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lilmarcat
 
PostPosted: Tue, Aug 02 2016, 9:09 AM 



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It -is- possible yes, however the server lacks such a script to my knowledge, so unless you can get a scripter to look into making one for you, its unlikely to ever exist here.


 
      
#StraightOutaAvernus
 
PostPosted: Tue, Aug 02 2016, 9:44 AM 

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That Guy wrote:
bobofwestoregonusa wrote:
Depends on how organized the faith is. Bane? That's a heretical faux pas. But I can point to one pc who literally it's dm confirmed as the high priest of their white religion just because it's such an obscure god.


That's my point... DM confirmed or it's BS. Just my opinion. Titles are an earned thing, not just "I made a priest, and his background is that he's the High Priest of this religion.".


U gonna challenge me for it :^]

Swear un me mum m8 Stormwind'll fite u




In seriousness, High priests/priestesses are regional. The majority of faiths have their own fucking organization in their actual faith centers, if they're really organized; though some aren't even that organized, in which case it is 'still' perfectly valid to claim it because if you're the top dog out of all the clerics of your faith on Amia? Boom. You're a high priest.



EDIT: Posted late. Someone beat me to it. GG

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Xaviera
 
PostPosted: Tue, Aug 02 2016, 14:58 PM 

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#StraightOutaAvernus wrote:
In seriousness, High priests/priestesses are regional. The majority of faiths have their own fucking organization in their actual faith centers, if they're really organized; though some aren't even that organized, in which case it is 'still' perfectly valid to claim it because if you're the top dog out of all the clerics of your faith on Amia? Boom. You're a high priest.

Some faiths might even have multiple high priests within a single region (while I'm not aware of any that do in canon lore, there's a lot about church organization that isn't defined) but, regardless, being the highest-level cleric in the area does not necessarily mean you get the title by default. Stormwind, like Xaviera, is in the position of being the only active member of her faith in Amia so nobody's really going to take either of them to task about it, but more popular faiths may have issues if everyone tries to climb on that particular bandwagon (schisms galore! 8) ).

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angst360
 
PostPosted: Tue, Aug 02 2016, 16:15 PM 



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I get the arguments about the mainstream 'established' religions and who gets to call themselves the high priest. If there is a church, chances are someone has beat you to it and must be 'displaced'.

I do not think you can just roll a high priest/arch-mage/Matron Mother/etc.... A lot of work has to be done to earn the prestige, if you earn it at all...

But, if you are a cleric of an obscure religion who has managed, through a lot of hard work, to build a cult following around yourself based solely upon your religion... I'd say you have earned the title.

It comes down to hard work, luck, and the will of that god...

Just my $.02's


 
      
TormakSaber
 
PostPosted: Wed, Aug 03 2016, 13:48 PM 

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You are what you say and no one else can disprove through word or the sword. If you say you're the high priestess and no one can disprove it, and especially if other people repeat it, well, then there you go .

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walnutboy
 
PostPosted: Wed, Aug 03 2016, 15:39 PM 

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TormakSaber wrote:
You are what you say and no one else can disprove through word or the sword. If you say you're the high priestess and no one can disprove it, and especially if other people repeat it, well, then there you go .


Rosary is still Empress and if we repeat it enough I think it would be true! heh

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bobofwestoregonusa
 
PostPosted: Wed, Aug 03 2016, 17:03 PM 

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Gerald Edmund declares himself high priest of funk

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SamTheGiantSlayer
 
PostPosted: Wed, Aug 03 2016, 17:07 PM 

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The door is right over there, sir. Please see yourself to it :D

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Chupacabra
 
PostPosted: Thu, Aug 04 2016, 4:20 AM 

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Whats with the different colored mini bosses in spawns? What do the colors mean?

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Commie
 
PostPosted: Thu, Aug 04 2016, 4:22 AM 

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Chupacabra wrote:
Whats with the different colored mini bosses in spawns? What do the colors mean?


resistance to the element they glow in, like acid for green and fire for red.

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MisterLich
 
PostPosted: Thu, Aug 04 2016, 4:41 AM 

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On the topic of high priests really quick; Osiris claims to be high priest because literally no character on Amia before him has ever worshipped Anthraxus, and I am making a cult following around Anthraxus and fiends in general, of sorts. And it is slowly growing. He has been acknowledged IC by other characters as the high priest, and he has been acknowledged by Tormak I believe as the high priest for Anthraxus (at least in the module that is,) and has had direct communication with Anthraxus. Everything I do that is Anthraxus-specific-lore and all the stuff I say? I actually work with Tormak on that. I don't just make shit up. It's either on the wiki and readily available, or if it isn't, Tormak and I spoke about it beforehand.

So I don't really think it's "just saying". I roleplay Osiris' religion very hard because it's my favorite part about the characted, and I love the character of Anthraxus and the lore surrounding fiends in general. I do not know any other characters saying they're high priest/priestesses though, so I can't speak for them on how they decided their title.

I do agree, however, that if nobody challenges you ICly about a title, then who's to say you aren't that title? If nobody challenges your claim of being Prince of Guldorand, and the citizens/PC's around you seem to follow it, then who cares how you got your title? It's valid because it is respected by your peers. That's what a title is.

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Commie
 
PostPosted: Thu, Aug 04 2016, 7:16 AM 

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high end mechanics question.

wounding has a save. but if applied to a creature weapon, it has no save.

ergo, if i have a wounding weapon, and shift into a form that merges my weapon, does the effect lose the save as it is now "on monster hit?"

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lilmarcat
 
PostPosted: Thu, Aug 04 2016, 7:24 AM 



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No, the properties are actually different despite merging onto a creature claw. On Hit vs On Monster Hit.


 
      
Commie
 
PostPosted: Thu, Aug 04 2016, 7:42 AM 

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i was trying to find a way to make 'wounding' useful.

i have come up short.

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Xaviera
 
PostPosted: Thu, Aug 04 2016, 13:09 PM 

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Commie wrote:
Chupacabra wrote:
Whats with the different colored mini bosses in spawns? What do the colors mean?


resistance to the element they glow in, like acid for green and fire for red.

I seem to recall ithat each colour refers to a specific bonus the miniboss has - extra hp, or AC, or attack roll, or whatever, but I can't remember the details and I can't find any posts about it. I think the colours are red, white, green, blue and yellow.

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City of Coin
 
PostPosted: Thu, Aug 04 2016, 19:39 PM 

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Is it just me, or is Caraigh ridiculously hard for low levels? Some of the monsters seem okay to kill, but others just annihilate me. Is it meant for higher levels? All the low level quests seem to be centered around it.


 
      
lilmarcat
 
PostPosted: Thu, Aug 04 2016, 19:47 PM 



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Cariagh day monsters or the high level Caraigh undead at night?


 
      
City of Coin
 
PostPosted: Thu, Aug 04 2016, 21:04 PM 

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I'm not sure. They're just a bunch of skeletons and zombies. Are those higher level?


 
      
lilmarcat
 
PostPosted: Thu, Aug 04 2016, 21:38 PM 



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At night Caraigh spawns a few much harder enemies that can give even unprepared level 30s a run for their money. Do the quests during the day or the quests on A


 
      
TormakSaber
 
PostPosted: Fri, Aug 05 2016, 1:01 AM 

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Commie wrote:
Chupacabra wrote:
Whats with the different colored mini bosses in spawns? What do the colors mean?


resistance to the element they glow in, like acid for green and fire for red.


Yep. they also have a guaranteed loot drop chance, and also have slightly higer stats and HP. They're basically diablo "champion" monsters.

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TormakSaber
 
PostPosted: Fri, Aug 05 2016, 1:02 AM 

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lilmarcat wrote:
At night Caraigh spawns a few much harder enemies that can give even unprepared level 30s a run for their money. Do the quests during the day or the quests on A


Yeah, this was an unfortunate side effect of the caraigh thing. My suggestinon is like Lilmarcat, do the quests during the day - alternately, advertise IC that you're looking to do the quests. There's always a lot of activity around Caraigh and Wiltun and I bet you'd find interested PCs in getting you around, even at night time. Also a good way to get involved in one of the longer running plot arcs of the server these days, that being the tale of Caraigh and Cabain Blackmoor.

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Commie
 
PostPosted: Sat, Aug 06 2016, 7:06 AM 

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what do you guys think would be a good re-skin for a badger animal companion?

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lilmarcat
 
PostPosted: Sat, Aug 06 2016, 7:21 AM 



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Skunk, Beetle, Racoon, Rabbit, Penguin, Moose, Leech, Frog, Ferret, Deer, Crab, Cow, Bull, Buffalo, Giant Ant.


 
      
Commie
 
PostPosted: Sat, Aug 06 2016, 7:31 AM 

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SKUNK

YES.

I CAN NAME IT TORMAK CAUSE HE STINKS.

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TormakSaber
 
PostPosted: Sat, Aug 06 2016, 12:11 PM 

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Xaviera wrote:
Commie wrote:
Chupacabra wrote:
Whats with the different colored mini bosses in spawns? What do the colors mean?


resistance to the element they glow in, like acid for green and fire for red.

I seem to recall ithat each colour refers to a specific bonus the miniboss has - extra hp, or AC, or attack roll, or whatever, but I can't remember the details and I can't find any posts about it. I think the colours are red, white, green, blue and yellow.


No, it's elemental resistances. Every creature also receives a blanket icnrease to all of its stats, regardless of color.

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thunderbrush
 
PostPosted: Sat, Aug 06 2016, 13:40 PM 



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Xaviera wrote:
#StraightOutaAvernus wrote:
In seriousness, High priests/priestesses are regional. The majority of faiths have their own fucking organization in their actual faith centers, if they're really organized; though some aren't even that organized, in which case it is 'still' perfectly valid to claim it because if you're the top dog out of all the clerics of your faith on Amia? Boom. You're a high priest.

Some faiths might even have multiple high priests within a single region (while I'm not aware of any that do in canon lore, there's a lot about church organization that isn't defined) but, regardless, being the highest-level cleric in the area does not necessarily mean you get the title by default. Stormwind, like Xaviera, is in the position of being the only active member of her faith in Amia so nobody's really going to take either of them to task about it, but more popular faiths may have issues if everyone tries to climb on that particular bandwagon (schisms galore! 8) ).

Xavi is hardly the only member, nor is she the the most active. Not even close in fact.

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Xaviera
 
PostPosted: Sat, Aug 06 2016, 14:31 PM 

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thunderbrush wrote:
Xavi is hardly the only member, nor is she the the most active. Not even close in fact.
Conceded. It has often been the case in the past but I overstated the current situation.

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speedgrab
 
PostPosted: Sat, Aug 06 2016, 14:37 PM 

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http://nwn.wikia.com/wiki/Disable_trap

Says on here that you need to have rogue levels to be able to disable traps above DC 35, is this still true for Amia?

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Broldi
 
PostPosted: Sat, Aug 06 2016, 14:40 PM 

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As far as I'm aware as long as you have ranks, and being a learned skill you need a class that opens up that requirement. Personally I haven't had a disabler without rogue levels.

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Solvaras
 
PostPosted: Sat, Aug 06 2016, 15:40 PM 

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To disable traps above 35, yes. You need rogue. To recover traps above 35, you dont need rogue levels.


 
      
thunderbrush
 
PostPosted: Sat, Aug 06 2016, 15:58 PM 



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Xaviera wrote:
thunderbrush wrote:
Xavi is hardly the only member, nor is she the the most active. Not even close in fact.
Conceded. It has often been the case in the past but I overstated the current situation.


I still love you buddy. I would say we put leadership to a vote, but I make up the other two members. Sammy makes the third every now and then. Your position is safe :)

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Commie
 
PostPosted: Sat, Aug 06 2016, 16:36 PM 

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Is it true that Cordor has a population of 100,000+ people, but only a dozen or so farms, that neither Cordor nor Kohl is self sufficient when it comes to food, and Bendir Dale is literally required for all cities on amia to have enough food to eat because they make all the food?

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Maverick00053
 
PostPosted: Sat, Aug 06 2016, 16:56 PM 

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Commie wrote:
Is it true that Cordor has a population of 100,000+ people, but only a dozen or so farms, that neither Cordor nor Kohl is self sufficient when it comes to food, and Bendir Dale is literally required for all cities on amia to have enough food to eat because they make all the food?


No. Bendir Dale does not provide the whole isle anywhere close to enough food to feed them all. They do make excess and it is their main export but they do not feed the other cities solely by themselves.

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Lutra
 
PostPosted: Sat, Aug 06 2016, 17:02 PM 



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The two bigger cities are more or less self-sufficient, but they don't produce every variety. The cities tend to buy stuff from Bendir Dale because it is good to buy food. Kohlingen also exports food for example.
Also, Cordor's population is way bellow 100k.


 
      
Magiros
 
PostPosted: Sat, Aug 06 2016, 17:07 PM 

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Winya Ravana tends to self-suffiency, like most elven enclaves.

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Lutra
 
PostPosted: Sat, Aug 06 2016, 17:07 PM 



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Also...elves don't eat the food of lesser races:p


 
      
Magiros
 
PostPosted: Sat, Aug 06 2016, 17:12 PM 

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True, but the community of elves tend not to be so populous and most of them grow their own, hunt their own or trade amongst themselfs for what they need. During the war against Amn. I looked into it and got that as the information in IC perspective. What they tend to lack was fish, as far as I remember, due to being in middle of main land.

Hence Winya is resistant to food shortages and major plagues as it is not as big nor as densely populated like the human cities.

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Lutra
 
PostPosted: Sat, Aug 06 2016, 18:17 PM 



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Yeah, also their farming and growing methods are far different from humans or halflings.


 
      
Commie
 
PostPosted: Sat, Aug 06 2016, 18:21 PM 

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Cool, thanks guys. I had heard it ic yesterday and it didn't make any sense but people were insistent. Them a reset happened and not everyone came back so the discussion was left hanging.

Either way I think it's safe to say if you look at kohl and cordor and the dale ic you could see the hin town wasn't feeding all.

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Richard_Edmund
 
PostPosted: Sat, Aug 06 2016, 18:34 PM 

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I don't actually recall saying the Dale was supplying all the food, probably because that's not actually what I said at all. What I did say was that the Dale plays a fairly important role on Amia as its breadbasket - which is what the Dale has been coined as for at least the last six years.

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Lutra
 
PostPosted: Sat, Aug 06 2016, 19:05 PM 



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I think we can consider it as an IC stereotype though since food production is the main profile of Bendir Dale.


 
      
speedgrab
 
PostPosted: Sun, Aug 07 2016, 8:21 AM 

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Solvaras wrote:
To disable traps above 35, yes. You need rogue. To recover traps above 35, you dont need rogue levels.


As Assassins and Master scouts get the skill as well, would it be feasible to have both get the ability to disable things properly?

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Last edited by speedgrab on Sun, Aug 07 2016, 14:02 PM, edited 1 time in total.

 
      
Naivatkal
 
PostPosted: Sun, Aug 07 2016, 13:48 PM 

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Only rogues can touch epic traps, also.

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Commie
 
PostPosted: Sun, Aug 07 2016, 17:58 PM 

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Can you port into or out of Bendir right now? Or have recent events stopped that?

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speedgrab
 
PostPosted: Sun, Aug 07 2016, 18:53 PM 

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You cannot port into or out of the inner walls. Just by the main gate there is a placeable which will tell you about why not.

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TormakSaber
 
PostPosted: Sun, Aug 07 2016, 18:57 PM 

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The only places you cannot use cross-planar teleportation and movement in Bendir Dale is anywhere in the vicinity of the large green placeable effects. These areas denote the presence of a Dimensional Lock spell (recognizeable with a DC 23 spellcraft check), and are the only places you could not use Extraplanar travel to cross. Anywhere else is fair game.

Portal Rods still function just fine in these areas. Isn't that funny? It's also IC.

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TormakSaber
 
PostPosted: Sun, Aug 07 2016, 18:58 PM 

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speedgrab wrote:
You cannot port into or out of the inner walls. Just by the main gate there is a placeable which will tell you about why not.


This is incorrect. Only the areas surrounded by green are Dimensional Locked, and only from crossplanar travel.

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speedgrab
 
PostPosted: Sun, Aug 07 2016, 19:24 PM 

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TormakSaber wrote:

This is incorrect...


My mistake then, a few people i knew certainly thought like i did. Will have to spread the word about it then. Thanks for the clarification.

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Nalkanar
 
PostPosted: Sun, Aug 07 2016, 22:37 PM 

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Do all the monk's special touch attacks require monk to be unarmed / one free hand? Or is it possible to use them with staff equipped?

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TormakSaber
 
PostPosted: Sun, Aug 07 2016, 22:42 PM 

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Armed is fine, you can even use the while in full plate.

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