
Joined: 17 Aug 2005 Location: Land of the Scorching Sun, Empowered by Global Warming
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Selvec Darkon wrote: BlackDahlya wrote: Selvec Darkon wrote: All the clothing pieces from the HAK except the Coats and the big sleeved thing work fine though Selmak. My fix corrected that. I made sure to test and I believe nobodies had any issues if they have used the fix.
The only other issue is loincloths alignment in the fencing animation. Define "big sleeved thing". What part of clothing is that? The kimeno thing a lot of shrinites tend to favor xD. Has big sleeves, pulled up collar. Covers all the top half of the body except the head and forearms. Doesn't go below the pelvis. Oh. >_> I think that is the one Rizzen uses. It looked so pretty. =( Time to recraft the bugger!
_________________ BlackDahlya
Once Upon A Time Played Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath
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Selvec Darkon
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Posted: Sun, Apr 18 2010, 6:45 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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I'd love to make it work, but its rather new and uses the coat pheno I believe. Because that is a brand new pheno created in 1.68 (Not 1.69 like most people think), it wasn't added to the ACP. It may also use it's own custom pheno instead of one of the old ones. Whatever the case it's very incompitable with a lot of stuff.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selmak
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Posted: Tue, Apr 20 2010, 1:01 AM |
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Joined: 17 Dec 2004
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Selvec Darkon wrote: All the clothing pieces from the HAK except the Coats and the big sleeved thing work fine though Selmak. My fix corrected that. I made sure to test and I believe nobodies had any issues if they have used the fix. Okay. Thought I had the most recent version. Thanks!
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Selmak
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Posted: Mon, Apr 26 2010, 1:14 AM |
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Joined: 17 Dec 2004
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So what's the dealio with the loincloth and the fencing animation, because I sometimes see this one character running around with their loincloth-pelvis floating about at chest height? Everyone else is fine, though.
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Selvec Darkon
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Posted: Mon, Apr 26 2010, 3:00 AM |
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Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Fencing Animation rotates the entire body to a certain degree and keeps it there. Loincloth lacks that model I believe. So everything rotates but the loincloth doesn't.
It's a bug with the loincloth and fencing only. I noted it in the original post on the previous page.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selmak
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Posted: Mon, Apr 26 2010, 3:06 AM |
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Joined: 17 Dec 2004
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Well I dunno what the bug I'm seeing is then, but it's more or less constant with that particular player's character. No biggie, tbh.
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Selvec Darkon
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Posted: Mon, Apr 26 2010, 3:27 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Oh, person could be running about with the old files I suppose.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selvec Darkon
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Posted: Mon, May 17 2010, 3:48 AM |
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Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Can someone please test ACP with the new robe and tell me the results? I may need to make some updates because of the new added content.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mobile_Svensk
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Posted: Mon, May 17 2010, 5:48 AM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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I will selvec, and i will post here once the robe and the new models are in game.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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brooksthegreat
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Posted: Mon, May 17 2010, 23:12 PM |
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Player
Joined: 03 Jun 2007 Location: Eastern US
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Is the ACP on the "Optional Downloads" link the updated patched one, or do I need to download each listed in this thread as well?
_________________ Captain William Jackson Malloy of the Debra Sanchez! also staring: Elyon Vassius, Paladin of Kelemvor Kael Jericko, gentleman of fortune. Marcus Tyberius of the Eternal Order
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Yurell
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Posted: Tue, May 18 2010, 0:12 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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It's in the optional downloads. You may also want to download the fix for quite a few things which I believe isn't included in the main download and is floating around the forum.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Selvec Darkon
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Posted: Tue, May 18 2010, 1:27 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Disco needs to update that main download archieve with my fix.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mobile_Svensk
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Posted: Sat, Jun 05 2010, 19:40 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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*Bumpeti* hey selvec, which one is the newest update?
Because i Dl'ed it again, and it just doesn't show.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Selvec Darkon
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Posted: Sun, Jun 06 2010, 0:24 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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http://www.mediafire.com/file/m0wlfz2if ... ACP_fix.7zThat one. My webhost apperently has died so I have to use media fire.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Analog Kid
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Posted: Sun, Jun 06 2010, 0:36 AM |
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Player
Joined: 13 May 2010 Location: The Great White North Eh!!
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Yurell wrote: It's in the optional downloads. You may also want to download the fix for quite a few things which I believe isn't included in the main download and is floating around the forum. is there a fix to solve the fix for the floating robe/armor pieces? i noticed that after DL'ing the acp my toon looked like he was coming apart at the seames, mostly with the belt/pelvis pieces. I got a fix for that, but now the tabbard piece that hangs between my toons legs is stiff and wont move the way it should. I had a problem like that with my cloaks awhile ago, on another server, but thats since been fixed. are the two problems perhaps related? and can i fix it somehow?
_________________ I Am: Derrin: 'Nothing to see here' Beck: Hard working dwarf paladin. Naela 'Widow': Wandering priestess. Celinor Triellian: Paladin of Corellon.
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Selvec Darkon
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Posted: Sun, Jun 06 2010, 0:46 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Post screenshots please? If it's what I think it is, I can't really do much about that. I believe that would require additional animations, or further looking at the ACP files. Unfortunatly I don't have the abilities, nor the time, to do either. Maybe in a few weeks after exams.
The pelvis and torso not moving when wearing certain items has been fixed in my update to ACP. However, there still remains a few issues with a couple of robes and loincloths with fencing style. If you've downloaded my fix, and are still having pelvis or torso issues, but can't explain whats going wrong, please post a screenshot of the bug. I'll take a gander and see if it's caused by my fix or not.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Analog Kid
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Posted: Sun, Jun 06 2010, 1:00 AM |
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Player
Joined: 13 May 2010 Location: The Great White North Eh!!
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Selvec Darkon wrote: Post screenshots please? If it's what I think it is, I can't really do much about that. I believe that would require additional animations, or further looking at the ACP files. Unfortunatly I don't have the abilities, nor the time, to do either. Maybe in a few weeks after exams.
The pelvis and torso not moving when wearing certain items has been fixed in my update to ACP. However, there still remains a few issues with a couple of robes and loincloths with fencing style. If you've downloaded my fix, and are still having pelvis or torso issues, but can't explain whats going wrong, please post a screenshot of the bug. I'll take a gander and see if it's caused by my fix or not. will do, thanks  um. to make sure i DL'd the right fix file, could you direct me to it? or maybe post the link here please? i might be able to save you some time if i just didn't DL the right file like a noob. hehe
_________________ I Am: Derrin: 'Nothing to see here' Beck: Hard working dwarf paladin. Naela 'Widow': Wandering priestess. Celinor Triellian: Paladin of Corellon.
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Selvec Darkon
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Posted: Sun, Jun 06 2010, 1:14 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Analog Kid wrote: Selvec Darkon wrote: Post screenshots please? If it's what I think it is, I can't really do much about that. I believe that would require additional animations, or further looking at the ACP files. Unfortunatly I don't have the abilities, nor the time, to do either. Maybe in a few weeks after exams.
The pelvis and torso not moving when wearing certain items has been fixed in my update to ACP. However, there still remains a few issues with a couple of robes and loincloths with fencing style. If you've downloaded my fix, and are still having pelvis or torso issues, but can't explain whats going wrong, please post a screenshot of the bug. I'll take a gander and see if it's caused by my fix or not. will do, thanks  um. to make sure i DL'd the right fix file, could you direct me to it? or maybe post the link here please? i might be able to save you some time if i just didn't DL the right file like a noob. hehe http://www.mediafire.com/file/m0wlfz2if ... ACP_fix.7z That should be the right one. Edit: Edited it. Damn forum short links. http://www.amiaworld.net/acp/acp_fix.7zAlso the link from Amia, though I'm not entirely sure how updated that one is. I know the mediafire one is fully updated.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selvec Darkon
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Posted: Sun, Jun 06 2010, 1:22 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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If you still have the issue, it could also be another override. Further back in the thread someone had an issue with an overide he downloaded which caused all the models in the game to have floating torso's and heads. You may need to re-install your override folder.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Analog Kid
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Posted: Sun, Jun 06 2010, 1:57 AM |
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Player
Joined: 13 May 2010 Location: The Great White North Eh!!
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http://www.megaupload.com/?d=2Y67A5ESthere is my screenie. I re-DL'd your fix and installed. seems the problem is persistant. *cringe* I guess i'll try you're other suggestion and reinstall my override.... oh boy. thanks for the tips man 
_________________ I Am: Derrin: 'Nothing to see here' Beck: Hard working dwarf paladin. Naela 'Widow': Wandering priestess. Celinor Triellian: Paladin of Corellon.
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Selvec Darkon
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Posted: Sun, Jun 06 2010, 7:24 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Ah that. Thats the monk animations I believe. Yea it does happen unfortunatly. It's the downside. But its 100% better then the entire torso being disconnected from the rest of the body. Its something I'll take a look at when I have more time. If you happen to remember the server that you found the fixes on, and if they are still active or not, do tell. I'll get in contact with them and ask about using their fix.
Its part of the animation set, and you need to edit the animation set, or some how merge it with the existing loincloth animations. Not an area I'm an expert in. This fix in itself was actually quite simplistic, just a lot of work.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selvec Darkon
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Posted: Mon, Jun 28 2010, 14:10 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Bump for someone who was looking for it
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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msheeler
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Posted: Mon, Jun 28 2010, 23:45 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Not sure if I am missing an update, but all my ACP stuff workes great, except with teh new formal robe. Is there a more recent update that included that one?
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Selvec Darkon
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Posted: Sat, Jul 03 2010, 8:18 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Nope, I simply didn't notice that one robe.
If I can be bothered, I'll update it. I'm also working on fixing the Loincloths, coats and making it work with Fatties, so it'll go to the bottom of the list honest.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mobile_Svensk
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Posted: Sat, Jul 03 2010, 11:17 AM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Yes. A Big BIG warning for those using the ACP with the FAT phenotype - You will be glitched and turned into a skinny (Default) person again.
DO NOT USE ACP IF YOU ARE PLAYING A FAT TOON.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Selvec Darkon
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Posted: Sat, Jul 03 2010, 17:59 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Very_Svensk wrote: Yes. A Big BIG warning for those using the ACP with the FAT phenotype - You will be glitched and turned into a skinny (Default) person again.
DO NOT USE ACP IF YOU ARE PLAYING A FAT TOON. Well for now, yes, but I'm working on that. There is a fix for it avaliable, but the twits that did it made it fully compatiable with CEP2, thus meaning its loaded wth a bunch of junky CEP2 files that use the same Robe slots as Amia's custom robes. I wish people wouldn't make things compatible with anything but NWN basic, or at least give me the option to download it instead of sorting through hours of crappy files.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Dev Disco
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Posted: Thu, Aug 05 2010, 10:07 AM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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_________________ Say 'no' to JSBF!
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Jaydn
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Posted: Thu, Aug 05 2010, 15:11 PM |
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Player
Joined: 21 Nov 2006 Location: I'm around
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Happy days!
Will this be implemented anytime in the near future, Disco?
_________________ 
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Selvec Darkon
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Posted: Fri, Aug 06 2010, 0:04 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Thats what I was planning on adding. That and a fix for the loincloths not flowing naturally.
Issue is this. I am lazy. As such, I haven't bothered to work on it yet heh. Another issue is that the buggers who made that put in all the files and associations for CEP's crap. Which means I have to sort out all the CEP files from the Bioware default files.
Sorry guys, I'm a lazy bastard. If anyone else wants to work on it, feel free. Otherwise, wait till I get another burst of activity and a need to contribute.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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TormakSaber
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Posted: Mon, Aug 23 2010, 5:44 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Was a solid copy of selvec's updated version ever added to ssidebar-y stuff, Disco?
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Selmak
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Posted: Wed, Aug 25 2010, 18:45 PM |
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Joined: 17 Dec 2004
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It does seem like everyone needs to be on the same version or it looks horrible.
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Mobile_Svensk
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Posted: Wed, Oct 13 2010, 18:24 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Bumped Tormaksaber wrote: Was a solid copy of selvec's updated version ever added to ssidebar-y stuff, Disco? And no. I just tested it, It's the old one, Where dwarven Females and Elven females body parts split up while using certain ACP's.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Selvec Darkon
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Posted: Wed, Oct 13 2010, 18:52 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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The update needs updating anyway.
Needs to include all the new robes, as well as the fix for fat pheno's. Also I need to look into fixing the loincloths. Unfortunatly study comes first, so this isn't high priority for me right now.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Dark Immolation
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Posted: Wed, Oct 13 2010, 20:14 PM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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Hey just curious if anyone knows of any or is skilled enough to make them.
Alternate Casting animations. Stock NWN only has 2 (roll hands in front, wave hands overhead). *shrug* Maybe it's just me, I realize its a slightly smaller niche, but I imagine it would be a slightly smaller amount of work as well.
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Selvec Darkon
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Posted: Wed, Oct 13 2010, 20:16 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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There are alternate casting animations included. Disco chose not to include them. They where rather silly.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Dark Immolation
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Posted: Wed, Oct 13 2010, 20:31 PM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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I thought that was just the "Mage" style animation of fighting.
I guess I'll have to try and check for myself. But if they are silly, well, maybe just exclude the silly ones or find someone who can make them less silly.
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Selmak
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Posted: Wed, Oct 13 2010, 23:50 PM |
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Player
Joined: 17 Dec 2004
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I thought that casting animations were referenced from the spells.2da which would mean you could add new casting animations but everyone would cast a given spell the same way.
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Dark Immolation
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Posted: Thu, Oct 14 2010, 0:16 AM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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I don't see why that would be the only way to do it. I mean there's obviously a way to modify combat animations without making everyone's different. Maybe I'm missing something.
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Selvec Darkon
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Posted: Thu, Oct 14 2010, 1:11 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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The combat animations aren't animations per say. they have their own custom pheno's which are accessed when you activate them via the rest menu. These Pheno's have specfic animations for them. This is how you get around editing an animation for everyone, you create completely new pheno's.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mobile_Svensk
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Posted: Sat, Oct 16 2010, 16:17 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Selvec Darkon wrote: Analog Kid wrote: Selvec Darkon wrote: Post screenshots please? If it's what I think it is, I can't really do much about that. I believe that would require additional animations, or further looking at the ACP files. Unfortunatly I don't have the abilities, nor the time, to do either. Maybe in a few weeks after exams.
The pelvis and torso not moving when wearing certain items has been fixed in my update to ACP. However, there still remains a few issues with a couple of robes and loincloths with fencing style. If you've downloaded my fix, and are still having pelvis or torso issues, but can't explain whats going wrong, please post a screenshot of the bug. I'll take a gander and see if it's caused by my fix or not. will do, thanks  um. to make sure i DL'd the right fix file, could you direct me to it? or maybe post the link here please? i might be able to save you some time if i just didn't DL the right file like a noob. hehe http://www.mediafire.com/file/m0wlfz2if ... ACP_fix.7z That should be the right one. Edit: Edited it. Damn forum short links. http://www.amiaworld.net/acp/acp_fix.7zAlso the link from Amia, though I'm not entirely sure how updated that one is. I know the mediafire one is fully updated. is this link up to date?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Selvec Darkon
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Posted: Sun, Oct 17 2010, 0:15 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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It's the most updated one currently avaliable.
Which is to say, not that up-to-date.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Maximus Wooterson
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Posted: Sun, Oct 17 2010, 1:50 AM |
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Player
Joined: 17 Jun 2005
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The 7z link in the first post no longer works. Can I just use the latest "ACP Fix" or do I need that and something else?
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Selvec Darkon
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Posted: Sun, Oct 17 2010, 2:08 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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ACP All-in-One Amia UpdateWarning in advance. Download this at your own risk, it's going to be updated and will contain bugs at this time. Tested everything, but you never know what will happen. The files contain both ACP and the Fix. You don't need to download anything from the Optional Files section. Link: http://www.mediafire.com/?g1jp3s33thq3h2yIncludes fix for 1.69 stuff, and all updates. Extract it into main NWN folder. Override anything if it asks. Known Issues - Coats do not work - Fencing Pheno and Loincloth glitch - Kimeno Robe doesn't work, uses same Pheno as Coats. - Small amount of clipping using Loincloth and Kensei Style. - Doesn't worked with Fat phenos (yet) - Doesn't work with new robes from AmiaHak 2.0 (yet) - Loincloths don't flow (yet) The above issues can be avoided by just using the Normal style. Which defaults back to NWN's basic combat animation.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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My Sovereign
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Posted: Tue, Oct 26 2010, 3:55 AM |
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Player
Joined: 19 Sep 2010
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Any chance of getting these to work with kobolds and goblins?
_________________ - "The fiend is less hideous in his own shape....then when he rages in the breast of man"
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Selvec Darkon
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Posted: Sat, Jan 29 2011, 12:08 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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@My Sovereign:
It should work with the new updated dynamic Kobbies. It won't work for goblins however.
@Disco Fatty Stuff: I'd have to sort through all the CEP robes and find out what numbers they are under in the Amia_Hak stuff. This is the issue with Amia using it's own custom hak. I'd have to go through and edit EVERYTHING because our numbering for robes is different to everyone else's. Unfortunately I have never gotten the hang or using .TLK files. I just have no idea what they are for except updating item discriptions, but people say that's all you need to edit to make them compatible. Wish I knew how.
*Bump on Request*
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
Last edited by Selvec Darkon on Sat, Jan 29 2011, 12:15 PM, edited 1 time in total.
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