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Manarethan
 
PostPosted: Wed, Dec 25 2013, 5:45 AM 

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No, that property means that if a creature has resistance or some way to mitigate damage from the weapons primary source, the weapon will instead deal bludgeoning damage. So for example, say we have a Spear, the base damage of which is 1d8 piercing. If you go against something with 5/- piercing resistance, that creature will take 5 less damage from every hit. If the spear has Extra Damage: Bludgeoning, the weapon will instead deal 1d8 bludgeoning damage to that creature, thus bypassing the piercing resistance.


 
      
Ice
 
PostPosted: Wed, Dec 25 2013, 6:06 AM 

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You -can- rebuild creating a new character*, if that is what you mean.

*With the proper approval, that is.

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MisterLich
 
PostPosted: Wed, Dec 25 2013, 6:12 AM 

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Will the new character be able to be leveled to the level he was before, like a DC rebuild (but done to switch something chosen at level 1)?

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Ice
 
PostPosted: Wed, Dec 25 2013, 6:13 AM 

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Yessss, I think it should be entirely possible.

(Considering I just had a rebuild like that, I'd say I am certain of it)

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Murex
 
PostPosted: Wed, Dec 25 2013, 10:59 AM 

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Can someone describe the intricate skill that is parry?

Is it just as the description says, or is there more to it? Is it effective at all?

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Dergaii
 
PostPosted: Wed, Dec 25 2013, 11:41 AM 

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http://nwn.wikia.com/wiki/Parry

It's considered broken. As it will only 'parry' the first and third attack of the opponent.


 
      
Murex
 
PostPosted: Thu, Dec 26 2013, 3:41 AM 

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Dergaii wrote:
http://nwn.wikia.com/wiki/Parry

It's considered broken. As it will only 'parry' the first and third attack of the opponent.


Thanks. I was thinking it would be good for a character with epic dodge, but I still don't know if it's better than having Expertise or Improved Expertise. I asked because I didn't know if this was changed on Amia, but I suppose it's one of those things that can't be fixed.

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Forked
 
PostPosted: Thu, Dec 26 2013, 18:34 PM 

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Can dwarven earth genasi become dwarven defenders even though they get changed to outsiders?


 
      
Kamina
 
PostPosted: Thu, Dec 26 2013, 18:44 PM 

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Yes, IIRC.

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Richard_Edmund
 
PostPosted: Fri, Dec 27 2013, 0:08 AM 

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I thought genasi had their base race changed to outsider, meaning no-taking race-specific PrC's?

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Rigela
 
PostPosted: Fri, Dec 27 2013, 0:12 AM 

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Unfortunately they do. So no AA feytouched and no DD genasi!

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Kamina
 
PostPosted: Fri, Dec 27 2013, 8:19 AM 

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Seems like I was misinformed! Good to know!

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MoshingChris
 
PostPosted: Fri, Dec 27 2013, 9:21 AM 

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Rigela wrote:
Unfortunately they do. So no AA feytouched and no DD genasi!


This could be changed during a HAK, so that the requirements are a retained racial feat (I think Genasi retain their racial feats, I'm not 100 percent sure on that).

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Liz
 
PostPosted: Fri, Dec 27 2013, 9:23 AM 

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MoshingChris wrote:
Rigela wrote:
Unfortunately they do. So no AA feytouched and no DD genasi!

This could be changed during a HAK, so that the requirements are a retained racial feat (I think Genasi retain their racial feats, I'm not 100 percent sure on that).

My elf-blooded air genasi still has Keen Sense, yep.

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Antoniius
 
PostPosted: Fri, Dec 27 2013, 11:19 AM 

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I was wondering how strong is dragon knight epic spell, and if it is worth to get 3 focus on conjuration to improve its duration. Can any of you kindly give me a hint?

TY

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Last edited by Antoniius on Fri, Dec 27 2013, 11:23 AM, edited 1 time in total.

 
      
Kamina
 
PostPosted: Fri, Dec 27 2013, 11:23 AM 

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EDK is a really good summon, the fear aura will send away anything with low will and without mindblank, coupled with some seriously powerful strength based attacks.

However, a big big big big BIG but, I've found EDKs to be horrible in a lot of epic dungeons, they get trapped in doorways all too easily.

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Antoniius
 
PostPosted: Fri, Dec 27 2013, 11:27 AM 

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Yaster Galer wrote:
EDK is a really good summon, the fear aura will send away anything with low will and without mindblank, coupled with some seriously powerful strength based attacks.

However, a big big big big BIG but, I've found EDKs to be horrible in a lot of epic dungeons, they get trapped in doorways all too easily.


i guessed that, even my elementals get trapped in doorways.....
i am still very undecided.... the other choiuce would be going for epic alteration...

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Mr. Hackums
 
PostPosted: Fri, Dec 27 2013, 11:28 AM 

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It does get stuck in dungeons rather frequently, and its why many see it as an inferior summon. But the fear aura is -legit-. And it has Bioware Truesight, and decent stats when properly buffed.

I don't think its worth it unless you're already headed for a Conjuration path, however.


 
      
Antoniius
 
PostPosted: Fri, Dec 27 2013, 11:31 AM 

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Mr. Hackums wrote:

I don't think its worth it unless you're already headed for a Conjuration path, however.


i did not, till now, but now i should decide where to go.... what school (beside necro, that i have already started) is woth, in your opinion, to go for epic skill?

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MoshingChris
 
PostPosted: Fri, Dec 27 2013, 11:34 AM 

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I like it for it's ability to do Abyss and that's about it. Then again at the moment most of the EMD summons cake walk abyss. EDK is on my list of improvements, some of which will be things like getting rid of the Huge Models and having Epic Casters summon Juvenile Wyrms rather than Ancient or Adult ones for example. That said I am working on these changes now, but due to our current back log with regards to scripting it may be awhile til they are seen in game.

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Antoniius
 
PostPosted: Fri, Dec 27 2013, 11:52 AM 

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MoshingChris wrote:
at the moment most of the EMD summons cake walk abyss.


what is EMD?

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666WaysToHell
 
PostPosted: Fri, Dec 27 2013, 12:05 PM 

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Epic Mummy Dust

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GreatPigeon
 
PostPosted: Fri, Dec 27 2013, 12:13 PM 

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Antoniius wrote:
MoshingChris wrote:
at the moment most of the EMD summons cake walk abyss.


what is EMD?


Electro-magnetic Dysentery

or....

Epic Mummy Dust

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Antoniius
 
PostPosted: Fri, Dec 27 2013, 12:27 PM 

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ok so.. in the end.. you suggest me to get epic mummy spell and dont go for conjuration epic....did i get it correctly?

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666WaysToHell
 
PostPosted: Fri, Dec 27 2013, 12:42 PM 

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Different summons use a different focus to extend Mummy Dust, whereas Epic Dragon Knight only extends from Conjuration.

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Antoniius
 
PostPosted: Fri, Dec 27 2013, 14:37 PM 

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666WaysToHell wrote:
Different summons use a different focus to extend Mummy Dust, whereas Epic Dragon Knight only extends from Conjuration.


TY

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MisterLich
 
PostPosted: Sat, Dec 28 2013, 4:39 AM 

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Mr. Hackums wrote:
It does get stuck in dungeons rather frequently, and its why many see it as an inferior summon. But the fear aura is -legit-. And it has Bioware Truesight, and decent stats when properly buffed.

I don't think its worth it unless you're already headed for a Conjuration path, however.


Really? I kept hearing from people that the best summon was EMD, and one of the best EMD summons was the necromancy one. I always assumed that the dragons either always cast low-DC spells and never attacked, or it had mediocre stats and a low DC fear aura. Without giving away specifics, how wrong were my assumptions?

Either way I'm pretty certain I'm sticking with EMD for my (currently) only epic wizard, because it makes great sense for his character, but for future casters I'm just wondering what I'm getting myself into generally.

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P Three
 
PostPosted: Sat, Dec 28 2013, 4:54 AM 

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Murex wrote:



To try to answer yours: Anything you picked at level 1 can't be undone from what I know.



This. It would have to be LETO'd and they don't LETO stats/feats here. Just portraits/voicesets/appendages (Wings/legs/whathaveyou)

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Pyromaniac
 
PostPosted: Sat, Dec 28 2013, 13:50 PM 



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Can Elemental Shield and Acid Sheathe be cast upon each other?

Also if I have two items that give 50% immunity, does that give me 100% or 50% and then 50% of that?


 
      
NinjaClarinet
 
PostPosted: Sat, Dec 28 2013, 16:53 PM 



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No and No.


 
      
Paladin Araelin
 
PostPosted: Sat, Dec 28 2013, 17:12 PM 

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Does Horrid Wilting harm the caster and his summons in Amia?

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Naivatkal
 
PostPosted: Sat, Dec 28 2013, 17:18 PM 

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Yes.

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Uberuce
 
PostPosted: Sat, Dec 28 2013, 17:19 PM 

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Can you still get XP knocked off you without fuss? I have an idle fancy to use Ruce to explore the new Amia, and I'd rather do it on the way up. He's a knackered old drunk, so having him wash up on the shores at level 12 with only dim and confused memories of where everything is doesn't seem a stretch to me, but whatdoIknow?.


 
      
Kamina
 
PostPosted: Sat, Dec 28 2013, 17:24 PM 

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AFAIK, knocking off a single level because you messed something up (taking the wrong feat, missed skill points, ability misplacement etc) can be done DMIG without a thread, but even a self rebuild with 0 changes to what you want to level up with class/feat/skill/ability-wise needs a request thread.

Of course, if there are no changes to your build as you re-level I'm sure that it won't take long to be accepted!

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Mobile_Svensk
 
PostPosted: Sat, Dec 28 2013, 18:25 PM 

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Yeah. Everything needs to be done via Rebuilds and requests nowadays ... >.<

Way to much maintenance imo

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O'Raghailligh
 
PostPosted: Sat, Dec 28 2013, 23:02 PM 

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Pyromaniac wrote:
Also if I have two items that give 50% immunity, does that give me 100% or 50% and then 50% of that?


Percentage immunities stack, so yes you will get 100% with two seperate 50% items.


 
      
MisterLich
 
PostPosted: Sun, Dec 29 2013, 0:47 AM 

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On my character, I just built a piece of equipment that has +3 reflex, +3 fort, and +2 universal saves on it.

My character sheet, and the dice item, report the reflex save as if it only has +3 from the first enchantment, and doesn't have the +2 from the universal saves enchantment.

It's not the +20 cap, because I took off other reflex-enhancing gear and put the original piece back on, but it still wouldn't add the +2 from universal saves. This same issue happened with fortitude with this piece of gear; it gets +3, not +5, from this item. It's skipping the universal save bonus.

Is this just not showing up on my sheet or my dice, or is there something weird going on meaning I only get one bonus to reflex/fort (and did the game just make me waste a greater mythal and some gold)?

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O'Raghailligh
 
PostPosted: Sun, Dec 29 2013, 1:18 AM 

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You can't stack the same saves on the same piece of gear, so the universals won't stack with the specific saves.


 
      
Gobbledygook
 
PostPosted: Sun, Dec 29 2013, 1:18 AM 

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That happens. Universal Save won't stack with particular Saves if on the same item.

Ring with +1 Fortitude, +1 Reflex, +1 Will, +1 Universal Saves, will only give a total of +1 to each.

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MisterLich
 
PostPosted: Sun, Dec 29 2013, 1:34 AM 

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They. Need. To. Document. This.

Wasted so much time doing stuff, planning gear, and now I find this out. Typical.

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Seventh Heaven
 
PostPosted: Sun, Dec 29 2013, 2:03 AM 

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Can anyone point me out to a how to and best builds for shifters please? :)

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O'Raghailligh
 
PostPosted: Sun, Dec 29 2013, 2:05 AM 

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BhaalsFavoured07 wrote:
Can anyone point me out to a how to and best builds for shifters please? :)


http://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=59938


 
      
Seventh Heaven
 
PostPosted: Sun, Dec 29 2013, 2:07 AM 

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O'Raghailligh wrote:
BhaalsFavoured07 wrote:
Can anyone point me out to a how to and best builds for shifters please? :)


http://www.amiaworld.net/phpBB3/viewtopic.php?f=2&t=59938




Thank you muchly :)

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Liz
 
PostPosted: Sun, Dec 29 2013, 8:07 AM 

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MisterLich wrote:
They. Need. To. Document. This.

Wasted so much time doing stuff, planning gear, and now I find this out. Typical.

The mythal page does say that crafting will be "aborted" if you try to stack saving throw powers onto one item. Which isn't exactly what actually happens, but should be.

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MisterLich
 
PostPosted: Sun, Dec 29 2013, 9:09 AM 

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Liz wrote:
MisterLich wrote:
They. Need. To. Document. This.

Wasted so much time doing stuff, planning gear, and now I find this out. Typical.

The mythal page does say that crafting will be "aborted" if you try to stack saving throw powers onto one item. Which isn't exactly what actually happens, but should be.


Well even though I overlooked that, that's not exactly what I was doing; I was adding two separate save powers (universal and reflex) and it didn't work (because mechanically, it just doesn't add both to the character). That phrasing sounds more like "if you add two reflex saving throw abilities, the mythal will explode and tell you you're silly", rather than "if you use universal and reflex saves..."


Anyway, I've re-planned my gear again, it was surprisingly easy this time, so I'm not annoyed by it anymore. Thanks for the info, though.

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Liz
 
PostPosted: Sun, Dec 29 2013, 9:18 AM 

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Yeah, you're right, it's confusing. I was agreeing with you. :)

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Kamina
 
PostPosted: Sun, Dec 29 2013, 10:55 AM 

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Joined: 05 Jul 2007
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Is Ice Manticore the highest animal empathy thing ingame?

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Manarethan
 
PostPosted: Sun, Dec 29 2013, 11:06 AM 

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My guess is the Mega-Bison for highest Animal Empathy. I think it's around 55.


 
      
Kamina
 
PostPosted: Sun, Dec 29 2013, 11:25 AM 

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Joined: 05 Jul 2007
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I see!

Also is Sheela Peryroyl a suitable druid nature deity?

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serbiris
 
PostPosted: Sun, Dec 29 2013, 11:39 AM 

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Sheela Peryroyl's domains wrote:
Air Balance Charm Earth Halfling Plant


I guess so!

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