View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6275 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22, 23, 24 ... 126  Next
Yurell
 
PostPosted: Thu, Aug 06 2009, 22:55 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Most Mulhorandi slaves are owned by the Temple and leased out to landholders. The Landholder definitely can't free them (it's not their property) but as for the Temple ... I don't think they can. I'm not sure as to this latter, though, since I couldn't find a specific reference to freeing of slaves in Mulhorand.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Dark Immolation
 
PostPosted: Thu, Aug 06 2009, 23:09 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

I'm in need of some local lore:

Does Kholingen have nobility? If so, do these families have names, or are they just blurs in the in the NPC background?


 
      
Yossarin
 
PostPosted: Thu, Aug 06 2009, 23:11 PM 



Player

Joined: 23 Jan 2006

Dark Immolation wrote:
I'm in need of some local lore:

Does Kholingen have nobility? If so, do they have names, or are they just blurs in the in the NPC background?


Yes, it does. It is not a detail that has been explored in any great detail because it has never been relevant or necessary, but it has been referenced. In fact, some Kohlingen nobility is disaffected Cordorian nobility.


 
      
Uberuce
 
PostPosted: Fri, Aug 07 2009, 10:01 AM 

User avatar

Player

Joined: 11 Nov 2005
Location: Near the bar.

Yurell wrote:
Most Mulhorandi slaves are owned by the Temple and leased out to landholders. The Landholder definitely can't free them (it's not their property) but as for the Temple ... I don't think they can. I'm not sure as to this latter, though, since I couldn't find a specific reference to freeing of slaves in Mulhorand.
Hrm. Another Amian tells me that skilled former slaves make up the bulk of the middle classes.

Maybe I should put you two in a matchbox and see if you fight?


 
      
Yurell
 
PostPosted: Fri, Aug 07 2009, 10:02 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Uberuce wrote:
Yurell wrote:
Most Mulhorandi slaves are owned by the Temple and leased out to landholders. The Landholder definitely can't free them (it's not their property) but as for the Temple ... I don't think they can. I'm not sure as to this latter, though, since I couldn't find a specific reference to freeing of slaves in Mulhorand.
Hrm. Another Amian tells me that skilled former slaves make up the bulk of the middle classes.

Maybe I should put you two in a matchbox and see if you fight?


I don't know about that. But if it's one of the other Mulhorandi players that said it I'd definitely take their word over mine on this matter.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Selvec Darkon
 
PostPosted: Fri, Aug 07 2009, 10:29 AM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Forgotten Realms Campaign Setting, Mulhorand, Life & Society wrote:
Below the middle class are the slaves who are treated well; harming a slave is considered vandalism of temple property. It is possible for a slave to rise to the status of a bureaucrat if given sufficient education.

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Yurell
 
PostPosted: Fri, Aug 07 2009, 10:35 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

There you go, they can. I withdraw my earlier statement (but not the one about landholders not being able to free Temple property).

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Yurell
 
PostPosted: Wed, Aug 12 2009, 11:45 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Has the Printing Press been invented in FR?

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Maias227
 
PostPosted: Wed, Aug 12 2009, 12:07 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

I haven't checked the cannon books but I would say yes it has probably been invented by some mad gnome somewhere but it is not widely known nor used invention. Most written things are still done in hand while some lucky gnomes somewhere might have crude and faulty printing presses.

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
QPR
 
PostPosted: Wed, Aug 12 2009, 12:16 PM 

User avatar

Player

Joined: 21 Sep 2008
Location: Norway

Wealth in Cordor:

Just how is it distribuited at this time. is it the Merchants in Cordor cebtral who holds the most wealth? And could Cordor south be called slum? are there really any really poor people in Cordor?

_________________
"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Gunz
 
PostPosted: Wed, Aug 12 2009, 12:32 PM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Yurell wrote:
Has the Printing Press been invented in FR?


I remember this being asked a number of months ago and the answer being yes. I can't remember who answered but I think Iron.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
Maias227
 
PostPosted: Wed, Aug 12 2009, 12:40 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

Well as said I haven't looked into the cannon books yet but I couldn't find the question previously asked in this thread. If you could please find the question and answer from back then.

As for the wealth the best to ask about is either Yossarin for the details about the wealth distribuition. Though I would imagine there are still a lot of poor folks living in the docks and yes generally Central Cordor and those newly enriched people moving into the old noble estates in West Cordor

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
IronAngel
 
PostPosted: Wed, Aug 12 2009, 13:46 PM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

I've never looked into the Printing Press. Individual copies probably exist in mages' towers and inventors' laboratories, but it's certainly not common. Scribes play a large part in copying documents for libraries.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Yurell
 
PostPosted: Wed, Aug 12 2009, 23:19 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

I was just wondering ... my curiosity was driven by the seemingly high rate of literacy amongst peasants, whom I've always imagined to be more Medieval (except for the stated gender equality in Faerun ... at least I think they're equal in Faerun), with some Ancient characteristics , although players have introduced ideals from the Edwardian Period (e.g. exercise for the sake of exercise) right u to the 20th century.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
J.G.
 
PostPosted: Wed, Aug 12 2009, 23:37 PM 

User avatar

Player

Joined: 03 Apr 2009
Location: Somewhere, anywhere, everywhere, and nowhere.

The Gnomes are on the verge of inventing the printing press in 4ed.

oh and a mecanical Mythal

Quote:
However due to the numerous deaths of Mystra, and the frequency at which arcane magic ceases to function many individuals are beginning to look to divine magic and technology as substitutes. Including the creation of Mechanical Mythals to protect cities, and fortresses.

and, a Mechanical Portal
Quote:
Created by a team of highly trained gnomes, led by a gnome called Bartok Silverhammer(a specialist in interspatial dynamics), and funded by the Gondar clergy, the Lantanese Portal is unique in a land filled with oddities -- some would call it an abomination. Bartok and his crew intend to create the first nonmagic portal in the whole of Faerûn. The Lantanese Portal, or the LP as it is more simply called, is identical to the portals described in the Forgotten Realms Campaign Setting except for the following details.
-the LP is not finished.
-only Bartok and his two closest associates can activate it.
-and it's buggy.


plus...

Quote:
Its greatest mechanical achievement is said to be that of flying machines.


they had a picture of a gnome ridding a blimp.:shock:

Note that this is all 4e lore(100 years in the future) just to show how far technology has NOT evolved.



Wiki page.
http://forgottenrealms.wikia.com/wiki/Lantan

_________________
Gianan Wing - Wandering Priest of Akadi
Rente Galenson - Halruaan Wizard


 
      
Herr Delta Houdini
 
PostPosted: Thu, Aug 13 2009, 23:00 PM 

User avatar

Player

Joined: 06 Jun 2008
Location: England

Being a follower of Set, would it be considered Heretical to kill the Lizards in the Quagmire swamps, the Yuan-ti, or any scaled/poisonous creatures, or would he not give two flying F's if you killed them?

_________________
Ael'thil Rilyn'tlithar
Previously known as: Anubis


 
      
Yurell
 
PostPosted: Thu, Aug 13 2009, 23:20 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Old Empire wrote:
Set
(Typhon elsewhere)

God of Evil, the Desert, and the Night,
Lord of Carrion, Father of Jackals,
Brother of Serpents, the Outcast of the
Gods, King of Malice

Status: LE, Lesser Power, Prime Material
Plane

Symbol: Coiled Cobra

Spheres: Major—All, Animal, Charm,
Combat, Elemental, Guardian, Necromantic,
Protection, Summoning;
Minor—Creation, Healing, Weather

Weapons Allowed: Spear, Staff, Mace,
Whip, Flail, Hammer, Composite
Bow

Special Requirements: Priests of Set
must shave their heads.

Special Abilities: At 5th level, a priest of
Set may create poison in the same
quantity as a create water spell. At
10th level, he may summon one
minion of Set (as per new spell summon
minion, once per day). At 15th
level, any pointed weapon they
wield is automatically poisonous
(opponents’ saving throws vs. poison
suffer a -2 penalty; those who
fail die in 1d4 rounds).

Ethos: Priests of Set are charged to destroy
the priesthoods of Horus-Re
and Osiris, to bring Set to his rightful
place as god-king of Mulhorand,
and to spread the cult of Set
throughout the Realms. They are to
sacrifice sentient creatures and
wealth to him.
Set, brother of Osiris, is the most evil
deity worshiped in Mulhorand. He is
said to have challenged the authority of
Re and Osiris for the leadership of the
gods, slew Osiris (who was later
brought back to life by Isis), and was
then defeated by Horus and cast into
the desert. While only evil people venerate
Set, sometimes those who travel
in the desert make offerings to him to
appease his wrath.
The center of Set’s worship is in Sampranasz
(this is a closely guarded secret).
There are many enclaves of Set
worship, some of them outside Mulhorand.
The manifestation of Set is said to
reside in a tower somewhere in the desert
Raurin.


I couldn't find any mention of being forbidden to kill those things, but thought that I may as well give the Deity entry for some more info.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Herr Delta Houdini
 
PostPosted: Thu, Aug 13 2009, 23:44 PM 

User avatar

Player

Joined: 06 Jun 2008
Location: England

Okai, thanks. I think I'll give it a few days or so for anyone who may know for deffinate to answer before I go kill any Lizardmen, or Snakewomen.

_________________
Ael'thil Rilyn'tlithar
Previously known as: Anubis


 
      
Yurell
 
PostPosted: Fri, Aug 14 2009, 11:50 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Is there sugar in FR? Or in this case Amia?

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Maias227
 
PostPosted: Fri, Aug 14 2009, 12:32 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

I would think it is possible to import such things from far enough south though at a very high price. To these every day questions just assume Amia is set in the early middle ages which for the most it is. The gnomes and mages though every now and then makes advances taking leaps further ahead in time.

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
Yurell
 
PostPosted: Fri, Aug 14 2009, 12:39 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Maias227 wrote:
I would think it is possible to import such things from far enough south though at a very high price. To these every day questions just assume Amia is set in the early middle ages which for the most it is. The gnomes and mages though every now and then makes advances taking leaps further ahead in time.


It just seems odd with the ready availability of both tea (or was it coffee?) and chocolate that sugar would be rare.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Maias227
 
PostPosted: Fri, Aug 14 2009, 12:47 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

Well of the amian economy hadn't been as bonkers as it is it should likely be expensive to buy. Amia however lies in a unuiqe trading position and are able to import all sorts of luxury goods from say Calismport.

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
IronAngel
 
PostPosted: Fri, Aug 14 2009, 12:57 PM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

Mind that the FR equivalent of America has been colonized, some societies are quite ancient (Mulhorand), there's traces of the modern spirit of capitalism (Waterdeep's certain businesses, though "adventure capitalism" is still more common), there's feudalism but also old kingdoms that have been "nations" (as the concept was forming in the late Middle Ages) for a long time now (Cormyr), while morals and certain philosophic ideas are almost contemporary. It's both impossible and pointless to name a specific real-world age to compare to the Realms.

With stuff like tea, coffee and sugar, I bet there's conflicting information: novel authors and even game designers may often use these in their writing without much thought, because they're normal and everyday for us. The majority of Realms authors are freelancers new to the setting, and now less than us Amian players. That's why you'll find large forests of Earth trees, too, even if Faerûn has its own flora too. (Shadowtops, Blue Leaves, Weirwoods, etc.)

So I have no idea how wide-spread sugar is, but I reckon it's common enough. You don't only make it from the tropical sugarcane, after all, but also the sugar beet. Or so I believe. Whether sugar is common or not, I bet there are equivalent sweeteners, too.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Yurell
 
PostPosted: Fri, Aug 14 2009, 13:04 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Thanks Iron, and that reminded me of another question - are there cacti in Mulhorand, or does it keep its Egyptian-based design there? (For more detail, see TV Tropes Did Not Do The Research).

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Maias227
 
PostPosted: Fri, Aug 14 2009, 13:23 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

I think, though I am not sure that sugar beets was a quite late "invention" so to speak because Europe kept importing sugar from the sugar plantations for a very long time. It was only when when Europe started getting those beets to compete with Caribbean sugar that the plantation sugar imports fell drasticlly. So I wouldn't imagine the beets being that common in Faerûn yet.
/off topic

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
IronAngel
 
PostPosted: Fri, Aug 14 2009, 13:29 PM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

Why do you assume the developement would be analogous? Faerûn cannot be compared to Europe economically, and there are no large sugar plantations they're importing loads of sugar from. So, there would obviously be a demand for sugar beet. I imagine sugarcane grows in many places south of the Lake of Steam, too.

All in all, I find it nonsense to use real world timelines as a comparison to Toril's timeline: the developement does not follow the same pattern. You can maybe assume some causal connections where they are apparent, but things such as political, religious, agricultural, scientific and economic changes haven't followed the same pattern on Faerûn that they did on Earth. Primarily because the professionals of their respective fields have yet to determine why things happened as they did, and a fantasy author is not a professional in any of those scientific fields.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Maias227
 
PostPosted: Fri, Aug 14 2009, 13:49 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

Well as I see it there simply isn't any answered to be had to these questions from the novels and the sourcebooks because as you say it isn't something they knew anything about. So how do you intend to describe the economical pattern of Faerûn if not doing it by comparing to what we know from the middle ages? The Realms as I see it is set in such a world give or take the location of things and magic spicing it up.

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
IronAngel
 
PostPosted: Fri, Aug 14 2009, 14:09 PM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

Well, we could just take things "as they're given." If it's said there's sugar, there is. If it isn't said, we either use it or not. Some people prefer to use contemporary flavor from popular culture, others like to do some Cclassic antiquity stuff, one guy plays his priests as a puritan (something that could not have happened in the early Middle-Ages, for example) while another is a New Age freak.


I can't justify calling the Realms medieval. There are many tings that wouldn't be possible in the Dark Ages, and many things that wouldn't have existed for a long time.

We have Waukeen, who's pretty much a representation of the spirit modern capitalism which did not exist in the Middle Ages. (And couldn't have.) We have kingdoms that identify themselves based on nationality, language, culture and history, something that's not part of a feudal system and only came about on the eve of the New Age. We have societies based on slave labor and theocracy. We have highy specialized governmental forms, caste systems and laws in as diverse lands as Halruaa, the Shade Enclave, Waterdeep or Evereska. I can't really point out medieval equivalents to most of the stuff on Toril.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Zante
 
PostPosted: Fri, Aug 14 2009, 14:18 PM 

User avatar

Player

Joined: 06 Jan 2006

Rep Sugar: We get to plant sugar canes with the market gardener job.

_________________
Image


 
      
Dark Immolation
 
PostPosted: Fri, Aug 14 2009, 16:28 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

I have a question regarding the IC presence of Temporary Hit Points. When one has temporary hit points and gets hit once, but the blow doesn't take them down to the regular hit points, do they still bleed/bruise? For example: A cleric casts Aid on himself and get +8 temp hp to bring his total amount to 108/100. He is damaged for 6 points to bring him to 102/100.

ICly, does he bleed, bruise, hurt, etc, or did the damage get "shrugged off", as if the temp hp was DR or such?


 
      
hendrack
 
PostPosted: Fri, Aug 14 2009, 17:48 PM 

User avatar

Player

Joined: 24 Sep 2007
Location: Vienna

Uberuce wrote:
Yurell wrote:
Most Mulhorandi slaves are owned by the Temple and leased out to landholders. The Landholder definitely can't free them (it's not their property) but as for the Temple ... I don't think they can. I'm not sure as to this latter, though, since I couldn't find a specific reference to freeing of slaves in Mulhorand.
Hrm. Another Amian tells me that skilled former slaves make up the bulk of the middle classes.

Maybe I should put you two in a matchbox and see if you fight?


Quote from my hardcopy of Old Empires about the middle class wrote:
There is a sizable middle class in Mulhorand. While the middle class owns only small tracts of land, it includes many skilled craftsmen whose talents are in demand. Artists, builders, traders, mercenaries, and scribes are the most noted members of this class (with horse groomers, navigators and military commanders added to this list in times of war). There are also freeman farmers who lease slaves from the church to serve as their work force. Because members of this class are ofen wealthy, they are seen as marriage prospects for the daughters of noble families.

Adventurers, often considered to be members of the middle class elsewhere, are treated with disdain in Mulhorand. Adventuring is seen as the same thing as grave robbing; no one honors adventurers in Mulhorand, and few consort with known adventurers. City guards and Preceptual milita keep a watchful eye on all adventurers.

Some craft guilds exist in Mulhorand, of which the Scribes' Guild is the most famous. Compared to the priesthoods, the guilds are honorable groups that fight to protect the rights and security of their members. They have a reuptation for pushiness and making unreasonable demands in an attempt to get their own way. Some craftsmen attempt to work independent of the guilds, but they are subject to the whims of Mulhorand politics, since one needs good connections to survive without (and against) the guilds.

Nearly all professional soldiers and guads in Mulhorand are Chessentan mercenaries. These are paid by the cities and precepts in which they are stationed. The priest of Anhur has purchased many salves and is training them to be a military force, but this is not approved by the pharao.


2E info, though. Slaves don't make the bulk of the middle class, but slaves can indeed become scribes for example if they show value and talent.


 
      
Valve
 
PostPosted: Fri, Aug 14 2009, 18:32 PM 

User avatar

Player

Joined: 12 Aug 2009

Where are most halfings from?


 
      
Maias227
 
PostPosted: Fri, Aug 14 2009, 18:52 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

http://amiawiki.shatuga.com/index.php/T ... urien_Main

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
Gunz
 
PostPosted: Fri, Aug 14 2009, 21:23 PM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Lurien is considered the Hin homeland. There are also a lot in the Chondalwood. A lot of Hin live among Humans and interracial cities though. Places like Tethyr and Amn have particularly high populations of Hin. Most Hin are nomadic though, always moving around.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
IronAngel
 
PostPosted: Fri, Aug 14 2009, 21:34 PM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

To elaborate on what GuNz said:

You will find the majority of Stronghearts in Luiren. There are also Lighfoots there.

You will find almost all Ghostwise in the Chondalwood, but no other hin (that I know of).

You will find the majority of Lightfoot hin all around Faerûn, among humans, settled into their own districts (in Waterdeep, they have their own communities AFAIK), on the road.

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Yurell
 
PostPosted: Fri, Aug 14 2009, 23:43 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Zante wrote:
Rep Sugar: We get to plant sugar canes with the market gardener job.


Thanks, that answers that question in no uncertain way.
Anyone know about the cacti, though?

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Gunz
 
PostPosted: Sat, Aug 15 2009, 0:18 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

IronAngel wrote:
To elaborate on what GuNz said:

You will find the majority of Stronghearts in Luiren. There are also Lighfoots there.

You will find almost all Ghostwise in the Chondalwood, but no other hin (that I know of).

You will find the majority of Lightfoot hin all around Faerûn, among humans, settled into their own districts (in Waterdeep, they have their own communities AFAIK), on the road.


Yep. And there are also some Ghostwise in Luiren as well. Mostly in the ruins of Thruldar.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
Herr Delta Houdini
 
PostPosted: Sun, Aug 16 2009, 18:29 PM 

User avatar

Player

Joined: 06 Jun 2008
Location: England

I was wondering about the Barb's in the camp at the Skull Crags mountain, the ones which speak with the German-like accents, D&D wise where would they be from to inherit that accent, would Uthgardts speak the same way and so on?

_________________
Ael'thil Rilyn'tlithar
Previously known as: Anubis


 
      
Dark Immolation
 
PostPosted: Sun, Aug 16 2009, 18:39 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

Dark Immolation wrote:
I have a question regarding the IC presence of Temporary Hit Points. When one has temporary hit points and gets hit once, but the blow doesn't take them down to the regular hit points, do they still bleed/bruise? For example: A cleric casts Aid on himself and get +8 temp hp to bring his total amount to 108/100. He is damaged for 6 points to bring him to 102/100.

ICly, does he bleed, bruise, hurt, etc, or did the damage get "shrugged off", as if the temp hp was DR or such?


Does this just come down to a judgement call? I know it's not a big deal, but it's always made me wonder.


 
      
Dark
 
PostPosted: Sun, Aug 16 2009, 21:11 PM 

User avatar

Player

Joined: 05 Jan 2006
Location: In a cave/IW Sydney. [+10 Gmt]

Hrm.. I know Eldath is against killing anything of the forest except to protect it from itself or others in it's care.. And so on.. But does this also apply to hunting for food? So; would most Eldathians have to.. become like, Vegatarians? Or would they be allowed to kill for food, as long as it wasn't overkilling?

_________________
[Out of Retirement.]
[Silent2001's First and Number one (and only?) Fan girl.]
Lila Espinan
An'ar Velu
Rena Espinan


 
      
Yurell
 
PostPosted: Sun, Aug 16 2009, 23:12 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Dark Immolation wrote:
Dark Immolation wrote:
I have a question regarding the IC presence of Temporary Hit Points. When one has temporary hit points and gets hit once, but the blow doesn't take them down to the regular hit points, do they still bleed/bruise? For example: A cleric casts Aid on himself and get +8 temp hp to bring his total amount to 108/100. He is damaged for 6 points to bring him to 102/100.

ICly, does he bleed, bruise, hurt, etc, or did the damage get "shrugged off", as if the temp hp was DR or such?


Does this just come down to a judgement call? I know it's not a big deal, but it's always made me wonder.


That comes down to judgement call, since there's n firm basis on what HP represent - physical energy, stamina .... it's up to the player (or DM).

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Gunz
 
PostPosted: Mon, Aug 17 2009, 7:29 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Dark wrote:
Hrm.. I know Eldath is against killing anything of the forest except to protect it from itself or others in it's care.. And so on.. But does this also apply to hunting for food? So; would most Eldathians have to.. become like, Vegatarians? Or would they be allowed to kill for food, as long as it wasn't overkilling?


Nothing is really said about that, that I can remember. Just treat it however your character would feel Eldath would want him/her to treat that idea.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
Dark Immolation
 
PostPosted: Mon, Aug 17 2009, 15:16 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

Yurell wrote:
Dark Immolation wrote:
Dark Immolation wrote:
I have a question regarding the IC presence of Temporary Hit Points. When one has temporary hit points and gets hit once, but the blow doesn't take them down to the regular hit points, do they still bleed/bruise? For example: A cleric casts Aid on himself and get +8 temp hp to bring his total amount to 108/100. He is damaged for 6 points to bring him to 102/100.

ICly, does he bleed, bruise, hurt, etc, or did the damage get "shrugged off", as if the temp hp was DR or such?


Does this just come down to a judgement call? I know it's not a big deal, but it's always made me wonder.


That comes down to judgement call, since there's n firm basis on what HP represent - physical energy, stamina .... it's up to the player (or DM).


Figured as much. I've just had it come up a few times before in RP where my char, prolly under the effect of a decent bardsong, gets shot and has about 5 arrows sticking out of them, still has temp hp, and someone turns around and goes "Are you okay?". Only thing I know to say would be "Well... I feel fine. But the numerous arrows in my chest and puddle of blood at my feet would suggest otherwise *shrug*."


 
      
Pony
 
PostPosted: Mon, Aug 17 2009, 19:37 PM 



Player

Joined: 07 May 2005

In the Web Enchantments of the Faiths and Pantheons, Part 1: Deity Do's and Don'ts Link Kelemvor uses floating skulls, among other means, as manifestations to send messages. Would it be possible for a skilled cleric of Kelemvor to summon one of these instead of some celestial glowing messenger ball to deliever stuff?


 
      
TormakSaber
 
PostPosted: Mon, Aug 17 2009, 19:53 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Someone wants a Demilich model for their lesser planar binding spell.

I don't see why not.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
herkles
 
PostPosted: Tue, Aug 18 2009, 15:17 PM 

User avatar

Player

Joined: 18 Feb 2007

I am wondering are the various beverages in the model, like say blood wine or spider venom wine, names of the wine or are they types. Aka similar to red wine or white or are they actual brand names of the wine, ie like Samuel Adams lager just to use an RL example((even if it is beer))?

_________________
Image (
made by Gem.
Elven information links


 
      
IronAngel
 
PostPosted: Tue, Aug 18 2009, 17:27 PM 

User avatar

Player

Joined: 29 Sep 2005
Location: Helsinki, Finland

Google it, or check Aurora's Whole Realms Catalogue?

_________________
On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Yurell
 
PostPosted: Tue, Aug 18 2009, 22:19 PM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Spidervenom wine is actually wine with spidervenom in it.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
fireprooftroll
 
PostPosted: Wed, Aug 19 2009, 18:32 PM 

User avatar

Player

Joined: 10 Mar 2008

Quote:
The final blow to the Red Wizards as they once stood came when the last remaining zulkirs, decades later, interrupted Szass Tam's plot to become a being of godlike power, preventing his ritual from reaching completion.[4] Their efforts cost them their lives but likely saved Faerûn from one of the greatest threats it might have ever faced and prevented Szass Tam from ever attempting the ritual again - at least so long as it was conducted on Thayan soil.[5] For the Red Wizards however, the death of the zulkirs ended what the Red Wizards once had been and gave way for the new order.
The Red Wizards in the end transformed their old enclaves into their homes. What had once been a facade of a purpose, the accumulation of profit through selling magical items, became fact as the Red Wizards' goals transformed entirely.[3] By 1479 DR few individuals associated the name "Red Wizard" with Thay but instead with a loose confederacy of merchant arcanists and those who believed otherwise were, in fact, mistaken.[3]
Many traditions of the old Red Wizards were lost in the transformation and modern Red Wizards don't maintain the same Mulani traditions of shaved heads and tattoos that the old organization did. Most of the Red Wizards are actual wizards, but not all are, and the title of Red Wizard is generally inherited from parent to child, with exceptions in the case of adoption or marriage whereas in the past the Red Wizards were recruited from talented wizards. Red Wizard enclaves are essentially self-run, some by a single individual, others by a small council of wizards. Most of these enclaves are found within the lands bordering the Sea of Fallen Stars and those nations where Red Wizards are found almost certainly have an enclave within their capital city.[3]


This is from http://forgottenrealms.wikia.com/wiki/R ... ds_of_Thay

It is accurate for Amia?

_________________
The Lords of War


 
      
Maias227
 
PostPosted: Wed, Aug 19 2009, 18:57 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

Amia is set in 1374 so the majority of all that have not happend so not not true in Amia. I belive Szass Tam is right now just the Zulkier of necromancy though I will check later tonight in detail

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6275 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22, 23, 24 ... 126  Next


Who is online

Users browsing this forum: No registered users and 16 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group