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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
DolphinRacer
 
PostPosted: Tue, Apr 18 2017, 19:49 PM 

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Joined: 01 May 2009
Location: GMT-8 Bangor, Washington

Doors in Wiltun no longer appear to autoclose, not sure if this is intentional or not.

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Sir Taelar Ardelyn of Wiltun
Winner of the Razor Tongued Award 2015!


Kira "Penny" Sigers
Better than Boulderdash!


 
      
That Guy
 
PostPosted: Tue, Apr 18 2017, 20:04 PM 

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Joined: 13 Nov 2014

It's the ghosts...


 
      
DolphinRacer
 
PostPosted: Sat, Apr 22 2017, 18:44 PM 

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Joined: 01 May 2009
Location: GMT-8 Bangor, Washington

To clarify, this seems to affect the outdoor Wiltun areas and does not apply to the scripted gates, but the mythal forge, yeegans, and the keep doors all remain open once opened.

_________________
Sir Taelar Ardelyn of Wiltun
Winner of the Razor Tongued Award 2015!


Kira "Penny" Sigers
Better than Boulderdash!


 
      
Kudark
 
PostPosted: Sat, Apr 22 2017, 18:52 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

I've seen this all over A & B servers both, doors and gates that remain open when first used.

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RaveN
 
PostPosted: Mon, Apr 24 2017, 16:33 PM 

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Joined: 08 Jun 2010

Note to dev team: This is likely due to the door not having a close script in onUsed after being asssigned a onclick event in onClick. I will look at wiltun when I get a chance.

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a.k.a. Audrey Zinata


 
      
msheeler
 
PostPosted: Thu, Jun 01 2017, 16:33 PM 

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Joined: 17 Dec 2008
Location: eastern USA

I just checked all of these and they have all correct scripting. Either this was a one off or was already fixed.


 
      
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