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Brighti
 
PostPosted: Tue, Jan 27 2009, 12:53 PM 

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Was thinking alot of people play as weapon masters in game but don't really know what they are talking about. Maybe in the wiki we could have a weapons section. Explaining the basis of the swords, length, weight. How they are used. Why they are crafted the way they are. E.G Rapier has basically no cutting power but thrust as it is a dueling sword. It would be most useful, so if anyone has the time and or knowledge then...well...woot? :?:

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Kjetta
 
PostPosted: Tue, Jan 27 2009, 12:54 PM 

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Already done on the normal www.wikipedia.org

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Athyonn Ursidae
 
PostPosted: Tue, Jan 27 2009, 13:13 PM 

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Kjetta wrote:
Already done on the normal www.wikipedia.org


And in addition there is penty of genuine historical material on the net for those who have a real authentic interest in the weaponry they like to use and rp with. Even if you -dont- play a weapon master.

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Brighti
 
PostPosted: Tue, Jan 27 2009, 13:13 PM 

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Hmm..With much of the weapons confused. For instance you can not find "short sword".

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Selvec Darkon
 
PostPosted: Tue, Jan 27 2009, 13:27 PM 

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I'd be more then willing to do this. I currently own 3.0 Arms and Equipment, so I can give direct quotes in the Amia.

Though weapon master isn't actually about weapons, so much as the ability to focus all ones skill and focus into styles using a specfic form of weapon. Such as given in the lore section for the drow.

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AladdinSane
 
PostPosted: Tue, Jan 27 2009, 13:27 PM 



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It would, however, be nice if people payed more attention to this stuff.

I have to stifle a giggle - and a cringe - every time I read the description of the 'Titan', a greatsword of 'at least 16 feet'.


 
      
The Peacock
 
PostPosted: Tue, Jan 27 2009, 13:29 PM 

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Most short swords were found around the Ancient Greece and Roman periods; within medieval and renaissance, the shortsword became obsolete as such weapons as the Scottish Claymore, Rapiers, Longswords and Bastard Swords were introduced, and they either were faster and more efficient (ie: Rapier), or simply had far too long a reach.

The shortsword, i suppose, was bastardised as a training weapon, and redesigned in the triangular three edged blade, for far more flexibility, known as the foil. I suppose the saber can be considered a shortsword as well, but due to it's curviture (as it was initially used on horseback), it would hardly be considered a shortsword ...

Sooo, think foils, roman shortswords and renaissance small swords, and those will give you the equivalent weaponry.

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Kjetta
 
PostPosted: Tue, Jan 27 2009, 13:34 PM 

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I think the Roman Gladius makes for a nice short sword, indeed.

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The Peacock
 
PostPosted: Tue, Jan 27 2009, 13:38 PM 

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*Nod-nod*

Furthermore, i may add, that in renaissance period (i won't discuss the Dark Ages, as i consider them far too undocumented to even draw upon any knowledge), the shortsword was ALSO hard to define due to the small sword (which would be just below a longsword, and too large for a shortsword), and the dagger. However, now that i think about it, look up the Scottish Broadsword, i would say that those weapons would be considered shortswords.

Solved! *Wipes forehead*

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Brighti
 
PostPosted: Tue, Jan 27 2009, 17:33 PM 

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Selvec Darkon wrote:
I'd be more then willing to do this. I currently own 3.0 Arms and Equipment, so I can give direct quotes in the Amia.

Though weapon master isn't actually about weapons, so much as the ability to focus all ones skill and focus into styles using a specfic form of weapon. Such as given in the lore section for the drow.


Awsome dude. Thanks :)

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Wyjyn
 
PostPosted: Tue, Jan 27 2009, 17:54 PM 

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When it comes to weapons in warface, you have to remember that in a situation where one hit can disable your opponent you are better off 'out fighting' or in other words having range. Really, ranged weapons and polearms are your first weapon of choice, swords are by and large secondary weapons. You can find historical examples of shock troops such as no-dachi samurai that enter battle with a sword but overall you would have to be nuts. It is something I have always found interesting with nwn, that range on melee weapons seems not to be taken into account at all.

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Kamina
 
PostPosted: Tue, Jan 27 2009, 18:10 PM 

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Did you know there is a Website devoted to Scythes? Wiki sure is amazing.

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TormakSaber
 
PostPosted: Tue, Jan 27 2009, 19:31 PM 

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AladdinSane wrote:
It would, however, be nice if people payed more attention to this stuff.

I have to stifle a giggle - and a cringe - every time I read the description of the 'Titan', a greatsword of 'at least 16 feet'.


... Fantasy? >.>

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Carter
 
PostPosted: Tue, Jan 27 2009, 21:44 PM 

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TormakSaber wrote:
AladdinSane wrote:
It would, however, be nice if people payed more attention to this stuff.

I have to stifle a giggle - and a cringe - every time I read the description of the 'Titan', a greatsword of 'at least 16 feet'.


... Fantasy? >.>


Final Fantasy!


 
      
Yurell
 
PostPosted: Tue, Jan 27 2009, 22:00 PM 

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Yaster Galer wrote:
Did you know there is a Website devoted to Scythes? Wiki sure is amazing.


Scythe = useless as a weapon against a trained enemy IRL - there are two possible attacks to make with them, an all their emphasis relies on a single point - first swing misses, they're too close to you for you to be able to respond.
This is why despite the abundance of scythes IRL the were rarely used in an army except by conscript peasants who couldn't get any better.

As for ludicrously sized weapons, I just wince.

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555444333
 
PostPosted: Tue, Jan 27 2009, 22:33 PM 

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In the right hands Quarterstaff is pure unleashed pwnage vs a swordsman, even a master.

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Yurell
 
PostPosted: Tue, Jan 27 2009, 22:38 PM 

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555444333 wrote:
In the right hands Quarterstaff is pure unleashed pwnage vs a swordsman, even a master.


This is quite true, although it really does depend who is fighting who and the armour worn.

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Galenson
 
PostPosted: Tue, Jan 27 2009, 23:21 PM 

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NWN's funny in a sense that its weapon selection spans over thousands of years. People didn't fight with rapiers and morningstars in the same era :P

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Selvec Darkon
 
PostPosted: Wed, Jan 28 2009, 0:42 AM 

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Brighti wrote:
Selvec Darkon wrote:
I'd be more then willing to do this. I currently own 3.0 Arms and Equipment, so I can give direct quotes in the Amia.

Though weapon master isn't actually about weapons, so much as the ability to focus all ones skill and focus into styles using a specfic form of weapon. Such as given in the lore section for the drow.


Awsome dude. Thanks :)


Righto, I'll get started later today when I get back from lunch.

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