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amia57
 
PostPosted: Fri, Jan 29 2010, 21:50 PM 



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Joined: 02 May 2009

Quote:
What in it for me?
At this moment not a lot. We want to see the impact of adding a hak on our player count first. If that hasn't dropped after say 6 weeks (halfway March) we will start using its content in the module. When we see a severe impact we will remove the hak.


* 7-zip programs can be downloaded at the following locations
Windows: http://www.7-zip.org/
Linux: http://sourceforge.net/projects/p7zip/files/
Mac: http://web.me.com/krmathis/

** The root of your NWN installation is the folder that contains nwmain.exe.


Adding a Hak that doesn't do anything probably wont help numbers increase or stay the same, I came back to see what's new, dissapointing.


 
      
Dev Disco
 
PostPosted: Fri, Jan 29 2010, 21:57 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Love you too.

I'd suggest you read that bit again, though.

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Sylfwe
 
PostPosted: Fri, Jan 29 2010, 22:27 PM 

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amia57 wrote:
Quote:
What in it for me?
At this moment not a lot. We want to see the impact of adding a hak on our player count first. If that hasn't dropped after say 6 weeks (halfway March) we will start using its content in the module. When we see a severe impact we will remove the hak.


* 7-zip programs can be downloaded at the following locations
Windows: http://www.7-zip.org/
Linux: http://sourceforge.net/projects/p7zip/files/
Mac: http://web.me.com/krmathis/

** The root of your NWN installation is the folder that contains nwmain.exe.


Adding a Hak that doesn't do anything probably wont help numbers increase or stay the same, I came back to see what's new, dissapointing.


Give a little faith and patience will you? Everything involving the making and implementing of this hak has been thoroughly thought-out.

The Lord chicken actually made us a module which presents everything that's new but not yet functional as said in that quote.

Look here, page 18, post nr 7. You'll find a link to the module that you can download and explore to see the contents.

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amia57
 
PostPosted: Fri, Jan 29 2010, 23:04 PM 



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Joined: 02 May 2009

Dont get me wrong, what you are doing for the server is incredible and tremendous effort to go through. Just ignore a boring ignorant old man.


 
      
Elvenknight36
 
PostPosted: Fri, Jan 29 2010, 23:14 PM 



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Joined: 19 Oct 2009

Im having a problem downloading the hack pack. upon opening the page i pick the first option (fast easiest download) and i find a 2dasource file in my NWN folder but ater that i extract the files and it lets me view the files but im not sure what goes where.


 
      
LordAzack
 
PostPosted: Fri, Jan 29 2010, 23:18 PM 

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I found the RaR download to be easiest. Just make two folders, and voila!

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Yurell
 
PostPosted: Fri, Jan 29 2010, 23:21 PM 

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Download the 7zip
Open your NWN directory
Open the 7zip
Highlight the two folders in the 7zip
Drag them to the NWN directory
Tell Vista that it is allowed to merge the folders.

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Dwagin
 
PostPosted: Fri, Jan 29 2010, 23:34 PM 

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amia57 wrote:
Adding a Hak that doesn't do anything probably wont help numbers increase or stay the same, I came back to see what's new, dissapointing.


It does do stuff. Just not yet* because they're testing. The minute the switch is thrown to give players access, it is like loosing the dogs of war. One can not put them back in the cages. There is no return.

Have to be sure the sheer fact that they're here doesn't reduce player numbers. From what I've seen over the past few days at prime time USA numbers have been decent, but that is observation and not statistical data. Disco is collecting that but it takes time to sample that.

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RuffTuff
 
PostPosted: Fri, Jan 29 2010, 23:38 PM 

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Location: Clock Town

[Edit by Disco: Don't be one yourself, please.]

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Lally
 
PostPosted: Fri, Jan 29 2010, 23:39 PM 

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Joined: 16 Jun 2007
Location: Leather chair, USA. Tell me about your mother.

To put it into perspective, mister 57, we're already having to fix certain bugs that placing the hak by itself in the mod has caused, even inactively. I think you misread what you quoted.

You can't make changes to a mod this big an automatically have everything work perfectly the first day you plop them in.

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Dev Disco
 
PostPosted: Sat, Jan 30 2010, 8:07 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

amia57 wrote:
Dont get me wrong, what you are doing for the server is incredible and tremendous effort to go through. Just ignore a boring ignorant old man.


Don't worry, I was just being a grumpy old man.

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Dev Disco
 
PostPosted: Sat, Jan 30 2010, 8:25 AM 

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HRM Chicken I of Amia

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Elvenknight36 wrote:
Im having a problem downloading the hack pack. upon opening the page i pick the first option (fast easiest download) and i find a 2dasource file in my NWN folder but ater that i extract the files and it lets me view the files but im not sure what goes where.


Umm... not sure what you should do with a 2da file. Follow teyhse steps:

1. You download the amia_hak.exe file
2. You double-click it
3. When it asks if this is to be trusted you say "Yes"
4. When it asks "Do you want to install Amia hak?" you say "Yes"
5. The program now runs, and shows some progress bar.

That should do the trick.

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QPR
 
PostPosted: Sat, Jan 30 2010, 9:52 AM 

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In all fairness, the self-installer does not seem to work with Vista, atleast not on my comp. Download and open is all fine and dandy, but after clicking 'yes', the box goes away, and nothing happens.

This is probably more an issue with Vista Retardation than the self installer though.

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Terra_777
 
PostPosted: Sat, Jan 30 2010, 10:01 AM 

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Worked for me but I'm running windows 7 32 bit.

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BrainSplitter
 
PostPosted: Sat, Jan 30 2010, 10:02 AM 

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Wait for 60 seconds after hitting OK. It worked on Vista Ultimate x64, but took a bit to 'fire up' after hitting the Yes button. It vanished, then the bar appeared and copied the files.

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Maias227
 
PostPosted: Sat, Jan 30 2010, 10:06 AM 

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My vista had no issues either, running 64 bit home version. And I truly appriciate the .exe as I really do not like meddling around with files and folders.

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Dev Disco
 
PostPosted: Sat, Jan 30 2010, 10:18 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Well, if somebody writes a "This may happen with Vista" sentence I'll add it to the page.

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BrainSplitter
 
PostPosted: Sat, Jan 30 2010, 10:29 AM 

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* Vista users; when using the installer you may notice a delay between confirmation of wanting to install the HAK/TLK pack, and the actual installation. Just wait a few moments and it should kick.

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Dev Disco
 
PostPosted: Sat, Jan 30 2010, 10:59 AM 

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HRM Chicken I of Amia

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Location: Amsterdam

There's also something about admin rights...

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msheeler
 
PostPosted: Sat, Jan 30 2010, 13:15 PM 

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Not sure if this means anything but... I have vista (32bit) and the first time (when the test module was fist available) the self installer did work. It did seem to take a little while (perhaps a minute or maybe two) where nothing appeared to happen and then the bar opened up and I got the 30%... 50% done messages. However, since then with the subisquent updates to the hak, the self installer has not worked on that system again. I have been using the .rar file and extracting the .hak files to the /hak folder and the .tlk file to the /talk folder. Also double checked to make sure they did not create there own little sub folder which sometimes happens.

My other system which is XP seems to work just fine with the self installer so far.


 
      
Zafriah
 
PostPosted: Sat, Jan 30 2010, 13:25 PM 

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Joined: 23 May 2006
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64bit windows 7 here...the self installer didn't seem to work, but the manual way did the trick.
Hooray!


 
      
Godo
 
PostPosted: Sat, Jan 30 2010, 15:22 PM 

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Joined: 26 Aug 2009

I really doubt that established players will decrease but in this test to see possible losses take a look at new player sign in statistics closely. Older players may leave but I do not think they will over the hak but as usual other issues like RL issues.


 
      
Dev Disco
 
PostPosted: Sat, Jan 30 2010, 15:36 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Yes, that's the risk and that's also the reason why I want to let it run for a few weeks and then make the decision to continue or not.

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Godo
 
PostPosted: Sat, Jan 30 2010, 15:49 PM 

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Hey Disco, could you just backup everything and implement the Haks now and if it is decided its not working to just use the backups? Or would that cause another problem with the player files with new players and/or players advancements with the haks?


 
      
msheeler
 
PostPosted: Sat, Jan 30 2010, 15:56 PM 

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Just wanted to post this out there... If anyone should need help figuing this hak stuff out I can be reached via MSN my id is msheeler@live.com.

I'm not on all the time, but you should be able to catch me easily enough.


 
      
Dev Disco
 
PostPosted: Sat, Jan 30 2010, 16:05 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Godo wrote:
Hey Disco, could you just backup everything and implement the Haks now and if it is decided its not working to just use the backups? Or would that cause another problem with the player files with new players and/or players advancements with the haks?


Once items get into player's inventories there are a few options:

1. I don't give a fuck and revert and any character with new items is corrupted.
2. I revert to the last backup of your characters and a few weeks of loot and levels goes through the drain.
3. I do it as I planned.

Take your pick?

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Godo
 
PostPosted: Sat, Jan 30 2010, 17:14 PM 

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Ahhh, so it can create a problem them. Rather have the wait then myself, thanks Disco.


 
      
Delarwyn
 
PostPosted: Sat, Jan 30 2010, 21:33 PM 

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Joined: 09 Dec 2007
Location: Aligators land...

after the last hak I am having an huge lag and sometimes I cannot connect at all.

Like now. :(

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Selvec Darkon
 
PostPosted: Sat, Jan 30 2010, 21:35 PM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

amia57 wrote:
Quote:
What in it for me?
At this moment not a lot. We want to see the impact of adding a hak on our player count first. If that hasn't dropped after say 6 weeks (halfway March) we will start using its content in the module. When we see a severe impact we will remove the hak.


* 7-zip programs can be downloaded at the following locations
Windows: http://www.7-zip.org/
Linux: http://sourceforge.net/projects/p7zip/files/
Mac: http://web.me.com/krmathis/

** The root of your NWN installation is the folder that contains nwmain.exe.


Adding a Hak that doesn't do anything probably wont help numbers increase or stay the same, I came back to see what's new, dissapointing.


...*Facepalm*

Eh gods. It knows no end...

Delarwyn wrote:
after the last hak I am having an huge lag and sometimes I cannot connect at all.

Like now. :(


Doesn't sound like the hak honestly, since none of the stuff is implemented. Just the HAK check to see if you have it, and that isn't much data at all.

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Delarwyn
 
PostPosted: Sat, Jan 30 2010, 22:33 PM 

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Location: Aligators land...

Bah, now it says gamespy is disconnected. <.<

GUess no Amia for me. :(

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Sylfwe
 
PostPosted: Sat, Jan 30 2010, 22:47 PM 

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Delarwyn wrote:
Bah, now it says gamespy is disconnected. <.<

GUess no Amia for me. :(


That happens to me sometimes, no idea why, it just doesn't link to the main server or somesuch, give it some time, and retry, sometimes it takes a bit...

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Delarwyn
 
PostPosted: Sun, Jan 31 2010, 1:25 AM 

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never happened before and today has happened three times. Sucks.

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Yurell
 
PostPosted: Sun, Jan 31 2010, 1:26 AM 

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Joined: 06 Jan 2008
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Happens to me ... huge lag on connexion.

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Delarwyn
 
PostPosted: Sun, Jan 31 2010, 1:29 AM 

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Joined: 09 Dec 2007
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How do you fix it?

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Yurell
 
PostPosted: Sun, Jan 31 2010, 1:31 AM 

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I don't >.> It seems to get somewhat better when there are less people on, though.

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Delarwyn
 
PostPosted: Sun, Jan 31 2010, 1:33 AM 

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Joined: 09 Dec 2007
Location: Aligators land...

Meh, I hope it isnt forever like this. It usually is pretty good. I am locked outside. *sniffles*

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Sylfwe
 
PostPosted: Sun, Jan 31 2010, 1:38 AM 

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Delarwyn wrote:
Meh, I hope it isnt forever like this. It usually is pretty good. I am locked outside. *sniffles*


Your internet company may be fiddling with things, when that happens, it takes until they finish. I've had this happen to me for an entire day (no connection possible at all) and it gradually got better until it was back to normal.

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MoshingChris
 
PostPosted: Sun, Jan 31 2010, 3:58 AM 

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Vista Notes: Because of how Vista operates with user access controls and other programs running you should place your Amia_hak.exe in the NwN folder, right click and left click the tab "Run as administrator". When using the installer you may notice a delay between confirmation of wanting to install the HAK/TLK pack, and the actual installation. Just wait a few moments and it should kick.

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MoshingChris
 
PostPosted: Sun, Jan 31 2010, 4:00 AM 

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Oh and i'm told that the delay is a file path problem between programs written for XP and Vista. If you place the hak.exe in your NwN folder it seems to elimate the delay (tested).

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Really Evil Pigeon
 
PostPosted: Sun, Jan 31 2010, 4:54 AM 

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Joined: 01 Aug 2005

Self installer worked on my 64bit windows 7. only if nwn worked the same..


 
      
Dev Disco
 
PostPosted: Sun, Jan 31 2010, 9:18 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

It's a bit of a bugger to find out what causes the connection delays. People apparently had some of the issues before we installed the HAK, BioWare has been messing with their servers two days ago, there are also a lot of windows updates waiting and whining (I don't dare to install them without Mags on stand-by), etc.

First check: try direct connecting to circumvent GS.

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Geld Yaztran
 
PostPosted: Tue, Feb 02 2010, 15:34 PM 

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Joined: 05 Jul 2006

Are there like Hak updates and stuff? Or do we just download it once?

And when will weapon/helm/armor changes be availiable?


 
      
Pony
 
PostPosted: Tue, Feb 02 2010, 15:38 PM 



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Joined: 07 May 2005

Yes, if no new fixes need to be implemented only once.

The things for characters will be available after we know we will stick with haks and everything has been properly tested, as if we revert back and characters already have these, there would be a big problem.


 
      
Dev Disco
 
PostPosted: Tue, Feb 02 2010, 15:43 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Tada... obviously the right time to announce a new update. However, you should get the proper instructions in game now. I wonder if it works as intended.

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Dev Disco
 
PostPosted: Tue, Feb 02 2010, 16:40 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Anyway, this seems to work. Shame you lot can still ignore my wise words, but alas.

Which actually gives me a very good idea! Instead of the number on the chicken's portrait I should add a simple sum and give you say 10 different answers as options. No good answer: no entry.

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Dwagin
 
PostPosted: Tue, Feb 02 2010, 21:29 PM 

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...Brilliant, disco. Brilliant.

You could always make the 'no option' boot you. xD

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Selvec Darkon
 
PostPosted: Wed, Feb 03 2010, 2:08 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Oh gods. Secruity Checks are being placed in the Amian entry. Failure to comply may result in cavity searches.

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TormakSaber
 
PostPosted: Wed, Feb 03 2010, 2:35 AM 

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Selvec Darkon wrote:
Oh gods. Secruity Checks are being placed in the Amian entry. Failure to comply may result in cavity searches.


Image

They'd use that Futurama episode with Fry's dog dying, but even spambots cry at that.

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Yurell
 
PostPosted: Wed, Feb 03 2010, 3:48 AM 

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Felt worse when Mufasa was killed by Scar.

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Zanthair
 
PostPosted: Wed, Feb 03 2010, 6:49 AM 

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Joined: 03 Jun 2007
Location: [st]Ultrinnan[/st] [st]Edonil[/st] Nec'perya

land before time was much sadder than lion king.

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Tiffany Seagrass - weak and fragile weaver of words


 
      
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