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Athyonn Ursidae
 
PostPosted: Thu, Dec 02 2010, 10:33 AM 

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Location: UK

The new updated amia forest thank you to Mahtan and anyone else who worked with it. Words really cannot describe how amazing it is.

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jimbono1
 
PostPosted: Thu, Dec 02 2010, 10:57 AM 

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It's so pretty, it will be more satisfying when it burns. <3

Oooh also, i have a question, Do we RP that the Forest has.. grown more? Or... that it was always this way?

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Yurell
 
PostPosted: Thu, Dec 02 2010, 11:02 AM 

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Joined: 06 Jan 2008
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It is awesome. Beautifully done.

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Liz
 
PostPosted: Thu, Dec 02 2010, 11:04 AM 

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Joined: 28 May 2010
Location: Smallville

Ditto the enthusiasm and kudos. It's just... wow. I mean, like... wow.

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Strawberry Stallion
 
PostPosted: Thu, Dec 02 2010, 11:15 AM 

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All of the above.

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The Great Equalizer
 
PostPosted: Thu, Dec 02 2010, 11:17 AM 

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Joined: 29 Aug 2006
Location: Victoria, BC, Canada

The forest is awesome, especially since all the shrubs and trees and what not actually make it feel more like a real forest now.


 
      
Paradox
 
PostPosted: Thu, Dec 02 2010, 14:28 PM 

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Joined: 30 Oct 2010
Location: In the Astral Sea

It has changed? IT HAS CHANGED? I have to see this in-game.

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DustSpray101
 
PostPosted: Thu, Dec 02 2010, 15:06 PM 

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Joined: 27 Jun 2008
Location: Night Vale

I was toying around in it last night... Oh the shrubberies! You've gone and made Toby's day :D

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ShadowSoul89
 
PostPosted: Thu, Dec 02 2010, 16:41 PM 

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Joined: 03 Aug 2009
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Thumbs up for me. Now the fun of everyone trying to find a place to congregate can begin. :lol:

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Murex
 
PostPosted: Thu, Dec 02 2010, 16:45 PM 

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ShadowSoul89 wrote:
Thumbs up for me. Now the fun of everyone trying to find a place to congregate can begin. :lol:


I don't think it will change the sillyness that takes place there.

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DustSpray101
 
PostPosted: Thu, Dec 02 2010, 17:05 PM 

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Joined: 27 Jun 2008
Location: Night Vale

Heh. Now it's the crossroad to the north west of the crystal. Largest open area unless everyone wants to stab around the marsh. Just because the forest changed doesn't mean the people will.

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Jes
 
PostPosted: Thu, Dec 02 2010, 17:16 PM 

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Joined: 23 Aug 2006
Location: Camriiole

Sadly.

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Dark Immolation
 
PostPosted: Thu, Dec 02 2010, 17:34 PM 

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I haven't been on to see the new forest, but from what I hear and see, I like it. Especially if it looks as foresty as everyone is claiming.

It's easy to forget you're in a wilderness area when base NWN's tileset tells you you're in a flat area with just a couple of trees in any given direction.


 
      
Rigela
 
PostPosted: Thu, Dec 02 2010, 17:44 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

Hurray to the new forest! Been exploring around it and tis great, gives off a much better feel too it when passing through or what have you :)

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Pony
 
PostPosted: Thu, Dec 02 2010, 17:47 PM 



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Joined: 07 May 2005

Aye, that tileset is just beautiful and you can not do a lot wrong with it. Would be awesome if the rest of the forest would just become like that.


 
      
slkNihilus
 
PostPosted: Thu, Dec 02 2010, 18:16 PM 

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Joined: 29 Jun 2008

The new forest really does look great. It's amazing how good it looks!


 
      
Mahtan
 
PostPosted: Thu, Dec 02 2010, 18:19 PM 

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Joined: 28 May 2006
Location: That place with the green grass and that blue sky.

I'll be doing all of West soon.

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PaladinOfSune
 
PostPosted: Thu, Dec 02 2010, 18:39 PM 

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jimbono1 wrote:
It's so pretty, it will be more satisfying when it burns. <3

Oooh also, i have a question, Do we RP that the Forest has.. grown more? Or... that it was always this way?


It's been slowly growing to this end since it was burned down, so it was a very slow, gradual thing. Anyone who RPs this happened overnight deserves a facepalm.

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Pony
 
PostPosted: Thu, Dec 02 2010, 18:48 PM 



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Mahtan Tasadur wrote:
I'll be doing all of West soon.


Splendid!


 
      
tsukasa1991
 
PostPosted: Thu, Dec 02 2010, 21:54 PM 

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it looks beautiful! and i love the multi stories what with the tree house lookouts! i dont know exactly HOW it happened but i jumped off of one... this might be a wierd bug but it did help my RP when i thought i would have to run down and play it off as i fell. heheh it was really cool and noone believed their eyes =D keep this up! (and dont fix that bug lol)

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Xaviera
 
PostPosted: Thu, Dec 02 2010, 21:58 PM 

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I have to say that it's sure easy to get lost in there now. The whole tileset is very visually crowded and may take some getting used to. If anything, it'll probably cut down on the number of fights because you won't be able to find your opponents... :P

And is there a transition up to the treehouse? I know where it comes down, but I can't find a (legitimate) way to get up to it in the first place. And the view from up there is amazing.

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Silvarus
 
PostPosted: Thu, Dec 02 2010, 21:59 PM 

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Joined: 23 Sep 2005
Location: Jyväskylä, Finland, Europe

Xaviera wrote:
I have to say that it's sure easy to get lost in there now. The whole tileset is very visually crowded and may take some getting used to. If anything, it'll probably cut down on the number of fights because you won't be able to find your opponents... :P

And is there a transition up to the treehouse? I know where it comes down, but I can't find a (legitimate) way to get up to it in the first place. And the view from up there is amazing.

Hooray for wings.

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tsukasa1991
 
PostPosted: Thu, Dec 02 2010, 22:15 PM 

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i honestly think there is a transition bug because i was just near the base of it and then popped up on it. there were others that did not have wings there too. so idk i cant see the transitions but theyre apparently there.

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DustSpray101
 
PostPosted: Thu, Dec 02 2010, 22:20 PM 

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Location: Night Vale

Hidden transitions are the best... Just sayin'. Please don't make them visible!

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Brown Blur
 
PostPosted: Thu, Dec 02 2010, 22:34 PM 

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Joined: 27 Oct 2007
Location: Anywhere but Amia.

Indeed, wow. The Potion Hag's hut is fantastic....... expecially as she's been living in a 'garden shed' for however long. The hollow tree was far better than that thing!

Looks more like a NWN 2 tileset, really...that sort of standard and quality, I mean.

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Lutra
 
PostPosted: Thu, Dec 02 2010, 22:42 PM 



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Joined: 12 Feb 2008

Paladins hate forests in general. I guess we will burn it down!


 
      
Murex
 
PostPosted: Thu, Dec 02 2010, 22:57 PM 

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Joined: 01 Dec 2009

Lutra wrote:
Paladins hate forests in general. I guess we will burn it down!


It's not just Paladins that want it burned. :twisted:

From the 5 seconds I've seen of the forest, I like it. Too bad it won't be as it is for long. Nah, I'm just kidding......sorta.

:roll:

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tsukasa1991
 
PostPosted: Thu, Dec 02 2010, 23:13 PM 

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theres so many other places on the island to annihilate, why ya gotta repeat hate the forest... kinda of boring if you ask me. go pollute khem or something for fun maybe fish people will hang out there.
*starts dumping waste into the sea*

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Gunz
 
PostPosted: Thu, Dec 02 2010, 23:21 PM 



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Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Good stuff. ::thumbs up::

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QPR
 
PostPosted: Thu, Dec 02 2010, 23:48 PM 

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Joined: 21 Sep 2008
Location: Norway

So... when you gonna do Caraigh? :D

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wereguy2
 
PostPosted: Fri, Dec 03 2010, 0:38 AM 

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Joined: 07 Mar 2010
Location: Melbourne, Australia

I don't like how deer don't actually run away and stuff. But yeah, had fun waging war on the wolves with Tarich. Running around, hitting them with chairs.

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Selvec Darkon
 
PostPosted: Fri, Dec 03 2010, 0:40 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Always looked foresty to me. Course thats because I have NWN-CQ.

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wereguy2
 
PostPosted: Fri, Dec 03 2010, 1:15 AM 

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Joined: 07 Mar 2010
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Okay, just saw the actual thing and wow.. It looks great... Unfortunately, it seems like I can't go there anymore because IT LAGS SO DAMN MUCH! D:

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Fierene Havenstar
 
PostPosted: Fri, Dec 03 2010, 1:19 AM 

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Joined: 03 Nov 2008
Location: Hopping around the space time continum

Wonderfully and beautifully done. Thanks so much!! :D

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Isaiah
 
PostPosted: Fri, Dec 03 2010, 1:59 AM 

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Joined: 29 Sep 2009
Location: Ohio, USA

I love the new forest. It has a sense of mystery and actually gives off a wild and untamed vibe, where as the old one felt kinda like a public park in a big city. I hope the whole forest, all the forests really, can be done like this. Thanks!

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Selvec Darkon
 
PostPosted: Fri, Dec 03 2010, 4:02 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

wereguy2 wrote:
Okay, just saw the actual thing and wow.. It looks great... Unfortunately, it seems like I can't go there anymore because IT LAGS SO DAMN MUCH! D:


Ah yes, this. The same issue with Wiltun some people have.
I had this issue till I disabled Dynamic Lighting.

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wereguy2
 
PostPosted: Fri, Dec 03 2010, 4:03 AM 

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I have everyone on minimum/off! *cries*

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Kudark
 
PostPosted: Fri, Dec 03 2010, 7:56 AM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Excellent job, well done!

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steveb_uk
 
PostPosted: Fri, Dec 03 2010, 10:02 AM 

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Joined: 21 Nov 2010

Whoa, that's seriously excellent. Love how the treetops obscure vision, makes it feel properly overgrown! And the rising lights are superb :)

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Vaylek
 
PostPosted: Fri, Dec 03 2010, 10:57 AM 

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Joined: 01 Sep 2008
Location: Sydney, Australia

Really well done to whoever was working on it! I'm a fan!

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Amarice-Elaraliel
 
PostPosted: Fri, Dec 03 2010, 11:04 AM 

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Joined: 20 Jan 2006

As I said before... really awsome work. Well done and I absolutely love it. :D

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drahgon
 
PostPosted: Fri, Dec 03 2010, 12:18 PM 

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Vaylek wrote:
Really well done to whoever was working on it! I'm a fan!


That would be Mahtan :)

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Dark Immolation
 
PostPosted: Fri, Dec 03 2010, 17:08 PM 

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Joined: 20 Apr 2008
Location: The downeaster "Alexa"

I love how people are still hanging out in the forest even though it's a legit wild forest now.//sarcasm

I understand why the druidy folk do, but I still think everyone and their grandma should know better to stand out in the middle of a relatively uncivilized area.


 
      
DustSpray101
 
PostPosted: Fri, Dec 03 2010, 17:31 PM 

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Joined: 27 Jun 2008
Location: Night Vale

Way I figure, DMs can spawn angry vipers if nature wants the adventurers to move along.

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My Sovereign
 
PostPosted: Fri, Dec 03 2010, 17:33 PM 

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Joined: 19 Sep 2010

Someone should post a pretty screenshot so busy school me can see it!

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Sylfwe
 
PostPosted: Fri, Dec 03 2010, 17:44 PM 

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Joined: 02 Feb 2009
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Finally took a stroll through the forest and it looks way awesome, I didn't think custom content was that great looking. <3 hanks and praise to Maht!

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DustSpray101
 
PostPosted: Fri, Dec 03 2010, 17:45 PM 

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Joined: 27 Jun 2008
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Wish granted, Sovereign. These are the only 2 screenies I have as they are in another post of mine atm.

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Paradox
 
PostPosted: Fri, Dec 03 2010, 17:48 PM 

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Joined: 30 Oct 2010
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Isaiah wrote:
I love the new forest. It has a sense of mystery and actually gives off a wild and untamed vibe, where as the old one felt kinda like a public park in a big city. I hope the whole forest, all the forests really, can be done like this. Thanks!

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Link
 
PostPosted: Fri, Dec 03 2010, 17:52 PM 

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Joined: 23 Sep 2006
Location: Illinois

*Sighs* Yep another area that I cannot access...


 
      
Mobile_Svensk
 
PostPosted: Fri, Dec 03 2010, 22:05 PM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Wtf?!?! Do we have an area looking like THAT?! Holy moley!

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