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Grymia
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Posted: Wed, Feb 17 2010, 20:59 PM |
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Joined: 14 Dec 2004 Location: Kohlingen, and a Basement in Canada
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Another Cordor lore question, I am sorry:
Until what age does the Cordorian orphanage raise any whom are in it? (presuming they do not find a family to adopt the individual) Also, what is it like generally for any who lived in the orphanage?
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Mobile_Svensk
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Posted: Sat, Feb 20 2010, 23:49 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Question regarding half-dragons again...
A half-dragon, who
Quote: Or by giving into their draconic nature and doing more draconic things to bring out their heritage, I imagine. Like hoarding jewels, traveling to places that are known to harbor their kin, living in such places, maybe even eating the prey that their full-blooded kin do. Such would likely stimulate their dragon blood more, and cause apperances to become more draconic.
I.E., the more they act like their dragon counterpart, the more they begin to take on those characteristics. And Quote: A half-dragon would grow its wings or a tail likely he same way a DD would, however. Either researching their heritage, going through rituals, "focusing" on their draconic side, or just "growing" them over time. and Quote: Anyway, yes, it's likely you can grow it through magic as well. But that's what Dragon Disciple is for, you know? They grow their stuff through rituals and magic. It would make a whole lot more sense, IMO, that a Half-Dragon would grow their dragon stuff through mundane means. I mean, all of the potential is already there and "brought out". Why become a dragon disciple when you're already half-dragon, you know? At that point, you might as well be trying to turn into a full draogn.
and on top of that, takes Dragon Diciple levels...
What would that result in, you think?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Yurell
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Posted: Sat, Feb 20 2010, 23:53 PM |
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Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Dragon Disciple:
"Race: Any nondragon (cannot already be Half-Dragon)"
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Mobile_Svensk
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Posted: Sat, Feb 20 2010, 23:54 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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That leaves me in a peculiar situation.
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Yurell
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Posted: Sat, Feb 20 2010, 23:57 PM |
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Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Indeed it does. Were it possible for a half dragon to take DD ranks, I'd say exactly nothing would happen - you'd be wasting your levels, only gaining the BAB, saves and HD without all the other bonuses.
Of course, that is the domain of a DM to decide.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Mobile_Svensk
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Posted: Sat, Feb 20 2010, 23:57 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Waaait a second. Dragon Disciples enchant the powers that already lie there, dormant. Honest, in my opinion, a half-dragon who further focus in his draconic nature ...
He's gonna be badass!
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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GreatPigeon
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Posted: Sat, Feb 20 2010, 23:58 PM |
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Joined: 04 May 2009 Location: London, UK
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Does being approved for halfdragon already give you the stat bonuses and the like that RDD would offer?
-Thats why he is asking I assume.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Yurell
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Posted: Sat, Feb 20 2010, 23:59 PM |
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Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Very_Svensk wrote: Waaait a second. Dragon Disciples enchant the powers that already lie there, dormant. Honest, in my opinion, a half-dragon who further focus in his draconic nature ...
He's gonna be badass!
In a half dragon, said powers aren't dormant.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Mobile_Svensk
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Posted: Sun, Feb 21 2010, 0:01 AM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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GreatPigeon wrote: Does being approved for halfdragon already give you the stat bonuses and the like that RDD would offer?
-Thats why he is asking I assume.
Nah. Just want to see what on earth would happen if a half-dragon would focus in his draconic heritage.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Yurell
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Posted: Sun, Feb 21 2010, 0:09 AM |
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Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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In short, the rules say a half dragon can't be a dragon disciple, so everything else in the domain of speculation. Since the very pinnacle of being a DD is less than what a half dragon is (you gain the stats of a half dragon but don't become one) I doubt one would gain anything.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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TormakSaber
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Posted: Sun, Feb 21 2010, 0:43 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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You can't tke RDD as ahalf dragon. It's explicitly written in the rules.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Torzeng
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Posted: Sun, Feb 21 2010, 1:51 AM |
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Joined: 27 Jul 2008
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Grymia wrote: Another Cordor lore question, I am sorry:
Until what age does the Cordorian orphanage raise any whom are in it? (presuming they do not find a family to adopt the individual) Also, what is it like generally for any who lived in the orphanage?
I don't know any "for sure" on this, but I can tell you what I did with Weston, because I had to RP through that.
I used the basis of age 14/15 when it's being strongly encouraged that this near adult is being prompted at the orphanage to seek out their individuality (this is where it's hitting limits). DnD Lore for adult age human states "15years".
Age 15 is when I had Weston actually required to leave the orphanage.
So when an individual enough adult, they are being promted to leave the orphanage. Small 1-2 year variance by race perhaps (elf, half elf, human age rate differences). Elven standard of adult is 100, but near 16-17 an elf looks comprable to a human adult too.
[[Edited for Correctness]]
----
As for Orphanage life; there is a lot of interpretation for how you suppose the indivudual felt about living/being raised in an orphanage. But visually you can see:
1) Many children are in there
2) Children appear mainly human or half-elf (perhaps)
3) Bedding is all Bunk, by entryway.
4) There is 4 or 5 staff, followers of Salandra - all female
5) Single small Kitchen combined with Dining Table space.
6) One "private" room hallway with 2 couches, between entry and kitchen.
7) Large playroom but clustered with shelves, toys, books, and other misc objects.
8] No signs of proper education space (no desks in classroom fashion).
9) Located in Cordor
From this kind of visual information, I would surmize that the Orphanage conditions are:
1) Limited education across all catagories (Worldly, Locally, Religion, Races, Adventure Skill, Practical Skill)
2) Low/No privacy
3) Crowed or cramped
4) Basic nutrition
5) Good health (As it's Salandran run!)
6) Simple Toys, Worn Books, damaged items... nothing stays new for long
7) Non-fair skin (human, half-elf, elf) children are likely singled out much more.
8] Feelings toward other races likely much more ajacent to that of "Common Cordor Citizen"
_________________ Weston Carter ~Salandran~ : RetiredCarters Leave Amia
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Yurell
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Posted: Sun, Feb 21 2010, 2:02 AM |
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Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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15 is adult for humans according to PHB, but I would assume Weston is right about the age of leaving - I doubt they would allow adults to stay.
Beyond our suppositions, though, you'd have to wait for a DM to answer.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Polris
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Posted: Sat, Mar 06 2010, 15:37 PM |
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Joined: 05 Feb 2010
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I'll admit I didn't read this whole thread so this may already be answered but...
Can anyone tell me the names of the rivers on Amia? As many as you can. Thanks
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HellScourge
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Posted: Sat, Mar 06 2010, 21:27 PM |
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Joined: 17 Jan 2007 Location: GMT+1
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I just wanted to ask where I could look up some lore about the various colors of Dragons for a Dragon Disciple.
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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Mobile_Svensk
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Posted: Sat, Mar 06 2010, 21:31 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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hendrack
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Posted: Sat, Mar 06 2010, 21:45 PM |
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Joined: 24 Sep 2007 Location: Vienna
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Any info about the dreamscape plane? Don't want to have MotB as only source for that.
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Yossarin
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Posted: Sat, Mar 06 2010, 21:52 PM |
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Joined: 23 Jan 2006
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Grymia wrote: Another Cordor lore question, I am sorry:
Until what age does the Cordorian orphanage raise any whom are in it? (presuming they do not find a family to adopt the individual) Also, what is it like generally for any who lived in the orphanage?
15 or so. And Torzeng is mostly correct...with one notable exception:
The life of an orphan at the Orphanage in Cordor has been better than the life of a person living in their own home, under their own roof, in South Cordor for quite some time. Why?
Donations, simple as that. For all the bitterness the people of Cordor harbor towards adventurers, the fact remains that PC adventurers have donated ludicrous sums of money to the Orphanage over the years, and Perseverence is a wise woman. She does not spend the money extravagantly, but rather saves it to continue keeping a good middle-income lifestyle for the children at the orphanage.
They have great nutrition. Their education is basic like Torzeng says, but only because the only people who have expressed an interest in educating them are the caretakers themselves. Governesses, for example, might be hired to work for them, but Perseverence spends the donated money on some more immediate concerns, like keeping them fed and clothed. They even have the benefit of new books and new toys, and they aren't exactly cramped living there, either. They live well. Moderately well, but well, nonetheless, and in a wellness that can be sustained for at least a generation to come with the way Perseverence manages the millions of gold that have been donated to them.
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Dwagin
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Posted: Sat, Mar 06 2010, 22:26 PM |
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Joined: 08 Aug 2006 Location: The Land of Nod
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HellScourge wrote: I just wanted to ask where I could look up some lore about the various colors of Dragons for a Dragon Disciple. Dragon Breeds wrote: Type, Breath Weapon, Aligignment, Immunity / Special Ability
Adamantine(DR) Cone of Fire NG Fire
Amethyst(MM2) Line of Force N Poison
Arboreal(DR) Cone of Piercing CG Acid 20&Sonic 20
Battle(Dcn) Cone of Sonic NG Sonic
Beast(DR) Cone of Cold&Elec G Acid 20&Elec 20
Black(MM) Line of Acid CE Acid
Blue(MM) Line of Electric LE Electricity
Brass(MM) Line of Fire CG Fire
Bronze(MM) Line of Electric LG Electricity
Brown(MoF) Cone of Acid NE Acid
Chaos(Dcn) Line of <random> any C Confusion
Chiang Lung(OA) Cause Rain1 LN Water Breathing
Chromium(DR356) Line of Cold LE Cold
Cobalt(DR356) Line of Force LE Electricity
Concordant(DR) Cone of Antithetic2 N Poison
Copper(MM) Line of Acid CG Acid
Crystal(MM2) Cone of Light CN Cold
Deep(MoF) Cone of Acid CE Charm
Emerald(MM2) Cone of Sonic LN Sonic
Ethereal(Dcn) Cone of Force N —
Fang(Dcn)(MoF) Ability Drain3 CN —
Force(ELH) Cone of Force N —
Gold(MM) Cone of Fire LG Fire
Green(MM) Cone of Acid LE Acid
Howling(ELH) Cone of Sonic CN/CE Sonic
Iron(DR356) Cone of Electric LN Fire
Li Lung(OA) Roar4 N Burrow speed 10’
Lung Wang(OA) Cone of Fire N Water Breathing
Nickel(DR356) Cone of Acid LE Acid
Oceanus(Dcn) Cone of Electric NG Electricity
Pan Lung(OA) Water Fire5 N —
Prismatic(ELH) Searing Light N Blindness
Pyroclastic(Drc) Cone of Fire&Sonic LE/NE Fire –or– Sonic
Radiant(Dcn) Line of Force LG —
Red(MM) Cone of Fire CE Fire
Rust(Dcn) Line of Acid LN/LE —
Sand(Sand) Cone of damage6 CN Fire
Sapphire(MM2) Cone of Sonic LN Electricity
Shadow(Dcn)(MoF) Cone of Eng Drn7 CE Energy Drain
Shen Lung(OA) Water Fire5 LG Cold
Silver(MM) Cone of Cold LG Cold
Song(MoF) Cone of Electric CG/CN Electricity
Steel(wWaterdeep) Cone of Acid LN +10 vs. Poison
Styx(Dcn) Line of Acid NE Disease & Poison
T’ien Lung(OA) Cone of Fire LN Water Breathing
Tarterian(Dcn) Line of Force NE/CE —
Topaz(MM2) Cone of damage6 CN Cold
Tun mi Long(OA) Gust of Wind NE Water Breathing
Tungsten(DR356) Cone of Fire LG Fire
White(MM) Cone of Cold CE Cold
Yu Lung(OA) — N Water Breathing
_________________ Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.
-Extraordinarily ordinary in the mostest of ways.
Last edited by Dwagin on Sat, Mar 06 2010, 22:28 PM, edited 1 time in total.
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TormakSaber
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Posted: Sat, Mar 06 2010, 22:27 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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Any dragon color except red/white/blue/black/green, gold/silver/bronze/copper/brass, and Shadow, requires an explicit DM request.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Maias227
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Posted: Sat, Mar 06 2010, 22:37 PM |
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Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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Polris wrote: I'll admit I didn't read this whole thread so this may already be answered but...
Can anyone tell me the names of the rivers on Amia? As many as you can. Thanks
You mean the Amian isle or the whole amia server?
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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TormakSaber
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Posted: Sat, Mar 06 2010, 22:59 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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There's only one main river on Amia Island, the one dividing North from South. It's the Nexus River and originates from Nexus Falls and empties into the Trackless Sea to the east. There's a few inlets of water on the other coasts but nothing you'd call a river.
In the Underdark underneath Amia Island, there's a set of rivers collectively referred to as "The Underrivers", and "The Underlake".
In Amia Abroad, the island of Khem is home to the Khalem, the biggest river in the island chain and very reminiscient of the Nile from egypt.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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TormakSaber
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Posted: Sat, Mar 06 2010, 23:00 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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hendrack wrote: Any info about the dreamscape plane? Don't want to have MotB as only source for that.
It might exist. It might not. The practice of Oneiromancy, Dream Magic, is a long lost, and in some places, a very forbidden art. It is unlikely that a Dreamwalker has gone into those planes without the aid of sleep, should they exist, for a long time.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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HellScourge
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Posted: Sun, Mar 07 2010, 0:11 AM |
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Joined: 17 Jan 2007 Location: GMT+1
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TormakSaber wrote: Any dragon color except red/white/blue/black/green, gold/silver/bronze/copper/brass, and Shadow, requires an explicit DM request. Dragon Breeds. Non request Needed wrote: Type, Breath Weapon, Alignment, Immunity / Special Ability
Black(MM) Line of Acid CE Acid
Blue(MM) Line of Electric LE Electricity
Brass(MM) Line of Fire CG Fire
Bronze(MM) Line of Electric LG Electricity
Copper(MM) Line of Acid CG Acid
Green(MM) Cone of Acid LE Acid
Gold(MM) Cone of Fire LG Fire
Red(MM) Cone of Fire CE Fire
Shadow(Dcn)(MoF) Cone of Eng Drn7 CE Energy Drain
Silver(MM) Cone of Cold LG Cold
White(MM) Cone of Cold CE Cold
Dragon Breeds. Request Needed wrote: Type, Breath Weapon, Alignment, Immunity / Special Ability
Adamantine(DR) Cone of Fire NG Fire
Amethyst(MM2) Line of Force N Poison
Arboreal(DR) Cone of Piercing CG Acid 20&Sonic 20
Battle(Dcn) Cone of Sonic NG Sonic
Beast(DR) Cone of Cold&Elec G Acid 20&Elec 20
Brown(MoF) Cone of Acid NE Acid
Chaos(Dcn) Line of <random> any C Confusion
Chiang Lung(OA) Cause Rain1 LN Water Breathing
Chromium(DR356) Line of Cold LE Cold
Cobalt(DR356) Line of Force LE Electricity
Concordant(DR) Cone of Antithetic2 N Poison
Crystal(MM2) Cone of Light CN Cold
Deep(MoF) Cone of Acid CE Charm
Emerald(MM2) Cone of Sonic LN Sonic
Ethereal(Dcn) Cone of Force N —
Fang(Dcn)(MoF) Ability Drain3 CN —
Force(ELH) Cone of Force N —
Howling(ELH) Cone of Sonic CN/CE Sonic
Iron(DR356) Cone of Electric LN Fire
Li Lung(OA) Roar4 N Burrow speed 10’
Lung Wang(OA) Cone of Fire N Water Breathing
Nickel(DR356) Cone of Acid LE Acid
Oceanus(Dcn) Cone of Electric NG Electricity
Pan Lung(OA) Water Fire5 N —
Prismatic(ELH) Searing Light N Blindness
Pyroclastic(Drc) Cone of Fire&Sonic LE/NE Fire –or– Sonic
Radiant(Dcn) Line of Force LG —
Rust(Dcn) Line of Acid LN/LE —
Sand(Sand) Cone of damage6 CN Fire
Sapphire(MM2) Cone of Sonic LN Electricity
Shen Lung(OA) Water Fire5 LG Cold
Song(MoF) Cone of Electric CG/CN Electricity
Steel(wWaterdeep) Cone of Acid LN +10 vs. Poison
Styx(Dcn) Line of Acid NE Disease & Poison
T’ien Lung(OA) Cone of Fire LN Water Breathing
Tarterian(Dcn) Line of Force NE/CE —
Topaz(MM2) Cone of damage6 CN Cold
Tun mi Long(OA) Gust of Wind NE Water Breathing
Tungsten(DR356) Cone of Fire LG Fire
Yu Lung(OA) — N Water Breathing
Just something I quickly made, a mere compilation for anyone further interested in the Dragon Topics, and if they want to know more about the particular dragon.
Any DM feel free to copy this to an extra post, or wherever these info's are saved for future use. 
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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HellScourge
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Posted: Sun, Mar 07 2010, 19:18 PM |
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Joined: 17 Jan 2007 Location: GMT+1
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Another question regarding the RDD. How close should the Alignment of the character reflect the Dragon Parents alignment? Within one step. As in LG Dragon -> NG and LN allowed?
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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TormakSaber
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Posted: Sun, Mar 07 2010, 22:22 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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HellScourge wrote: Another question regarding the RDD. How close should the Alignment of the character reflect the Dragon Parents alignment? Within one step. As in LG Dragon -> NG and LN allowed?
This is my personal take, yes. One step, with True Dragon Alignment continuing to exert influence.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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blackvswhite
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Posted: Mon, Mar 08 2010, 1:13 AM |
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Joined: 08 Nov 2008
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whats up with mushroom pygmies? is there anything behind them in lore or are they just an awesome homebrewn species?
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TormakSaber
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Posted: Mon, Mar 08 2010, 1:57 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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Probably the latter. They should be replaced with myconids now, though!
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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blackvswhite
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Posted: Mon, Mar 08 2010, 3:07 AM |
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Joined: 08 Nov 2008
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is there anything extensive on myconids, then, that I can get a link to? I'm only finding general paragraphs here and there
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TormakSaber
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Posted: Mon, Mar 08 2010, 3:21 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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They're living mushrooms. They tend extensive fungus farms. That's the basics of it, really.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Selvec Darkon
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Posted: Mon, Mar 08 2010, 3:24 AM |
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Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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The Smurfs use them as taxi's.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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AlphaWaves
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Posted: Wed, Mar 10 2010, 4:05 AM |
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Joined: 16 Jun 2006 Location: I'm pretty lost but I don't wanna be found.
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A few questions regarding magic and the pull on the weave.
On counter-spelling.
As the original casting has no affect when another caster has countered the spell, would it be safe to say that the two castings affect the weave neutrally, as opposed to twice as much (as there were two castings?)
On items; part 1.
Would using an item to use a magical affect, say a faded ball to cast ultravision, for example, put strain on the weave, even minutely? (This includes potions, wands etc.)
On items; part 2.
If part 1 is so, would it be the same for an item with a constant magical affect, say a +2 enchantment, or a magical glow (not from torches, etc)? (This includes things that give ability bonuses)
On items; pert 3.
Same question, but more on some "On Hit" magical affects?
_________________ "The householder's disdain for the vagabond hides a hint of jealousy."
~ A hin proverb
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TormakSaber
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Posted: Wed, Mar 10 2010, 4:16 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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Counterpelling: Probably a reasonable conclusion.
1: Define "Strain". All magic is pulling from the weave on some minute or larger level.
2: No, the magic was expended in creation. Afterwards it's just a static item.
3: It exerts every time the magic effect happens.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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AlphaWaves
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Posted: Wed, Mar 10 2010, 4:23 AM |
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Player
Joined: 16 Jun 2006 Location: I'm pretty lost but I don't wanna be found.
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Thanks for the swift response, Tormak.
By strain I pretty much mean anything slight. But you pretty much nailed it, any way. Cheers.
_________________ "The householder's disdain for the vagabond hides a hint of jealousy."
~ A hin proverb
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Merrien
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Posted: Fri, Mar 12 2010, 17:58 PM |
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Player
Joined: 03 Jan 2005 Location: Deep in the Heart of Texas
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I searched this and couldn't find anything specific on this, but maybe someone can post me a link if this has been discussed elsewhere... what's the lore "big deal" with the spell Greater Ruin? I is ignoramus on this.
_________________ 
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BrainSplitter
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Posted: Fri, Mar 12 2010, 18:11 PM |
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Player
Joined: 06 Apr 2005 Location: Victoria, Australia
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Greater Ruin is a spell that utilizes raw magical energy (even more 'pure' than Magical Damage) from the Weave, ICly described as striking an opponent with a strange of the Weave itself.
Which is a rather appropriate metaphor, given the spell does use direct potency and power from the Weave itself, as opposed to merely drawing upon it. Hence the damage against single targets.
_________________ Mostly Retired
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Merrien
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Posted: Fri, Mar 12 2010, 18:15 PM |
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Player
Joined: 03 Jan 2005 Location: Deep in the Heart of Texas
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WonWon wrote: Greater Ruin is a spell that utilizes raw magical energy (even more 'pure' than Magical Damage) from the Weave, ICly described as striking an opponent with a strange of the Weave itself.
Which is a rather appropriate metaphor, given the spell does use direct potency and power from the Weave itself, as opposed to merely drawing upon it. Hence the damage against single targets.
Ah, okay, thank you. Didn't know why the Monolith ICly had their tail-feathers in a knot about it; was curious why it was considered so bad. Makes sense now.
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BrainSplitter
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Posted: Fri, Mar 12 2010, 18:17 PM |
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Player
Joined: 06 Apr 2005 Location: Victoria, Australia
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And by Strange I mean Strand. Don't forum at 5AM, folks!
_________________ Mostly Retired
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Merrien
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Posted: Fri, Mar 12 2010, 18:18 PM |
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Player
Joined: 03 Jan 2005 Location: Deep in the Heart of Texas
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WonWon wrote: And by Strange I mean Strand. Don't forum at 5AM, folks!
Believe it or not, after anaylzing your sentence a bit, I had decided you meant "strand" lol... no worries!
_________________ 
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TormakSaber
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Posted: Fri, Mar 12 2010, 22:21 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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When'd that bit of lore get bandied about? Admittedly the ELH isn't much help:
Quote: Transmutation Spellcraft DC: 59 Components: V, S, XP Casting Time: 1 standard action Range: 12,000 ft. Target: One creature, or up to a 10-foot cube of nonliving matter Duration: Instantaneous Saving Throw: Fortitude half Spell Resistance: Yes To Develop: 531,000 gp; 11 days; 21,240 XP. Seed: destroy (DC 29). Factors: increase damage to 35d6 (+30 DC), 1-action casting time (+20 DC).Mitigating factor: burn 2,000 XP (-20 DC).
The character deals 35d6 points of damage to a single target within range and line of sight. If the target is reduced to -10 hit points or less (or a construct, object, or undead is reduced to 0 hit points), it is utterly destroyed as if disintegrated. Only a trace of fine dust remains.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Dark Immolation
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Posted: Fri, Mar 12 2010, 22:57 PM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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Seems more like a theory then. Good for rp though.
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Yurell
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Posted: Fri, Mar 12 2010, 23:42 PM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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TormakSaber wrote: When'd that bit of lore get bandied about? Admittedly the ELH isn't much help: Quote: Transmutation Spellcraft DC: 59 Components: V, S, XP Casting Time: 1 standard action Range: 12,000 ft. Target: One creature, or up to a 10-foot cube of nonliving matter Duration: Instantaneous Saving Throw: Fortitude half Spell Resistance: Yes To Develop: 531,000 gp; 11 days; 21,240 XP. Seed: destroy (DC 29). Factors: increase damage to 35d6 (+30 DC), 1-action casting time (+20 DC).Mitigating factor: burn 2,000 XP (-20 DC).
The character deals 35d6 points of damage to a single target within range and line of sight. If the target is reduced to -10 hit points or less (or a construct, object, or undead is reduced to 0 hit points), it is utterly destroyed as if disintegrated. Only a trace of fine dust remains. When you cast the spell, it comes into the combat dialogue AFAIK. Edit: Quote: *You raise your hands in a most elaborate manner and quite literally fling a wisp of the Weave at your foe!*
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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TormakSaber
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Posted: Sat, Mar 13 2010, 3:51 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Yeah, Kung wasn't known for his... steadfast approach to lore, though, I'm afraid. He simply put in whatever he wanted, sometimes without asking, no offense to the dude. See: Baulg, CR 133 DC 68 dev crit dragon with no fear aura, incredibly slow walking, and an odd magic staff at loot, right next to a CR 12 area.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Yurell
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Posted: Sat, Mar 13 2010, 4:19 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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If it's not true it should probably be removed, then ... I know when I saw it I automatically assumed it to be Amia-canon.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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TormakSaber
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Posted: Sat, Mar 13 2010, 5:40 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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I didn't say whether it was true or not. Just said the source. I don't know how Ruin works beyond being a mega-disintegrate.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Mobile_Svensk
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Posted: Mon, Mar 15 2010, 12:40 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Are there any wood elf or wild elf guides around? Like a "How to" topic somewhere or link?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Mobile_Svensk
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Posted: Mon, Mar 15 2010, 12:55 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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secondly; i need to ask . . .What the crap is evermeet? The isle exists in the prime material plane, but it's inhabitants live in the feywild?
And honestly, Is the entire world of toril a gigantic reflection of our earth?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Gunz
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Posted: Mon, Mar 15 2010, 13:09 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Very_Svensk wrote: secondly; i need to ask . . .What the crap is evermeet? The isle exists in the prime material plane, but it's inhabitants live in the feywild?
And honestly, Is the entire world of toril a gigantic reflection of our earth?
Evermeet is an Elven stronghold island. Yes, at one point the whole island is taken to the Feywild as a perfect copy, but the Toril one stays behind, only it's just the island by itself. It looks to those who arrive as if the Elves just up and left without a trace. I believe this happens up later in the future from where Amia is set, so Evermeet is still inhabited and intact, full of Elves.
I wouldn't say Toril is a reflection of Earth, no. There sure are a lot of things in common with Earth though. About the only thing that I can think of that -is- straight out of Earth is the Mulan Pantheon. The gods are said to have left Earth and came to Toril. Although I highly highly doubt any characters would know that.
As for the Wood and Wild Elves, the old index of Elves went down and I don't have a mirror for it myself so I can't help you much there.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
Last edited by Gunz on Mon, Mar 15 2010, 13:11 PM, edited 1 time in total.
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Mobile_Svensk
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Posted: Mon, Mar 15 2010, 13:11 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Fourth edition is ... So messy... so messy...
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Sylfwe
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Posted: Mon, Mar 15 2010, 13:18 PM |
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Player
Joined: 02 Feb 2009 Location: Stalking around.
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For more information you can look over Evermeet - Island of Elves, Elves of Evermeet and Elves of Faerun. As for online links, can't really help you there.
_________________ Get Ready for ItForum lurker.
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